Fe

Run, climb and glide your way through a dark Nordic forest and explore its living, breathing ecosystem filled with secrets and mystical creatures. Become Fe and discover a world that you will never want to leave.

Fe is a action, puzzle and fantasy game developed by Zoink and published by Electronic Arts.
Released on June 04th 2020 is available only on Windows in 6 languages: English, French, Spanish - Spain, Italian, German and Japanese.

It has received 821 reviews of which 644 were positive and 177 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Fe into these genres:

Media & Screenshots

Get an in-depth look at Fe through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit, 8.1 64-bit or Windows 10 64-bit
  • Processor: Intel core i3-2100T @ 2.5GHz / AMD Phenom II X3 B73
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 460, or AMD Radeon 5870 or better; 1Gb RAM
  • DirectX: Version 11
  • Storage: 3 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Fe is a wonderful adventure game with some beautiful designs and a nice ambiant. I recommend it!!! 💜
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Nov. 2024
Fe is a pretty solid take on a 3D platformer with metroidvania elements. One comparison that comes to mind is between Fe and the 2D Ori and the Blind Forest (Definitive edition), as both games use a considerable amount of linear metroidvania, comparable price points, and awesome orchestral music. The characters and environments in Fe even look somewhat like those Ori, but the story and game play are drastically different here. Ultimately, this game is pretty good, but Fe feels much more underdeveloped in certain aspects. Like Ori, Fe guides the player to a degree (more than in Ori if you leave map markers on), but there is still a bit of exploration and cool puzzle solving to be done, as well as interesting upgrades that you acquire in a linear progression across a non-linear map. Tree climbing can be neat, yet a little clunky at times; however, there's a way to get pretty consistent climbs to the very top of trees without accidentally jumping off. The need to communicate to animals with different languages throughout the game is a great game loop, and the diversity in how animals behave will keep you engaged. Areas are themed like in Ori, and honestly the environments are cool enough to my liking. Saving/encountering the leaders of the different animal types is actually cool, but things come across as a little rushed in some parts ( especially since the ghost leader encounter happens immediately after helping the big wolf . This said, a lot of moments have been really cool and enjoyable. I didn't attempt 100%, but I am sure it would be interesting to try to find the shards required to do so, and unlock the remaining optional abilities this way. Also like in Ori titles, stealth has its place in the game play, but to a much greater degree than in Ori. However, the stealth part of the game has limited variety ( either hide in bushes from silent ones, lead a deer to kill a silent one, or remove an orb from the tails of brainwashed wolves ). The silent ones are those you hide from in stealth sections. You only encounter two types of enemies from this group, so it feels pretty lazy in terms of stealth variety. The AI of the silent ones is pretty dumb too, since they often lack object permanence and usually forget about you once you jump into a bush. This takes us to the half-baked lore the game offers. You can pick up collectables that give you the perspective of the silent ones. These end up being largely repetitive and uninformative with exception of a few of these. Hence, it might be more worthwhile to skip these items, since they just lead to loss of time for the most part. By the time the ending comes in, you're not left with much sense of why the silent ones did what they did in the first place. Some players have made an effort to make sense of it, and to a degree, it makes some sense, but you're still left with more questions ( if the foxes are the silent ones, and they lost their ability to communicate, why is that? Why the heck do they have mech suits? As a fox cub, why can you communicate from the beginning of the game? . The game ends pretty abruptly and ends up being underwhelming and disappointing ( though I appreciate the chance to save the deer you meet in the beginning of the game ). Do I recommend this? Yes, but I can't say it's quite the quality of platformers like the Ori games (or beloved triple A 3D platformers), as it just feels too empty in some respects. I take similar issue to the buggy 3D game, Blue Fire (which poorly borrows a lot from the 2D masterpiece, Hollow Knight). That said, the only "bug" I had in Fe was some difficulty in getting the game to communicate with my xbox one controller on the title screen, but it was fine otherwise. In my opinion, 3D metroidvania-esque games end up having more quirks than 2D ones, but we still need more devs to try working on games like these, because they can be really enjoyable, and I liked this one quite a bit.
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Sept. 2024
This was a really beautiful game that I wish I could experience again like new. I'm surprised it isn't way more popular. Even collecting every crystal didn't become boring because the overall aesthetic of the game is wonderful and there's so many different ways to climb or traverse terrain. Only downside with gameplay for me is that keyboard + mouse felt weirdly off so I swapped to controller, and there's a bug with the overall crystal counts in the swamp/mama bird area, but if you reset your game it corrects itself. I got lost a few times but there's a little bird who guides you across to your next goal if you get stuck, and without spoiling it for the 100%ers, collecting the last few crystals won't be as difficult/frustrating as you think :) FWIW, throttling a game from an indie dev with negative reviews because of the EA launcher is clown behaviour.
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July 2024
I absolutely loved this game and am glad I picked it up despite some of the negative reviews. They are mostly related to the EA launcher and feeling like you're running around not knowing what to do. I personally don't have an issue with the EA launcher, I already had it from other games, to me it's not a big deal. And as far as being lost? You can literally sing to a bird and it makes a spiral in the direction you're supposed to go if you're stuck. So IDK. I didn't have a problem there either. The only thing that bugged me was the explanations of mechanics in the game are slightly unclear (maybe this is what people meant?), for example when you first learn to sing it shows you moving your mouse forward and back to change pitch, but it doesn't tell you you're supposed to move it quickly to try and maintain the same pitch. Little things like that but overall beautiful game, I really enjoyed it. Spent about 5 hours on the main story (which I admit didn't make a ton of sense but it's whatever) and the rest of the time finding all the crystals and all but 1 of the hieroglyphs (I simply cannot find the last one on the Silent Ones Island, even with the map guide, which is annoying). It reminded me a lot of both Ori and Spyro for reference. Would definitely recommend and could see myself playing it again.
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April 2024
Very beautiful and cute game! I love the visuals and the music. As an animal lover, it is super fun and sweet to interact with the other animals in the game.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 23 November 2024 14:06
SteamSpy data 19 January 2025 15:45
Steam price 23 January 2025 04:25
Steam reviews 21 January 2025 17:54
Fe
7.5
644
177
Online players
1
Developer
Zoink
Publisher
Electronic Arts
Release 04 Jun 2020
Platforms