EVERSPACE™ 2 on Steam - User reviews, Price & Information

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EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.

EVERSPACE™ 2 is a shooter, space and loot game developed and published by ROCKFISH Games.
Released on April 06th 2023 is available on Windows and MacOS in 13 languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese and Russian.

It has received 11,628 reviews of which 10,088 were positive and 1,540 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 49.99€ on Steam.


The Steam community has classified EVERSPACE™ 2 into these genres:

Media & Screenshots

Get an in-depth look at EVERSPACE™ 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-2500K@3.3GHz or AMD FX 6300@3.5GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970 (4 GB) or AMD Radeon RX 6400 (4GB)
  • DirectX: Version 11
  • Storage: 35 GB available space
MacOS
  • Processor: Processor: Apple M2 Pro or Intel Core i5-2500
  • Memory: 8 GB RAM
  • Graphics: Apple M2 Pro or AMD Radeon Pro 5500 XT (4GB)
  • Storage: 35 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
It's Freelancer. Just a very good homage with an extremely tight gameplay loop that will disappear hours from your life. There's some jankiness here and there, mostly with things like Vindicator drones. Overall, the game is incredibly stable. There's a great central story to follow if that's your jam. There's a lot of freedom to explore, random events, semi-random events, location-based missions, etc. No game is a 10/10 but this feels really close.
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April 2025
Top tier game, absolute class-act studio. Only studio I've seen in over 3 decades of gaming that voluntarily lowered the price on upcoming content to help their community in the face of international economic uncertainty. To any Rockfish devs that see this; y'all are fucking legends. I hope each and every one of you the absolute best of success and just know that, at least one random dude out there, is going to buy the expansion just to support y'all on this decision alone. Keep on doing good in this world!
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March 2025
Love this game but puzzled at the inexplicable lack of native VR support. I played this a bit with UEVR and all I can say is that it's a game that is absolutely meant to be played in VR. The VR elevates the experience in such a huge way (especially during dogfight sequences) and I cannot believe that they decided not to include support for it. Huge missed opportunity. I really enjoyed playing this with UEVR, unfortunately it's a hacky solution and it makes the parts where you warp between areas completely undoable which makes the game basically unplayable with it. I wish there was a way to skip those warp sequences because then it would at least be fully playable with UEVR. This game is built on Unreal Engine which has VR functionality built into it already (that's what UEVR is tapping into). The fact that UEVR delivers such a good experience (in the parts of the game where it works well) as a hack shows that it probably wouldn't take much to get a proper implementation done for VR in this. Ever since Eve Valkyrie got shutdown VR players have been looking for this kind of experience, and this should be it. It just needs the support so that we're not having to rely on a janky workaround for it. I saw that the developers had a thread going on some forum and people were being rude to them so they decided not to do a VR implementation. Those people in that forum represent a minority of VR users. I hadn't even been on that forum until I came across that thread a few minutes ago. I'm sorry you guys had a bad experience on there, but please don't punish the broader VR community just because of a few idiots. Thanks.
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Dec. 2024
Where do I begin. A Sick Loop in Space I played this when it was in early access in game pass back when legendaries weren't a thing. I think I clocked around 85 hours or so there, and purchased a steam copy since steam gets the "legendaries" update first. I estimate an extra 30 hours of offline playtime here on steam that's not logged into my total hours. I restarted the campaign on steam though since I would've jumped through hoops to continue my game pass play through. Maybe a majority of the time spent was on doing maps (a-la path of exile), exploring or just flying about, and eventually doing rifts when I decided to continue on with the story. But combat is extremely fun, and it's what actually what made me lose track of the story progress.. You can think of it as diablo in space or something, and it's done well. So well that I got stuck in an addicting loop of just doing maps, bounties, contracts, answering distress calls, and checking out new ships being sold in "town" [in Prescott, I think?] and selling all the crap my tractor cannon picked up. Hell, I didn't even know there was a final tier of ships that could be unlocked until my final 10 hours of my game time. That was a neat surprise. The Rifts that got unlocked after I finished the story were a blast to farm as well! Half a Sim This game started off as a mix of diablo and skyrim, with a bit of cowboy bebop sprinkled on top. There's loot, plenty of enemies to shoot at, and some pretty neat exploring all while -personally- roleplaying as spike taking on bounties and contracts. This game eventually got me into trying out a dual stick setup with a couple of logitech 3d extreme pros, but eventually convinced me to get a couple of vkb glads both with omni throttle setups to feel like I'm piloting Spike's ship from the anime. Practical? nah. Fun? Hell yeah. I played this with both MKB and HOSAS, and it's definitely way harder with dual stick controls, especially on the hardest difficulty. But dang, if you have a couple of sticks, this game is begging you to use them due to the extensive control customization! Definitely one of the best control options in a lot of space games I've played. You can bind an alternate button to functions. You can bind conflicting buttons to multiple functions. You can bind modifiers to add to buttons as well. There's deadzone adjustments to every axis, not to mention sensitivity values. Hell, you can even combine keyboard or controller presses with your sticks if you want. and I cannot stress enough how fun this arcadey game feels with the inertia dampeners turned off. And hoo boy, the moment they added the option to "press inertia dampeners" instead of toggle made it so that it felt like a brake button was just icing on the cake. It's not a full on sim experience, but you can configure it to be a bit more of a hybrid of sorts, and I love it. It's just superb. Dakka Dakka And dear god, the ships and the weapons! I started off maining the device-oriented lightweight that kinda looks kind of like Faye's ship, which I thought was pretty OP and cool at the same time. Later on, I fell in love with the heavy gunship with all its... well, guns. 4 Autocannons ftw! Eventually, I switched on over to the bomber when legendaries started dropping. Gotta love that multi-missile launcher! And you can equip multiple copies of them that it's stupid! and with the intuitive control customization, it's a breeze to cycle between them. Damn, that's a fun time. Man, I really want to thank the devs for this game. Looking forward to your next release/DLC. The passion that went into this- Just, thanks, Rockfish.
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Nov. 2024
Best spaceship combat game I have played in a hella long time. Good old arcade style, where I don't need to worry about it trying to be a sim and pressing every single button in existence just to learn how to take off.
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Frequently Asked Questions

EVERSPACE™ 2 is currently priced at 49.99€ on Steam.

EVERSPACE™ 2 is currently not on sale. You can purchase it for 49.99€ on Steam.

EVERSPACE™ 2 received 10,088 positive votes out of a total of 11,628 achieving a rating of 8.46.
😎

EVERSPACE™ 2 was developed and published by ROCKFISH Games.

EVERSPACE™ 2 is playable and fully supported on Windows.

EVERSPACE™ 2 is playable and fully supported on MacOS.

EVERSPACE™ 2 is not playable on Linux.

EVERSPACE™ 2 is a single-player game.

There are 8 DLCs available for EVERSPACE™ 2. Explore additional content available for EVERSPACE™ 2 on Steam.

EVERSPACE™ 2 does not support mods via Steam Workshop.

EVERSPACE™ 2 does not support Steam Remote Play.

EVERSPACE™ 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for EVERSPACE™ 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 October 2025 18:23
SteamSpy data 22 October 2025 06:14
Steam price 27 October 2025 20:49
Steam reviews 25 October 2025 15:46

If you'd like to dive deeper into the details about EVERSPACE™ 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about EVERSPACE™ 2
  • SteamCharts - Analysis of EVERSPACE™ 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck EVERSPACE™ 2 compatibility
EVERSPACE™ 2
Rating
8.5
10,088
1,540
Game modes
Features
Online players
213
Developer
ROCKFISH Games
Publisher
ROCKFISH Games
Release 06 Apr 2023
Platforms