Endgame of Devil on Steam - User reviews, Price & Information

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As the Devil, command your minions to defeat the greedy adventurers! Explore over a hundred unique followers, sixty diverse monsters, and discover various battle strategies. Enjoy the convenience of one-click auto battles!

Endgame of Devil is a casual, singleplayer and strategy game developed by MiniWhale and published by Anotherindie.
Released on April 08th 2023 is available on Windows and MacOS in 5 languages: English, Simplified Chinese, Traditional Chinese, Spanish - Spain and Spanish - Latin America.

It has received 976 reviews of which 868 were positive and 108 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 6.89€ on Steam.


The Steam community has classified Endgame of Devil into these genres:

Media & Screenshots

Get an in-depth look at Endgame of Devil through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: 128MB, OpenGL 3+
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Fantasy Luck Be a Landlord mixed with autochess. It's a really fun and enjoyable roguelike, and anyone who likes Luck Be a Landlord will definitely enjoy this. There are 3 classes, and they all play pretty differently. I will admit, the translations in the game are a bit rough at times -- but overall everything has made sense except for a few tooltips.
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Nov. 2024
This game is alright, but it's way too RNG based. There's not enough control over any particular strategy/build you might want to go for, and most runs turn into a mess. Not saying there is absolutely zero control, just not nearly enough. I had fun with about the 3 or 4 runs out of like 50 that actually popped off, but outside of that it's just kinda okay I guess. Sure I won about 30% or 40% of all runs, but only those 3 or 4 were actually any fun. It might better if you could pick a starting rare minion and/or treasure relic of your choice, or had some mechanic that aimed a particular type of minions chances of appearing slightly more towards what you want instead of just rarer in general. I've had more than a few occasions where I would get treasure relics that looked great, but then would never find any minions that would fit them the entire run, or vise versa, only to get to the end and die. That's just frustrating. It could be so much better with a few adjustments, but for the price I'd say it's still worth a try.
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Oct. 2024
Everyone who says the translations suck is completely justified, but with that said, if you figure out what's going on, it's a hell of a fun game. I've won with the most wonky builds and love it.
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Oct. 2024
Overall quite solid. The normal mode is nice to just vibe with. The games take around 15 minutes and there's a wide variety of builds for each character. Though, it feels a bit short sometimes, with the game ending just as your build comes together. It'd be nice if there was an option to continue to endless or just another 7 waves. It's also quite easy, even on the highest difficulties, and progress is per character so you have to work your way up again for each. The DLC item that lets you duplicate one of your units 5 times and also add 5 more final bosses to the board at once helps a bit in this regard. There's also a challenge mode which makes the game much much harder, with your units being able to die from fighting the adventurers, and an "endless" mode that goes up to 99 waves instead of 14. So, if the normal mode is too short or too easy for you, you can play the other modes to get your fix. There are some translation or text issues where you'll sometimes have no idea what something is supposed to mean and will just have to try it and find out or guess. Xiwangmu's units are good but a few of Barbatos's units had textboxes cut off.
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May 2024
Mind candy game for winding down and messing round with different combos - most combos are pretty successful up until the last few rounds of a game, in which you need to have your "engine" locked in by that time. Gameplay is fun - there are a lot of stats flying around and it can take a little time to get used to what's happening but sticking with it will make that easier and seeing the top-3 DPS after each fight helps tell you what's working well in your composition. I love that there's 2 different "bosses?" and each have completely different creatures and mechanics to learn. I hope there will be more "bosses" in future but this is just addictive to play as it is. There's also a daily and endless mode which unlock later. Something else as well which is new but I haven't got that far yet.... YET.
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Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 April 2025 06:21
SteamSpy data 12 April 2025 22:49
Steam price 15 April 2025 04:15
Steam reviews 15 April 2025 02:05

If you'd like to dive deeper into the details about Endgame of Devil, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Endgame of Devil
  • SteamCharts - Analysis of Endgame of Devil concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Endgame of Devil compatibility
Endgame of Devil
8.4
868
108
Online players
23
Developer
MiniWhale
Publisher
Anotherindie
Release 08 Apr 2023
Platforms