Exogate Initiative on Steam - User reviews, Price & Information

Build and manage mankind’s first mission across the universe! Create a sprawling facility underground, recruit a diverse group of specialists from around the globe and explore mysterious new worlds through the Exogate.

Exogate Initiative is a 3d, strategy and singleplayer game developed and published by Xeno Bits.
Released on January 28th 2025 is available only on Windows in 3 languages: English, French and German.

It has received 563 reviews of which 414 were positive and 149 were negative resulting in a rating of 7 out of 10. 😊

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Exogate Initiative into these genres:

Media & Screenshots

Get an in-depth look at Exogate Initiative through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit
  • Processor: AMD or Intel, 3.3 GHz (AMD FX 8300, Intel i5 3000)
  • Memory: 8 GB RAM
  • Graphics: AMD/NVIDIA dedicated GPU, 2GB dedicated VRAM (Radeon RX 560, Geforce GTX 1050)
  • DirectX: Version 11
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Good game & motivating main game loop ("just send a research team to one more planet.."), motivating mix of base building and strategic expansion. Took me about 20 hours to finish the "main quest" on standard difficulty. The playthrough would be worth another 10 hours of gameplay easily to wrap up everything. Balancing wise, with standard difficulty, it felt maybe a bit too easy - money was not a limiting factor anymore after couple of hours, only various resources mostly because of questionable worker assignment behavior. Some details should be revisited, such as defense outposts on planets. Why spend lots of resources for building outposts and levelling up to L10, if after an enemy takeover attempt - even if you defended the planet successfully - the outpost completely disappears and has to be re-built from scratch..? The game was running mostly stable (1 crash in 20 hours gameplay), but I noticed a few issues (e.g. audio desync happening after 4-5 hours playing, restarting the game fixes this), and performance in late game with base built to the max is a bit problematic when enabling the highest speed setting (playing in 4k resolution, even on 12-core Ryzen 7900X with 32G RAM and RTX4090 graphics frequently start stuttering). Can recommend this game, and hope after a few software patches it becomes even better.
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Jan. 2025
This is a great game for fans of base builders and sci-fi alike. Made by only a small team, there are some areas that could use more polish, e.g. animations, but the gameplay is fun and innovative. It's a cross between Evil Genius and Stargate - you must build your underground base and send out teams of staff (each with different specialities, e.g. soldier, scientist, diplomat etc.) through a giant portal to explore the universe. You make money by researching and patenting your discoveries, and also mining exotic compounds. Each world has a narrative event, with multiple choice selections. Eventually, you discover alien races and the game evolves into a 4X game run from your base, where you must collaborate or compete with each faction in order to win one of several victory types. I've really enjoyed playing this game throughout early access and seeing it evolve and the theme is unusual and fun - would definitely recommend!
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Sept. 2024
TL;DR: you should absolutely play this if you've ever watched a non- Universe episode of Stargate , ever played Evil Genius , or enjoy lighthearted science fiction and low-stress management games. If none of that applies: how does Theme Hospital meets Strange New Worlds sound? Exogate Initiative is a delightful management/4X/base building game that absolutely nails the semi-whimsical, sometimes-serious, but never self-serious tone of its source material. I cannot imagine a more fitting Stargate game, and at this point it's pretty obvious that we'll never get a (decent) one in the franchise. But now that Exogate exists I honestly don't think I'd bother. Just pretend that the game you're playing is called Stargate: Cheyenne Mountain and you'll be pretty much 90% of the way there. Mechanically, it's a simplified Evil Genius -- easy to pick up, easy to play, but with fewer features and extraneous moving parts. Is it a bit janky? Is it a bit overstuffed? Are parts not fully (or at all, see 'Early Access' label) fleshed out? Sure. Is it fun as hell as a chill management game with some really fun bits of interstitial story? Absolutely.
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July 2024
Played version 0.8.7 This is a fun little game. It's a combination base-builder and expansion/exploration game that reminds me thematically (but not in playstyle) of X-Com. The base-building part of the game is similar to Evil Genius. You're hiring staff, paying salaries, digging out rooms and placing furniture. The exploration part of the game is sending teams on missions to other worlds, where they can bring back samples that become science points to level up technology or encounters where you can make key choices for your team. The encounters remind me of Star Trek, although some are darker or sillier than you'd see there. Right now the game is perfectly playable - you can research dozens of technologies, expand your base, explore the galaxy, and deal with an existential crisis - the invading Sqorb drones. That being said, the devs are still working on two more updates that are supposed to add other factions to the game, which sounds like a good feature for the mid- to late-game. The graphics in the game are all right, but faces are especially old school and a bit disappointing. The game seems to run well even on slower machines, although I've had it freeze when I played for many hours in a day. There's some balance issues - right now it's a little too easy to make some mistakes early on that can make it possible to get into a spiral of losing battles against Sqorbs. Once you figure out how to avoid that, the game is a little TOO easy. Which isn't bad - I find the base building and exploration angles of the game to both be relaxing once you've got them going. Side note: The number of hours I have with the game is a little misleading. First of all, my eight-year-old son has decided it's his favourite game. He started by watching me play, then moved on to going through my base and poking around, then went on to missions, and then I came back to find he'd defeated the Sqorbs once and for all. He's awful at managing money, but otherwise finds the game to be fun. The other big time sink in the game is the event editor. You can make your own away missions and add them to the Workshop to be downloaded, which is neat - but you do so within the game, so the hours you spend making missions gets added to your playtime.
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April 2024
Reminds me of the Evil Genius game. In fact, the wall art is basically identical. Anyway, loved Evil Genius. They basically took StarGate and combined it with Evil Genius and it makes for some interesting gameplay. The game keeps track of your peoples relationships with each other.. i dont know why yet. The first systems you got to are Level 1, 2... etc and youll probably start out with 1 team of 3 scientists to maximize exp and reserach/resource gain. The problem is, once you get to planets that are level 6 youll continue to use this one team because you cant do it with a level 1 team. Early on there isnt a way to rank up a new team because there are no level 1 or 2 planets. Later on youll research something that allows you to create missions to planets that were already visited and with this you can create repeating missions with level 1 teams to rank them up... but its slow. I started over once, which means some gameplay features need to be more clear. I started over once I figured out some advanced stuff like writing Papers and what research is required to avoid breaking your game. If you like base building things and exploration then this might work for you. it is EARLY ACCESS so lots of features arent in the game yet or fleshed out and its obvious. Again... buy it on sale. On sale, worth it, dont buy it at full price while early access.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 April 2025 00:21
SteamSpy data 07 April 2025 10:28
Steam price 13 April 2025 12:47
Steam reviews 12 April 2025 13:50

If you'd like to dive deeper into the details about Exogate Initiative, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Exogate Initiative
  • SteamCharts - Analysis of Exogate Initiative concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Exogate Initiative compatibility
Exogate Initiative
7
414
149
Online players
26
Developer
Xeno Bits
Publisher
Xeno Bits
Release 28 Jan 2025
Platforms