Endless Sky

Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.

Endless Sky is a space, free to play and open world game developed and published by Michael Zahniser.
Released on October 30th 2015 is available in English on Windows, MacOS and Linux.

It has received 6,478 reviews of which 5,983 were positive and 495 were negative resulting in a rating of 8.9 out of 10. 😎

The game is free to play on Steam.


The Steam community has classified Endless Sky into these genres:

Media & Screenshots

Get an in-depth look at Endless Sky through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Memory: 750 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 350 MB available space
MacOS
  • Memory: 750 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 350 MB available space
Linux
  • Memory: 750 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 350 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2017
Absolutely incredible. Some people see "2D" and leave. Not me. I love space, and I love this kind of game. The commerce is relaxing, and the combat is intense. This is what indie games should be. Better than NMS AND FREE! Would be 10/10, but -1 for no music.
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Feb. 2017
How is this game free? I have no idea. Could easily be worth $20 or more. One of the greatest aspects of this game is its ease of organization and navigation. There are so many ships, weapons and stars that you could very easily get lost and frustrated trying to remember where everything is had the developers not taken that into consideration. You can see the prices of everything in every system and where every piece of equipment you've discovered is sold. You can access everything's stats to plan out trips.
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Feb. 2017
This game, where to start... As of the Coalition's update (0.9.5 unstable beta) there's the depreciation of modules and ships to contend with. If you like the previous version, just go to the github and get a previous version. 1. Anyways: the map is big, still expanding, and has plenty as-is to offer. There's aliens, civil wars, and planets to conquer. You can be a humble merchant, trading and hauling for steady pay. There's also passenger courier work which require the safe-keeping of those aboard to arrive at their destination. Escort duties involves distracting and attacking pirates then escaping before your objective gets destroyed. Bounty-hunting requires combat reputation, so getting a bigger, stronger ship and going pirate hunting will build up your rep to be given those high paying contracts. Or even do some of each just to make end's-met. 2. When starting out, even if you want to get a feel for the game on your own: TAKE THE TUTORIAL!!! It pays, it gets you going in a definative path, and you can buy some local maps (which it's highly recommended to just buy maps early on). Once you open up the sky with areas you have explored, do some jobs for a while within them. There are two time markers early in that you can use as reference points to gauge off of. If you manage to pay off your loan before Rememberance Day, you did awesome. If you pay it off before the Civil War, great. If you can't pay it off until after then, you may need to rethink your career choice. 3. Don't worry about goofing off and exploring or anything until AFTER you pay off your first debt (like I said before, buy some maps so you don't go stumbling about early on). If you are having problem with the Pirates, stick to the middle and 'north-west' part of the map and do trading. If you are in the mood for salvaging or capturing ships, aim for the 'south-west' area around Aldhibain (five jumps 'south south-west of Rutilicus/home-planet) since there is both a strong merchant & local milita and Pirate raids. Also, the planet within the Aldhibain has both an Outfitter & Shipyard along with the trader, so you can not only sell the parts you get, you can sell any captured ships, equipt any modules you aquire or buy new ones when you get the money for them. 4. Lastly, once you upgrade your ship (anything over $million should do) go explore and visit each unexplored spot. Can't reach there? No worries, you will soon enough. If you prefer a more peaceful venture (aside from Pirates) visit the 'north north-east' area. Want to fight some tough enemies? Visist the 'east' area and say 'hello' to the new-comers (with several salvos of cannons). Once you unlock advanced flight, throw yourself to the far corners of the galaxy and discover all there is to this game. 5. ...then finally, once you do everything this game has to offer: quit it. Yes, quit... for a few months, go play something else, do real-life things. 6. Then come back and find new contents has updated... then you can start a new save and play through the whole thing in record time. 7. See 5, 6 & 7 for further instructions.
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Jan. 2017
-Transported Scientists from Memory to Firefly and back -Delivered Apples to Calda -Civil War between "Republic" and "Free Planets" broke out shortly after doing some "special mission" involving recon against pirates, leaving me wondering if Militia-Captain-Whatever Winters was lying to me so I would accidentally start a rebellion and ruin my perfect credit score -Transported Workers to Muspel -Attacked by Pirates -Destroyed Pirate Interceptors while Interplanetary Defense Fleet finished destroying disabled Pirate Cruiser -Cargo Bay too full to collect loot -Jetissoned Family of 7 hoping to "escape the pollution and crime on Bivost and settle on Nifel" and a tourist headed to Pearl -Just kidding, that would have tarnished my perfect credit score (800, which, yes, actually IS a factor in this game) and would have only freed up passenger cabins anyway, not cargo space -Checked my stats and noticed that I am considered "Almost Dangerous" according to my combat rating, which seems pretty good for the captain of a passenger liner -Forgot what I was doing -Transported Passengers to Muspel -Transported Passengers to Nifel -Transported Passengers to Muninn Station -Transported 29 tons of Asphalt to Nifel -Brought 12 Tourists to Pearl -Transported Passengers to Muninn Station -Delivered "Safron" or something to Muninn Station -Transported Passengers to Pearl -Transported Farmers to Splashdown -Walked to Subway and got two footlong Black Forest Ham Sandwiches at a discount -Transported a Family of Farmers to Glaze -Delivered Pookie the Poodle to Alderan or someplace close to Sol System -Made 80K credits -Overcame Just-1-More-Turn Syndrome and wrote review It's like everything I wish "Smugglers V" did not exclude, like being open-ended and making actual use of its flavorful prose descriptions for stations and interactions and stories and news and stuff that Smugglers basically touts as a relatively impressive feature that I found disappointing, especially compared to Endless Sky. I prefer to opt out of combat missions like escorting science ships and luxury liners and prefer to stick with one ship as opposed to building up an entire fleet, and my list only includes the last few things I did to get to the point at which I could pass that up as an option. Oh, and there's WAY more planets and ships than Smugglers, it's not even comparable in that respect. I got it for free, so yes, definitely worth it, but I would have paid whatever I paid for Smugglers V AND its expansion and have been perfectly satisfied. And it's still in development, but perfectly stable for me, easy to mod, and it's possible to overcome the somewhat wonky combat controls that some complain about, or at least become familiar enough to where I can fight off several (very weak) raiders (that had no business preying on almost defenseless victims) in a transport ship. Tonight I will dream about transporting families of miners and farmers and desperate immigrants hoping to find a better life on a different alien world.
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Jan. 2017
This game is amazing, but the tutorial is horrible. I honestly love this game, but it took me an hour to figure out how to actually play it because the tutorial is practically non-existant. But once you figure out how to use everything, it is really fun. Controls hint: tab = shoot arrow keys = move L = land M = map (click places on the map to choose where to hyperspace jump to) J = hyperspace jump Other tips: *Land your ship on a planet to replenish hyperspace jumps *Take jobs to earn money Those are not all of the controls. They are just some of the controls that you will use more often.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 19 November 2024 15:01
SteamSpy data 21 January 2025 14:11
Steam price 19 November 2024 15:01
Steam reviews 23 January 2025 11:47
Endless Sky
8.9
5,983
495
Online players
101
Developer
Michael Zahniser
Publisher
Michael Zahniser
Release 30 Oct 2015
Platforms