Espresso Tycoon on Steam - User reviews, Price & Information

Espresso Tycoon - a coffee shop simulator. Create your brand, decorate the coffee shop, manage your employees, and take care of your customers. Use the 3D coffee editor to create coffee recipes, order supplies, and collect rating points. Build the whole coffee business and complete all the missions!

Espresso Tycoon is a casual, simulation and building game developed by DreamWay Games and published by PlayWay S.A..
Released on June 07th 2023 is available only on Windows in 14 languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Italian, Japanese, Korean, Dutch, Turkish and Ukrainian.

It has received 1,038 reviews of which 898 were positive and 140 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Espresso Tycoon into these genres:

Media & Screenshots

Get an in-depth look at Espresso Tycoon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Win10 64bit
  • Processor: i3-4130 @ 3.3GHz / AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: GTX1050ti / R9 280
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Additional Notes: System Requirements subject to change as development continues

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
It is buggy. If they fix the issues it can be long term more fun. I like that I have missions and once completed I move to the next cafe and start over. New requirements and a higher difficulty level each time. It starts out simple and gets more and more complex. Keeping my attentions and wanting to play. They put in a lot more details than I expected, so many multi tasks. Its impressive. With new tasks and challenges that really amp up the difficulty. I overall enjoy it. But, there are some issues. I especially dislike the POV. It is clunky, gets stuck and sometimes makes things frustrating and unnecessarily hard. I also wish the just the birds could be turned off. Without losing other sounds. I enjoy the coffee sounds. But the birds start to get to me after about 15 minutes of play. Baristas get stuck on customers. They also do not start their shifts until an hour after scheduled. chairs can be difficult to place and some chairs and tables get stuck and immovable until I reload the game. Measurements are odd to understand at first. And even now I only kinda get it. There is no serving sizes but units and grams. I also do not understand why on some levels I can order any quality of item and am told to use better ingredients. But, then on later levels only lower quality ingredients seem to work.
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Sept. 2024
well I had fun playing this game for a bit, but I wish it let you create your own coffee more freely. While you can create your own, it would not sell if it does not meet the trend or what is popular at the stage. so you are kind of forced to create them in a certain way, since you need to make more money to keep up with the stage and unlock new features and stuff. that is my only complaint. r: thanks for the response :) I prefer career mode better usually, sandbox mode just ruins the whole experience of the game sometimes.
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Sept. 2024
Hesitantly recommend. It's fun, but after the campaign, there just doesn't feel like there is much to do. Wish there was like a "build your own cafe from scratch" option instead of only having pre-built level templates on sandbox mode. The game takes alot of inspiration from the Sims (especially with the U.I. and the music). Just wish there was as much long-term playing content as those games. What I Like: - Customizable cafe name (yes, you can literally name it anything, no censoring, and it will show up on the top of the screen on your in-game menu). - Customizable font for your cafe name. - Making the drinks. >> You can make some absolutely ridiculous ones too. - You can literally name the drinks whatever you want. - The tutorials aren't annoying and are explained well. - Some of the maps are pretty cool looking. - The color palette of the game is very pretty (if you like earth tones, this is the game for you). What I Don't Like: - The voice acting is all A.I. generated for some reason, and it just doesn't sound natural. I would have rather had either no voice acting or just like simple voice sounds or something. - Can't create your own cafe from scratch. - The "trend" feature is really stupid, and changes way too fast. I ignored it throughout the campaign, there's too many other things to keep track of. - I wish you didn't have to order supplies at the beginning of every single level in the campaign. >> There needs to be some sort of auto-order feature as well. - I don't know why the game makes your employee come in before you open the cafe for the first time. They don't have any customers to serve, and they aren't doing anything else. It just doesn't make sense. - The design of the faces for the employees/people isn't good. - Can't change employee schedules while they are working. - Some items break down over time, but the rate that this happens is a bit ridiculous. - The game's attempts at humor aren't funny. - Not enough long term playability, at least for me. If more content is added, I can definitely see myself coming back to this more often.
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Aug. 2024
Extremely mechanical indeed. Key is to find out which rules you should follow to succeed. Sandboxing is very punishing in the campaign, it's all too expensive. You can sell drinks with just minimal drops of the ingredients. As soon as the variable requirements are fulfilled, the customers will buy it. Giving names to coffees is funny, but you end up naming your drinks like Casual 1, Casual 2 need research, etc., so you have a bit of overview what to swap when trends change. Unfortunately the font has problems with umlauts, so it’s not tested for many european gamers. I started to ignore trends, the effort fine tuning the recipes wasn't worth it, most times ingredients were not researched. It is also strange that trends change so quickly. It is not a tycoon game I expected like rollercoaster tycoon, here your shop is trashed after every mission. Missions are short. Naming shop on every mission is repetitive. Money multiplier makes no sense, nobody spends 20.- for a coffee, but it’s a mechanic. Decoration music is played every time when the decoration menu is opened, which is annoying, it should just keep playing the coffee shop music. Inconsistent mission difficulty. I completed 2 missions in the middle of the 10 missions quite fast. It's sometimes easier to start a mission without the introduction, because the introduction may force you to make initial investments which can ruin you. Creating all the recipes after every mission, or on mission restart became a bit of a chore. I had fun overall, but I am also happy that it is over.
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April 2024
Just a wonderful management sim. You can either play through a campaign mode, where your goal is to decorate a location, bring it to a certain level of success, then stay as long as you like or move on to the next location. You start with a simple park-side street truck cafe, and work your way up to a cafe in space, working at every imaginable location in-between. There is also a sandbox mode where you can pick any of the campaign's locations and simply run and decorate the business in anyway you like, for as long as you like. My favorite part of this game, however, has to be the interactive coffee making mechanic. You can choose from different cups, a massive variety of ingredients, and combine them in any order and amount you want, even being able to add on your own designs to the foam on top. Just a super cozy, super fun sim/management game :)
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 April 2025 00:41
SteamSpy data 06 April 2025 08:26
Steam price 12 April 2025 20:34
Steam reviews 10 April 2025 14:06

If you'd like to dive deeper into the details about Espresso Tycoon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Espresso Tycoon
  • SteamCharts - Analysis of Espresso Tycoon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Espresso Tycoon compatibility
Espresso Tycoon
8.2
898
140
Online players
13
Developer
DreamWay Games
Publisher
PlayWay S.A.
Release 07 Jun 2023
Platforms