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Fall of Porcupine on Steam

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A pidgeon-doctor in a small town. A broken healthcare system. A heartfelt narrative game. Fall of Porcupine tells an emotional story about a young doctor who struggles to find his place. Accompany Finley in a lovingly illustrated world and uncover the darkest secrets of Porcupine.

Fall of Porcupine is a story rich, atmospheric and indie game developed by Critical Rabbit and published by Assemble Entertainment.
Released on June 15th 2023 is available on Windows, Steam Deck and Steam Machine.

It has received 587 reviews of which 455 were positive and 132 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 1.99€ on Steam with a 90% discount, but you can find it for 1.11€ on Eneba.


The Steam community has classified Fall of Porcupine into these genres:

Media & Screenshots

Get an in-depth look at Fall of Porcupine through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64bit)
  • Processor: Intel i5 Quad-Core
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Additional Notes: Using a game controller is highly recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

12 hours played
Oct. 2026
I am being very kind by putting this as a recommendation. I appriciate what they were going for. Artistically I love the game, the vibe is great, the music is nice, the worldbuilding is intriguing and the dialogues are mostly solid. HOWEVER.... there are many things which could have been executed much better. Unfortunate to say, because I had very high hopes for the game. Mini-games are explained with text also giving you story exposition which didn't really help me understand them as much as actually playing them did. One in particular, I felt, was explained so poorly I couldn't comprehend anything with several re-reads. Playing it didn't help either because the explanation made me so confused, I ended up looking at a tutorial... it was a simple puzzle actually. I didn't feel like I had enough agency to choose my dialogue options often enough. The QA should have been more thorough, as well as translation checking. These things do not affect the gameplay, but it is annoying to see. Some characters don't feel fleshed out enough, or maybe we didn't have enough time with them. Dr. Krokowski for one is such an interesting character but we never find anything deeper about her since the dialogues are confined to "do your work, Finley". I wish I could have learnt more about the History of Porcupine (albeit upon finishing the playthrough I saw I am missing an achievement for that, so maybe this is my fault). There are many missed opportunities; I was expecting and hoping one of the twins dies making their plotline so much more memorable and better, but the game just kinda forgets about them at one point. Same goes with the dementia patient, I though some grand cult scheme or whatever would be uncovered but no. In the prologue the boxes falls on your head because someone pushed them, I guess it was the hospital's director then?? but why he would be on the 5th floor at the same time as us . Mia urges us to squeeze out more information from the old man, but then the game completely forgets about him. Ironic. Certain events don't make any sense and left me frustrated, like at Irma's funeral when Finley gets kicked out of Gulian's for causing a ruckus, when in fact I did literally nothing and that miserable old dog was the one ruining it. I understand it's necessary for the plot, but it just makes other characters feel flat because right after that, they go over their actions and say "hey no harm no foul, right?" The enitre climax of the story is so... anticlimactic. the main doc runs away, then comes back to reveal this grand exploitation scheme and just dies. I did not care for his death at all. The hospital burns down, we have a really interesting and stressful event, then the game just ends. No insight into what this outbreak is, no final dialogue with Krokowski or Karl or Mia, the last two whom you have been building a relationship for the entire game. The great build-up is for nothing. Maybe the devs got lost in their own plot. I also wish there was a bigger variety of species and sprites, why is a guy wearing a t-shirt in winter, but this is a minor thing. The quality of art is very impressive considering only one person made it,
12 hours played
Sept. 2026
So, I bought this game hoping it would be like night in the woods. To put it simply, it follows the idea of night in the woods in design, running around, talking to people, and otherwise experiencing the world. You follow a day by day, with some choices that depend on who you hang out with, some multiple choice parts. The game is good narrative wise, not as good as night in the woods. The main character is kinda goofy but in a charming way I think. But I will say the mini-games are terrible, especially the scrolling mini-game. The game doesn't register some of your button presses and as you are graded on how well you do. It can be very frustrating. I would suggest perhaps trying the simple mini-game mode? I'm not sure what that does, but I restarted the day multiple times and found myself frustrated by that. Sometimes the game will just not progress and you will have to close the game and re-open it. Or you will not be able to take your phone out. Things like that were the biggest dampening parts of the game, but I do still recommend it for the story that I found involving even if it may not of lived up to the same level of NITW. I appreciated the game for what it was.
24 hours played
April 2026
i loved this game it almost made me cry at the ending i 100% recammend it for anyone looking for a cry worthy ending
16 hours played
Feb. 2026
creepy cute mystery game. I loved the game "night in the woods" and this gives the same vibes. it's pretty relaxing also for a chiller. play time 15hr when I split it between 3 days.
13 hours played
Feb. 2026
At first, it was hard for me to get into the story because, due to its very specific pacing, the game takes a long time to build momentum. For the first 8 hours, very little actually happens: small, melancholic moments here and there, caring for patients, solving puzzles. However, by the end, the story reaches such an emotional intensity that it even made me tear up. The final hours of the game were absolutely worth the entire playthrough. It turned out to be a powerful and deeply emotional story. I’m proud of our doctors and medical workers and endlessly grateful to them for their work and selflessness—sometimes going against the system and even against ourselves. 10 medics out of 10

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Frequently Asked Questions

Fall of Porcupine is currently priced at 1.99€ on Steam.

Yes, Fall of Porcupine is currently available at a 90% discount. You can purchase it for 1.99€ on Steam.

Yes, Fall of Porcupine received 455 positive votes out of a total of 587 achieving a rating of 7.35.
😊

Fall of Porcupine was developed by Critical Rabbit and published by Assemble Entertainment.

Yes, Fall of Porcupine is playable and fully supported on Windows.

No, Fall of Porcupine is not playable on MacOS.

No, Fall of Porcupine is not playable on Linux.

Yes, Fall of Porcupine is playable and fully supported on Steam Deck.

Yes, Fall of Porcupine is playable and fully supported on Steam Machine.

No, Fall of Porcupine does not support VR.

Fall of Porcupine is a single-player game.

Yes, there is a DLC available for Fall of Porcupine. Explore additional content available for Fall of Porcupine on Steam.

No, Fall of Porcupine does not support mods via Steam Workshop.

No, Fall of Porcupine does not support Steam Remote Play.

Yes, Fall of Porcupine is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fall of Porcupine.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 01:26 UTC
SteamSpy data 07 October 2026 17:58 UTC
Steam price 17 October 2026 18:29 UTC
Steam reviews 14 October 2026 07:48 UTC

If you'd like to dive deeper into the details about Fall of Porcupine, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fall of Porcupine
  • SteamCharts - Analysis of Fall of Porcupine concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fall of Porcupine compatibility
Fall of Porcupine
Rating
7.4
455
132
Game modes
Features
Online players
3
Developer
Critical Rabbit
Publisher
Assemble Entertainment
Release 15 Jun 2023
Platforms
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