Farthest Frontier

Protect and guide your people as you forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to survive. Produce crafted items to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats.

Farthest Frontier is a early access, historical and agriculture game developed and published by Crate Entertainment.
Released on August 09th 2022 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Traditional Chinese and Japanese.

It has received 18,587 reviews of which 15,973 were positive and 2,614 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 29.50€ on Steam.


The Steam community has classified Farthest Frontier into these genres:

Media & Screenshots

Get an in-depth look at Farthest Frontier through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit versions only)
  • Processor: Processor: Intel Core i5 3470 @ 3.2 GHz | AMD FX 8120 @ 3.9 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 780 | AMD R9 290, with 3 GB VRAM or better
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX-compatible using the latest drivers

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Visuals 8/10 Sound 9/10 Controls 8/10 Story 2/10 Gameplay 9/10 Best feature: Scamming one trader with the other one Worst feature: Non existence of other villages Replayability: Yes Multiplayer: No Price:6/10 for theoretical 12€ on other unknown websites 9/10 Game definetly needs a little more work or even a little campaign to freshen it up, but since the devs so far have not given up this game and are updating it, it might reach a point where it justifies the price as well
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Oct. 2024
Pretty great colony sim. Has come a long way. Does it do much different? Not really, but its not super complex and I like that about it. Its very much play at your own pace with great game design compared to the over cluttered other colony sims. Relaxing game to play.
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Aug. 2024
I have at least half a dozen of these city building games in my library. This one is by far my favorite. The artwork/style of buildings, citizens and the natural environment is a much better aesthetic than any of the other city builders. I can tell that the people creating this little world are doing it because they love what they are doing instead of just mimicking what other alleged game developers are doing. Thanks to them for that. I have a little over 300 hours of my life dedicated to building communities in this game. Each one was and is unique from the others simply because the game is so much more pliable. Thanks to them for that as well. The only negative I can come up with off hand is the small number of park designs and other community decorations. The ones that are there are beautiful no doubt, just not enough of a variety. And, I do think that there are lots of potential growth from the exploration and religious aspects as they could branch off into new industry and job development. Overall, a really good game, a little gem in a wasting field. I think anyone would be glad they picked it up.
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June 2024
I'm coming from Against the Storm, which I loved and it made me look for more supply chain heavy base building RTS games that are more thematic and less of a spreadsheet, so I landed on Manor Lords and Farthest Frontier. ML felt so half baked I gave up pretty quickly, but I've sunk some hours into FF and definitely like the bones of what's there. It has some significant technical and design flaws though. Technical: there was quite a lot of screen tearing, the performance overall seems pretty poorly optimized, and most importantly - every time you click a building, the entire game freezes for half a second. Even mousing over a building in the build menu causes a short freeze. Design: the game puts critical resources out of reach far too often, forcing the player into a trader-heavy strat. Unfortunately, the traders themselves are an RNG clown show, so relying on a trader showing up ready to buy what you happen to have, and also selling what you need, and also not selling it at an inflated premium for some reason, means you can be left sitting around while the game more or less stonewalls you. Can't shoehorn the player into a trading focus and then have the traders be so unreliable. I'm not suggesting it do away with different biomes having different resource strengths, but it needs tweaking. I finally found a clay pit in year 12, a hike away from my settlement. I finally start farming clay so I can upgrade my town to level 2, but you need 200 clay and they were harvesting it with agonizing slowness - it was going to take years to be able to get enough to upgrade to level 2. It didn't help that, arbitrarily, there are six worker slots for the clay pit but you can only use two of them. UI, it's a little unclear why they show you some resources along the top, but for the rest you have to open a separate window. Just have everything under a category appear when you mouse over it at the top, easy. But like I said the bones are good enough that I kept playing and am looking forward to a finished/fixed product. Some raiders attacked, and since I had been playing a "figure it out" game and hadn't really built defenses beyond a single guard tower, I figured it was over and I should start a new one. But over in the direction they were attacking from, I had a lone hunter shack in the woods, with Myra living alone out in the wilderness hunting deer for the settlement. When the raider band passed through her woods, instead of running away, to my surprise she immediately turned her bow on the raiders and started picking them off. They went into town and raided the storehouse, which was just in range of the guard tower and another hunter, so only three of the raiders escaped (though they took my gold and some other stuff). On their way back out through Myra's woods, she sniped two more of them. The lone survivor is traumatized to this day. 6.5/10, could be a 8.5/10 with significant technical improvements and balance changes.
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Jan. 2024
I have played thousands of games on steam, and this is the first time I've felt compelled to leave a review on a game. This game is the perfect successor to Banished. I loved banished, but I love this game more. It just fills a place in my gaming needs that hasn't been met in a very long time. I have put a lot of time into this game and I'm not planning on stopping anytime soon. I think the price is incredibly fair, and for early access there's been a lot of new features and additions since I purchased it. There's a few complaints from people about updates not happening often enough, but I think they don't understand how much time game development takes for small teams. There's been a very major update once every 3 months which I think is more than sufficient, and their dev diaries really focus on getting towards that 1.0 release. Overall I think the game rules, I've enjoyed the heck out of it, and I'm going to keep enjoying it for years to come. Cannot recommend enough this game. Great work Crate, and I wish you continued success.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 29 November 2024 00:40
SteamSpy data 11 January 2025 19:54
Steam price 14 January 2025 04:49
Steam reviews 14 January 2025 07:52
Farthest Frontier
8.4
15,973
2,614
Online players
2,484
Developer
Crate Entertainment
Publisher
Crate Entertainment
Release 09 Aug 2022
Platforms