Erannorth Chronicles

Erannorth Chronicles blends old-school card strategy with deep RPG progression in a vast sandbox world. With no fixed story, revel in unmatched freedom and limitless character customization.

Erannorth Chronicles is a deckbuilding, rpg and character customization game developed and published by Spyridon Thalassinos.
Released on September 16th 2021 is available in English only on Windows.

It has received 369 reviews of which 330 were positive and 39 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 20.99€ on Steam.


The Steam community has classified Erannorth Chronicles into these genres:

Media & Screenshots

Get an in-depth look at Erannorth Chronicles through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 x64bit
  • Processor: Dual Core CPU or better
  • Memory: 4 GB RAM
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
  • DirectX: Version 10
  • Storage: 6 GB available space
  • Additional Notes: Only 16/9 resolutions are supported in full screen.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
The game has a steep learning curve. For real. It doesn't really have a tutorial, just an in-game rulebook, so you have to invest. Nonetheless it's worth reading the rulebook and the guide which can be found here on the game's community hub. Also alt+left click on the card explains some keywords, too. Basically (technically more) there are two types of cards: action cards and equipment cards. Each turn, you draw up to 4-7 action cards from your deck (which is fully customisable according to your class) and gain all the activable equipped items (you redraw them every turn). The customisation factor and the opportunities for synergies are awesome and enormous. You can play finite cards per turn, according to your AP and exhaustion points. You can also be helped by ally cards who have some special attacks (special cards) and can attack individually. The enemies intentions are shown (and also explained if you move the cursor on the intention) but enemies change tactics e.g. they are going to be defensive if you had dealt huge damage on them on your turn. You can also change enemies acting orders. Some enemies - especially bosses - can have exceptional resistances, but it can be circumvent with correct deck building or some statuses (like vulnerable or bleeding, intense dmg etc.) which are able to bypass (numerical) resistances. You can do questing on the campaign map moving from cities to villages or ruins. Quests have usually 4-6 encounters ending with a boss fight. You may run away if you die, but save frequently. The narrative is very loose, don't expect some big overarching story here (there are chain quests but nothing special). Character generation is very detailed and like a ttrpg, you had better to start a game with a premade character. Also I find the game incredibly difficult. E.g. the difference between the first two difficulties are huge. Not joking, I do recommend playing some runs on the lowest difficulty before trying the next. I usually bleed out during the early game there where I get overwhelmed quickly by multiple enemies who deal also more damage. Leveling is allocating learning point (increasing stats or skills which can define how strong and which type of cards you can play) and taking define number of perks (can increase stats, make card types stronger or obtain some unique cards). After playing 20 hours, I also noticed a window where you can find and claim the rewards for your achievements and leveling! Don't forget that, some extra LPs can make your life easier. The base game itself has tons of content. Here I some suggestions that could improve the game in my opinion: 1. A tutorial or teaching mode. 2. An online (off-game) wiki and codex for cards. 3. Slower resolutions of enemy turns. I mean it's ok to be fast but everything happens at the same time. Without experience it's hard to follow or reread from the logbook. 4. Somewhat more narrative.
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July 2024
Erannorth Chronicles is a fun game with a lot of options to customize your character. It plays more like a sandbox rpg with slow character progression based around cards than a typical roguelike I think. The presentation is basic but it works and there is a lot of content to experience. Even more with workshop mods. Now you mostly go to an area of your choice, kill all the mobs, get all the treasure, get all the loot, try to survive and slowly build your character up to face greater challenges. Rinse and repeat. It can be as relaxing or as challenging as you want it to be. Now this is only my first impression, but as of now i do recommend this game, thumbs up.
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July 2024
This is a rpg with a card based combat system and a ton of build options available. I bought the game along with its DLC (which add a lot more cards and build options) and the variety is pretty ridiculous. You pick a faction, race (and subrace), class (and subclass) and a few other options, all of these choices give you different skills and starting cards, and your upgrade paths are also decided by these choices. The game itself is an open map where you can freely visit various locations and do missions, take on quests and other things. But the main gameplay loot is fighting through multi-room dungons to get rewarded cards and equipment to shape your build. The graphics are very simple, as the focus is on gameplay mechanics. There are also a few different modes of play available as well as several difficulties. All in all the game is quite cheap when on sale and I've been enjoying my time with it.
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July 2024
Man what a good game, I will admit I had a feeling about returning this game in the first 2 hours. I played the basic warrior pregen and went on and it went well but it was..... Boring I decided to keep it around and played the base games pre gen angel guy and he was way more fun, but still boring.... I began to wonder if I liked this game at all, 10 hours in and I had some fun but not a huge amount? I was wondering when the fun would begin, then I crafted my own angel like the base games. Mine had a lot of similarities, he was from the holy order and used angel magic and fighting. But this guy leaned also heavily into fire and leadership. I began to collect a group of knights and used my magic to support them. We fought in arenas and were more than happy to burn the wicked at the stake. All was well, our money was overflowing and more and more knights flocked to us. Sir Dwain was an amazing companion to have, his sword never rested and he was constantly buffed by magic to fight the enemies of darkness. Then we went to the 4th arena and we got annihilated. I didnt read an enemy who was counter attacking me plus he had reflect on. Man oh man, 2 actions was all it took, and there I was bloodied on the floor. It was such a fun experience that I knew I wanted another That is how Peyton came to be, a master of the elemental arts he chose fire as his main tool, but is also very proficient in wind and water. Furthermore Peyton serves the bright order, same as Hezekiah before him. He holds true to his ideals and that of his good friend, but he doesnt need help. And he doesnt have time for those around him either, he just wants to see the world burn.... Or freeze.... This game is very good, with the DLC I believe the total card count is well 6k. Man I wish there was more games like this, my only complaint really is that combat is the only way to play. Really wish there was a little more to do like maybe using your other skills to be diplomatic, or whatever (think Thea 2). But all in all if you are looking for a card battler that has a great amount of single player content this one is for you. Be warned, it will take you around 5-10 hours to understand what the heck is going on, its ok take it slow. And also the fun of the game is building a character. Have fun.
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Feb. 2024
Excellent RPG, pretty lackluster presentation. Some of the tool tips and such are a little lacking or unclear. Don't worry about it, you'll learn from experience. This is a very complex challenging game and won't be for everybody, but for deckbuilding sickos like me this is a real deep well of good stuff. If you like ToME you'll probably like this.
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Last Updates

Steam data 16 November 2024 03:17
SteamSpy data 23 January 2025 01:27
Steam price 22 January 2025 20:33
Steam reviews 22 January 2025 03:45
Erannorth Chronicles
8.3
330
39
Online players
11
Developer
Spyridon Thalassinos
Publisher
Spyridon Thalassinos
Release 16 Sep 2021
Platforms