Espresso Tycoon

Espresso Tycoon - a coffee shop simulator. Create your brand, decorate the coffee shop, manage your employees, and take care of your customers. Use the 3D coffee editor to create coffee recipes, order supplies, and collect rating points. Build the whole coffee business and complete all the missions!

Espresso Tycoon is a casual, simulation and building game developed by DreamWay Games and published by PlayWay S.A..
Released on June 07th 2023 is available only on Windows in 14 languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Italian, Japanese, Korean, Dutch, Turkish and Ukrainian.

It has received 993 reviews of which 864 were positive and 129 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 8.58€ on Steam and has a 56% discount.


The Steam community has classified Espresso Tycoon into these genres:

Media & Screenshots

Get an in-depth look at Espresso Tycoon through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Win10 64bit
  • Processor: i3-4130 @ 3.3GHz / AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: GTX1050ti / R9 280
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Additional Notes: System Requirements subject to change as development continues

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
well I had fun playing this game for a bit, but I wish it let you create your own coffee more freely. While you can create your own, it would not sell if it does not meet the trend or what is popular at the stage. so you are kind of forced to create them in a certain way, since you need to make more money to keep up with the stage and unlock new features and stuff. that is my only complaint. r: thanks for the response :) I prefer career mode better usually, sandbox mode just ruins the whole experience of the game sometimes.
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Sept. 2024
Hesitantly recommend. It's fun, but after the campaign, there just doesn't feel like there is much to do. Wish there was like a "build your own cafe from scratch" option instead of only having pre-built level templates on sandbox mode. The game takes alot of inspiration from the Sims (especially with the U.I. and the music). Just wish there was as much long-term playing content as those games. What I Like: - Customizable cafe name (yes, you can literally name it anything, no censoring, and it will show up on the top of the screen on your in-game menu). - Customizable font for your cafe name. - Making the drinks. >> You can make some absolutely ridiculous ones too. - You can literally name the drinks whatever you want. - The tutorials aren't annoying and are explained well. - Some of the maps are pretty cool looking. - The color palette of the game is very pretty (if you like earth tones, this is the game for you). What I Don't Like: - The voice acting is all A.I. generated for some reason, and it just doesn't sound natural. I would have rather had either no voice acting or just like simple voice sounds or something. - Can't create your own cafe from scratch. - The "trend" feature is really stupid, and changes way too fast. I ignored it throughout the campaign, there's too many other things to keep track of. - I wish you didn't have to order supplies at the beginning of every single level in the campaign. >> There needs to be some sort of auto-order feature as well. - I don't know why the game makes your employee come in before you open the cafe for the first time. They don't have any customers to serve, and they aren't doing anything else. It just doesn't make sense. - The design of the faces for the employees/people isn't good. - Can't change employee schedules while they are working. - Some items break down over time, but the rate that this happens is a bit ridiculous. - The game's attempts at humor aren't funny. - Not enough long term playability, at least for me. If more content is added, I can definitely see myself coming back to this more often.
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Aug. 2024
Extremely mechanical indeed. Key is to find out which rules you should follow to succeed. Sandboxing is very punishing in the campaign, it's all too expensive. You can sell drinks with just minimal drops of the ingredients. As soon as the variable requirements are fulfilled, the customers will buy it. Giving names to coffees is funny, but you end up naming your drinks like Casual 1, Casual 2 need research, etc., so you have a bit of overview what to swap when trends change. Unfortunately the font has problems with umlauts, so it’s not tested for many european gamers. I started to ignore trends, the effort fine tuning the recipes wasn't worth it, most times ingredients were not researched. It is also strange that trends change so quickly. It is not a tycoon game I expected like rollercoaster tycoon, here your shop is trashed after every mission. Missions are short. Naming shop on every mission is repetitive. Money multiplier makes no sense, nobody spends 20.- for a coffee, but it’s a mechanic. Decoration music is played every time when the decoration menu is opened, which is annoying, it should just keep playing the coffee shop music. Inconsistent mission difficulty. I completed 2 missions in the middle of the 10 missions quite fast. It's sometimes easier to start a mission without the introduction, because the introduction may force you to make initial investments which can ruin you. Creating all the recipes after every mission, or on mission restart became a bit of a chore. I had fun overall, but I am also happy that it is over.
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March 2024
I love love this game! I have stayed up for hours playing this game in the free sandbox mode and the campaign. The graphics are amazing and the fact that you actually have to think of a strategy to progress in each campaign makes it even better. I would 10000% recommend this game for my cozy gamer girlies/guys
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March 2024
Been playing for a while on sandbox which I typically like to do with management games, and it feels like at a certain point your employee expenses start becoming way too much (they constantly want raises and training) and there are too few ways to increase revenue, even with marketing and efficiently creating drink recipes. There needs to be other ways of producing income to counter the growing expenses. Also, I wish the scope was just a tad bigger. I would like to own multiple shops and have a larger enterprise and/or be able to expand the size of the shop eventually. I recommend it because it is good enough if you enjoy the genre, and it will fulfill your desire to manage a coffee business in-game, but it could definitely use quality of life and scope improvements.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 22 January 2025 16:41
SteamSpy data 17 January 2025 02:23
Steam price 22 January 2025 20:34
Steam reviews 22 January 2025 03:54
Espresso Tycoon
8.2
864
129
Online players
16
Developer
DreamWay Games
Publisher
PlayWay S.A.
Release 07 Jun 2023
Platforms