Enishia and the Binding Brand

Enishia is a simple nun and the sole manager of the last church in Megista. However, she must pay off a mountain of debt to prevent the demolition of the church and its attached orphanage. How can she make the money she needs?

Enishia and the Binding Brand is a rpg game developed by Shimobashira Workshop and published by Kagura Games.
Released on May 10th 2024 is available only on Windows in 3 languages: English, Japanese and Simplified Chinese.

It has received 673 reviews of which 578 were positive and 95 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 11.83€ on Steam and has a 20% discount.


The Steam community has classified Enishia and the Binding Brand into these genres:

Media & Screenshots

Get an in-depth look at Enishia and the Binding Brand through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 7/8/8.1/10/11
  • Processor: Intel Core2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Additional Notes: 1280x768 or better Display. Lag may occur from loading menus or maps. Turn off other programs before running the game.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
I had a lot of fun with this game. A large part of the fun is that I had a lot of choice in how to roleplay Enishia. A lot of the gameplay is simple, but there's a lot of freedom in exploring which systems you want to engage with. It's not all that hard to make the million within the timeframe given if you really focus on it, and you have ways to extend that time although depending on what kind of playthrough you're looking for they might not be in your favor. I do think that even without the lewd part of the game (of which you'll need to get a patch off Kagura's site to unlock) this is a decent RPG, but I do think the corruption aspect of the lewd side enhances the experience. The scenes themselves aren't high quality live 2d animations. They are static images with text that change at key moments. Normally I do prefer the animated action, but the text was well enough written that I found myself enjoying this a lot more than I expected. So much so that I'm looking at getting other games made by this developer because the spiciness combined with the solid game play really hit the spot for me. There's a twisted satisfaction achieved by watching Enishia fall into degeneracy, just as much as there is enjoyability in keeping her a pure priestess in an unpure world. This is outright a good game and I do recommend.
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May 2024
If you're curious about this game, get Magical Girl Celesphonia instead. It's a better game overall, and it has more content. Both play extremely similarly. If you've already played Celesphonia and enjoyed it, then give this one a shot. The board game sections are actually really fun. I especially like how they cleverly utilized that system for the, ahem, "teleportation event" as well as for exorcisms and, in the case of Malsta, travel. There are aspects to this game which I thought were really cool additions compared to Celesphonia, such as fishing. All games are improved by adding fishing. Aside from that, it felt like a decent number of NPCs in this game would react accordingly to your outfits or lack thereof. There are a handful of minigames you do for making money or earning points toward certain rewards, such as serving as a waitress, healing people at the clinic, listening to churchgoers, fishing (did I mention this game has fishing?) Celesphonia has a more interesting story, on account of most of the lore in this game being told via walls of text in the library. Lore is important, and I welcome it happily, but let's not kid ourselves. We didn't come here to read the history of a pretty generic medieval city. That said, you can still get a decent taste of the lore without deep diving the plot in the library. This game has some decent characters in it, but they aren't given enough screen time. This is opposed to Celesphonia which only has a couple notable characters, but they're visited almost every chapter. Plus, with Celesphonia's larger game length, you get a lot of time to interact with those characters. I don't think Celesphonia's characters are as fun as this game's characters, but since Celesphonia's characters are given more time to cook, I still think Celesphonia wins in this department. As for the H scenes, some of them are really up my alley. Like Celesphonia, the game has a shotgun spread of fetishes scattered across the game, so there's something for everyone, if you seek it out. And since those scenes have multiple "levels" as your lust skill increases, you will get your filling of whatever you came for. Combat is mechanically fun. I wouldn't say it's harder than Celesphonia, but it is a little more tedious than Celesphonia. Managing your HP and mana across multiple party members is not that difficult, but it does become a chore. That would be a worthwhile chore, if your party members were more relevant to the plot. Unfortunately, your party members only really matter during the board game portions of the game, and even then they only chime in every once in awhile. When they do, it's usually something short and mundane, like commentary about a space you landed on. The game also allows you to make your own party members, but they're entirely generic. Alas, even using a generic party member is not all that different from using any of the characters you've befriended as party members. Thus, I feel that party members are underutilized to the point that the game would have been better off without them most of the time. Overall, good game. Worth the money. I got what I wanted out of it. I look forward to the next project from Shimobashira Workshop. If you enjoyed Celesphonia, I recommend this game.
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May 2024
Updating the review having done a lot of the content. Game is good, rpg mechanics are fun whilst still having plenty of the content we bought this game for. There any many routes you can take to the end of game as its essentially a sandbox with a ticking clock - make X money by Y numver of days with many means of doing so that can be done interchangeably. Would recommend! Thanks to those who constructively mentioned the patch, wish that was communicated somewhere in the games store page or in the game itself rather than just assumed common knowledge. will edit my review once complete! No H Content? paid off the debt in full working the tavern because there was no other options.
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May 2024
Honestly? I got bored. It's alright, but that's about it. I'll preface by saying that I'm not particularly fond of overly meek girls who just go along with everything that happens to them without even trying to fight back in any way, shape, or form. And I get it, I know she's a very kindhearted nun, but there should be limits to how much nonsense she's willing to tolerate, especially at the very beginning of the game when she's still innocent and straight-laced. Compared to how I played Sharkdev's previous two games, I decided to go down the lust route right away this time around, and I wasn't convinced. The corruption was uncompelling precisely due to how much of a pushover Enishia is. She allows for very extreme acts to happen to her way, way, way too early in the game. And that is to a huge detriment to the pacing of events, the believability of her character development, and why it failed to impress me. First off, unlike his other two games, this one features a Monopoly style board game movement system. The result of your dice roll corresponds to how many steps you can take. At first it's fun, but the novelty quickly wears off and it becomes quite tedious towards the end. Roll dice, get 1. Move 1. Repeat. 200 tiles to go and you're running out of turns. Want to grind a particular node, fight an enemy, loot a chest or what have you? It's on tile 5. You roll a 6. You walk past it. Too bad. Now you either have to take the entire way around, skip it, or restart the dungeon. There are items you can buy that give you exact dice rolls with which you can circumvent the RNG, but for that you have to open the inventory, choose the item from 1 to 6, and use it every single time you want to visit a particular tile. Combined with very limited mana at a character's disposal for the use of their abilities and the requirement to constantly replenish it with food, drink, or potions, which are expensive at the beginning and have limited uses, alongside the possibility of rolling snake eyes for immediate skill failure in combat, this all adds up to become a real hassle after a while. While personally I'm not a fan of debt repayment premises, the story was solid overall. A bit too much info dumping at parts instead of following the "show, don't tell" principle, but still good enough. It's a shame that Sharkdev isn't a fan of writing more in depth side characters and building a proper rapport with them. The recruitable party members and other NPCs are all rather shallow and feel lacking. They don't contribute much to the growth of her character. As for the good stuff? Well, although the art is good, the VA is top tier, and the scenes themselves are well written, I'd say that the game fails to obfuscate the fact that it's a CG/scene hunter. The events feel like amusement park rides because they're all optional and when viewed they don't feel like they've made a huge impact on Enishia or the town itself. Sure, the status screens are detailed and elaborate and her reactions change based on her lust level, but ultimately that's about it. The lack of interconnectivity and reactions based on prior events make it appear as if they're all separate small stories, instead of parts of the bigger whole. The woman's bath is in disrepair and Enishia can take mixed baths right away. Although this pacing doesn't sit well with me because I don't think that a sheltered and shy girl such as herself would do that right away, the issue that I have with this is that it doesn't impact any other events at all. The patrons at the bar, the churchgoers, the various street peddlers and other event NPCs never bring this up or do anything about it, and the same applies for all the other events. It's due to this reason that the events feel like they exist in a vacuum. Later on she can become an escort. It doesn't take much convincing at all, again reason why the game didn't impress me. No contradictions or internal conflict about what she's about to do as a member of the clergy. Those are all conveniently swept away by her contract crests and lust level advancement. "Goddess forgive me." And that's all it takes. Again, this makes it appear shallow. And although the game features an interesting gossip system, displaying whisper text on the screen whenever she walks around town in her birthday suit, it never capitalizes on it or her job as an escort. There are no permanent or meaningful changes to any of the NPCs and her relationship with them outside of the events that directly involve them. Reason why I call it an amusement park or scene hunter. What would make it feel more organic is if the events had more prerequisites, if for instance convincing her to take a mixed bath required her to get used to bathing the orphans at the orphanage she's in charge of. Drinking at the bar would likewise require of her to first get used to alcohol at church, wine for instance during mass or such, her escort work would require her to first become more comfortable in both skimpier clothes, the male touch, and at the very least have a rapport built with an NPC who'd introduce her to this kind of work. If all events followed this example, it would make them far more believable and convincing because they'd create a certain flow and make it appear natural. Why is she suddenly wearing a skimpier habit? Not because of magic that compels her, instead because movement became an issue when she was fighting in the ruins and it became dangerous to keep it that way. Why is she okay with getting an experimental massage at the clinic? Because she got used to men's touch from all the perverts at the bar. Why did she allow them to touch her? Because she was a bit tipsy from the alcohol she drank. Why did she drink it? Because she got used to it from hosting her church services in order to obtain donations for the sake of the orphanage and her debt. See? That way it makes much more sense instead of it happening because her lust level is now 2. Anyway, I'll end this with a quick pros/cons list. +The art is good. His style is slowly but surely improving. +The H parts are well written and mostly voice acted and the VA he chose is good at it. Her voice is both soothing and sensual when need be. It's really good. Bonus points for the reactions she gives to dogs, cats, and even crabs (~wan wan, ~nyaaa, ~tsun tsun). I found it funny how she tried to imitate the sound that a shark would make to escape a sticky situation. That was brilliant. Her performance during H scenes is likewise excellent. She doesn't go overboard and acts in accordance to the confines of her role in terms of moans and other choice words. +There are a lot of status screens that cover a broad range of aspects, tracking not only her first time but also what she did and how often. +Like with his previous games, there's an abundance of events, poses, and situations... +Freedom to do a virgin run. -There are no undergarments in the game. No bras, no panties. Every costume is a one piece. -She's TOO meek. She allows for too much too early on, without a justifiable reason. -The dice game eventually becomes an inconvenience. It would be great if free movement was unlocked sometime during the story. Another personal nitpick that I have but which I cannot call a detriment, is that his girls don't have any hair at all or blood during the H events, but I can understand that this is his personal preference or stylistic choice, so it's a moot point. If you're already familiar with his games you can expect more of the same. If you aren't, I recommend Ambrosia over Enishia or even Celesphonia if you're more into the contemporary magical girl setting. They both left a stronger impression on me. I rate this game Nun/10.
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May 2024
Catholic Nun Only Do It in the Ass Simulator This game is made by the same SharkDev who made Ambrosia and Celephonia, so the quality of the sexy stuff and gameplay is there. If you like the previous games you would like this one too, but there is actually some difference in the gameplay that some might dislike. First, the sexy part of the game. You play as Enishia, a devout, cute, virgin and innocent Nun, who finds herself in big trouble when her church owes a shady merchant tons of money and needs to pay them back in like 20 days. Now Enishia has to do some odd jobs and go on adventures to make money to pay the merchants back. But in order to help her make money faster, an lecherous old bastard cast a womb crest cure on her, so she can use sexy stuff to exchange for more favors.There are the usuals, sexual harassment in part time jobs, drunken rxpe, public bath rxpe, monster fxxk, prostitution, public meat toilet, lesbian, exhibitionism, hypnosis etc. The quality of SharkDev is there, most events will have different variants based on how much womb crest/corruption Enishia have on her. There are also lewd clothings options to unlock. The sexy part is partially voiced with Enishia’s cute moans. And you can do a virgin run or a virgin butt slxxt run like a good Catholic would. The gameplay is really unique, it's a TRPG system with skill checks and dices. Stats matters and there are skills too. Dancer skill, holy magic skills, waiter skills etc. For example, dex and dancer skill matters when you do the dancer mini game. You need to pass the skill check to successfully do some lewd dance moves to hype up the patrons and get that gangbxng money. Enishia is a nun class and sucks at anything that needs dex or str and can’t really do damage outside of holy magic against undead. Yeah, so you need to take some Big Muscular Virile Male Testosterone Oozing adventurers to help her in the dungeons. Along the way, Enishia may need to help these dudes relieve stress. What happens in the dungeons stays in the dungeons. There are also named NPC with special quests, some are sexy stuff, some are just slices of life helping a friend out. It is pretty cute on those slice of life quests. You can also customize companions too, these customized adventures can also get a piece of that virgin nun ass too. Yep, this the Baluder’s Gate of Hentai game, even with some big bad villain in the endgame for you to fight, lol. Overall, this game is a really unique hentai game with TRPG elements mixed with sexy stuff. The sexy parts are great and with plenty of variants. The game play is unique and a bit challenging if you are not familiar with TRPG skill checks. I would rank the sexy stuff as Celephonia>Enishia>Ambrosia. Gameplay as Celephonia=Enishia>Ambrosia.
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Last Updates

Steam data 20 November 2024 10:04
SteamSpy data 23 December 2024 05:53
Steam price 23 December 2024 12:16
Steam reviews 21 December 2024 14:04
Enishia and the Binding Brand
8.1
578
95
Online players
41
Developer
Shimobashira Workshop
Publisher
Kagura Games
Release 10 May 2024
Platforms