Endoparasitic 2 on Steam - User reviews, Price & Information

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Three limbs ripped off, infected with a deadly parasite, you must survive. Drag yourself through the hallways of an infested arcship, fight off twisted eldritch creatures, craft vaccines and ammunition, and escape to civilization.

Endoparasitic 2 is a survival horror, space and sci-fi game developed and published by Deep Root Interactive.
Released on October 01st 2024 is available in English on Windows, MacOS and Linux.

It has received 504 reviews of which 440 were positive and 64 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 11.79€ on Steam.


The Steam community has classified Endoparasitic 2 into these genres:

Media & Screenshots

Get an in-depth look at Endoparasitic 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i7 2.6 Ghz
  • Memory: 8 GB RAM
  • Graphics: Geforce 1650 Ti
  • Storage: 200 MB available space
MacOS
  • OS: MacOS 10.14 Mojave
  • Processor: Apple M1 or Intel Core M
  • Memory: 8 GB RAM
  • Storage: 300 MB available space
Linux
  • OS: Ubuntu 19.04
  • Processor: 1.6Ghz
  • Memory: 8 GB RAM
  • Graphics: GTX 1080
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
i love the one handed gameplay, really helps with with *multitasking*
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Jan. 2025
This game is great, have not finished it yet. but i can say, this is a game where my right hand is on the mouse and my left is holding my nuts. 10/10
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Dec. 2024
A great sequel to Endoparasitic. I loved all the mechanics and gameplay that was super intense like the first game. Im really happy with how the story is progressing too, and I loved all the new characters and voice acting.
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Nov. 2024
This might look like a thumbs down for reasons that will be clear but I still highly recommend this game. It's genuinely good despite my grievances and I'm willing to cut indies slack for the time and money they don't have. But I'll get the good out of the way first: I really enjoyed the previous installment. It has all the makings of an experimental Nintendo DS game that time forgot, and as the game progressed forward all of it's rough edges were made more and more apparent. The sequel clearly paid attention to what worked and didn't and took what was a linear survival horror game and built it into essentially a semi "open world" adventure game. I'm a sicko and I personally miss the tedium of having to manually clear the used shells from my guns, but I can't deny the quality of life features and the reworked enemies vastly improved the pace and the action. The voice acting is stellar. I never go into indies with high expectations for voice acting. Time and resources are privilege that typically only money can buy, so I'm willing to let it slide in most cases as far as the little guys go. But both of these games exceeded my expectations. The voice actor for protagonist in particular deserves all the flowers. Sound design is also wonderful. Any good horror experience typically relies on good sound design. This game delivers. Enemies have unique and distinct sounds and can frequently be heard meandering in locations you're potentially dreading going into. The metal rafters have wonderful ambient sound. The lack of music until a tense moment like activating the berserker mode on every enemy on the floor does a wonderful job of surprising you. Nothing seems to overstay it's welcome. One criticism I have is very funny and, I suppose unfortunate consequence of the top down perspective. I couldn't parse with my headset if enemies were above or below me, only left or right. It's not a game that hinges too much on that information, but maybe it's worth addressing considering how much attention was put into improving the sequel. The controls and the UX are much better in comparison to the first game I played (and beat) the previous game at the smallest resolution to be merciful on my wrist. The fact that this game can be played at higher resolutions is thumbs up enough already but the controls are just better all around. I love having to cock the shotgun after firing it. Pulling the watch up to your face to check your map is a fantastic piece of diagetic UI design. The reworked inventory system is, I feel, a step in the right direction. But here's where my major criticism comes in. The loot and itemization is not fully there yet. GRAIN OF SALT. There are patches increasing the amount of loot you can find and craft with, so I'm not sure if it didn't fix my play through retroactively. But I approached looting and shooting much like I did in the previous game: I shot everything that moved before proceeding, and by the time I got to floor 23, I had essentially soft locked myself because ammo had become sparser and the new enemies that are introduced near that point (which I feel are VERY well designed) are more durable than previous enemies. I consider myself pretty good at video games and understanding their underlying mechanics. I'm also a lot of fun at parties. But looking back at my previous 22 floors, I can't seem to figure out what I misunderstood mechanically to have an elevator with dozens of fountain pens(crafting material) and no way to convert them into pistol or shotgun ammo. And unfortunately I can't sugar coat what my options are: run by every enemy until I have more crafting material, wait for a patch to retroactively fix this problem I've inadvertently found myself in, start over, or play something else. The fact of the matter is, despite the fact that other people have beaten this, for whatever reason I'm stuck and I just don't have the time to brute force my way through a brick wall. So, sadly, I'm choosing the last option and for the time being the game will be unbeaten and western civilization has fallen as we know it. Again, I'm very fun at parties. If the devs are read this I hope it doesn't ruffle your feathers too badly. It's still a wonderful game that I recommend in spite of my late game frustrations and I'm more happy with the 9 hours I've put in(so far). It still gets a glowing thumbs up and I'm really excited to see what you do next, because it's very clear you're willing and able to learn. As someone who misses when games were really weird and experimental, I still highly recommend this. If you go in with tempered expectations I'm sure you'll have a wonderful time.
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Oct. 2024
I really enjoyed this game. It takes all the things that made the first game great and adds to them to make an even better experience. This definitely feels more like a survival horror, with me constantly debating if I should use my resources to make more ammo or if I should focus on healing items. In addition, the levels are non-linear in a way which encourages exploration while also still being directed enough that I was almost never stuck for a period of time long enough to be annoying. Another improvement is with the story, spoilers follow. In this game, it feels much better to play as Cynte. An issue I had with the first game was that I didn't like Cynte, and I didn't want to play as him. He felt cartoonishly evil with no redeeming qualities. This game actually makes him a far more complex character, us getting to see parts of him that might be relatable (his grappling with his own survival, his annoyance with the bourgeoisie, old man yaoi .) He's still not a good person, but he doesn't have to be because feels like a person, which is enough to make my time with him feel more worthwhile. My only gripe is that maybe there are too many resources, which is ironic as that is something that was patched with the game. Something I'd be interested in is a 'scarce mode', where there are less resources. This mostly comes from my experience with the game pre-patch. While it was sometimes frustrating, it ultimately made the situation feel more dire, making the game more intense (in a good way). It also encouraged using stealth to save your ammo when able, which I found extremely interesting and satisfying (if a bit difficult, as enemies almost always see you before you see them (which admittedly suits the current gameplay loop better.)) I don't mean to be nitpicky, I would just really like to see this as an addition. Overall, I would highly recommend this game, as it's fun, has a pretty good length, and is very much worth the price. I would also highly recommend the first Endoparatsic. I've followed both Endoparasitic 1 and this game from development to release, and I've thoroughly enjoyed my time with both of them.
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Frequently Asked Questions

Endoparasitic 2 is currently priced at 11.79€ on Steam.

Endoparasitic 2 is currently not on sale. You can purchase it for 11.79€ on Steam.

Endoparasitic 2 received 440 positive votes out of a total of 504 achieving a rating of 8.16.
😎

Endoparasitic 2 was developed and published by Deep Root Interactive.

Endoparasitic 2 is playable and fully supported on Windows.

Endoparasitic 2 is playable and fully supported on MacOS.

Endoparasitic 2 is playable and fully supported on Linux.

Endoparasitic 2 is a single-player game.

Endoparasitic 2 does not currently offer any DLC.

Endoparasitic 2 does not support mods via Steam Workshop.

Endoparasitic 2 does not support Steam Remote Play.

Endoparasitic 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Endoparasitic 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 October 2025 04:09
SteamSpy data 21 October 2025 17:19
Steam price 24 October 2025 04:52
Steam reviews 22 October 2025 23:51

If you'd like to dive deeper into the details about Endoparasitic 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Endoparasitic 2
  • SteamCharts - Analysis of Endoparasitic 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Endoparasitic 2 compatibility
Endoparasitic 2
Rating
8.2
440
64
Game modes
Features
Online players
3
Developer
Deep Root Interactive
Publisher
Deep Root Interactive
Release 01 Oct 2024
Platforms