Else Heart.Break()

A game about friendship, love and technology in a place where bits have replaced atoms.

Else Heart.Break() is a programming, adventure and indie game developed by Erik Svedäng, El Huervo / Niklas Åkerblad, Tobias Sjögren, Oscar "Ratvader" Rydelius and Johannes Gotlén and published by Erik Svedäng AB.
Released on September 24th 2015 is available on Windows, MacOS and Linux in 2 languages: English and Swedish.

It has received 795 reviews of which 533 were positive and 262 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Else Heart.Break() into these genres:

Media & Screenshots

Get an in-depth look at Else Heart.Break() through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: 7
  • Processor: Core 2 Duo 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • DirectX: Version 9.0
  • Storage: 1500 MB available space
MacOS
  • OS: 10.7
  • Processor: Core 2 Duo 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 1500 MB available space
Linux
  • OS: Ubuntu 12
  • Processor: Core 2 Duo 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 1500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
9/10 it's Watch Dogs if John Watchdog had to actually watch the dogs. Skill-based reality unraveling. Arbitrary coke execution. Utilize the surveillance state to stalk your love interest just like a real federal agent. Break into prison to establish a remote source of energy drink bathwater delivered over IP to your IoT-enabled beer can. HACK THE PLANET Now that I'm done with it: If you go into it knowing how to code, it's ultimately not very challenging, but the world and atmosphere are thoroughly enjoyable to explore. If you don't know how to code, it could be a fun way to learn some of the basics, provided you're tenacious. The story fell a little flat toward the end, I'm looking forward to a sequel :)
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May 2024
Amending my previous review, as you can completely ignore the horrible, forced love plot in favor of pursuing the hacking and puzzling elements and can even complete the game without interacting with the love interest a single time. That, combined with the fact that the mechanics are genuinely interesting just barely gives this game a recommend in my book. If you want to pick up the game for the coding aspects and aren't too thrilled by the prospect of a weak love triangle plot I'd give the following slightly spoilery suggestion: At the start ignore the cafe, the soda seller, the bar/lounge, and most NPCs, and instead start searching around, gathering info, and familiarizing yourself with the game. Don't be afraid to enter other people's domiciles, usually the worst that'll happen is you'll get kicked out and there is no penalty for stealing. I'd specifically recommend starting your search near the Police station...
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April 2024
It is boring at the beginning, but once you get your "modifier" tool - it starts to be a extremely interesting game
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April 2024
(I own this game on GoG since its release) else Heart.Break() has many classifications: adventure, point & click, RPG, etc., but it is, in reality, a game about exploration. This motive runs through the fabric of the game, in its movement, storytelling, and progression and it takes another dimension with hacking. This game is the embodiment of the hacker culture which itself is a form of exploration. The drive, the motivation to find out what will happen if I change this, tweak that is what can easily make a player spend multiple hours in front of the screen. A mandatory addition to hackers' must-play game list. As it often comes with games that strongly encourage exploration there is little to no hand-holding. You're on your own and this can be repelling to some players. During the initial playthrough, I spent a couple of hours just walking around not knowing what to do and waiting for something to happen. A lot of the time even when you get a 'quest' you are often left without a clear goal and you have to 'push' the game progression yourself by stumbling upon the next chapter. The originality of the idea, the artwork, the soundtrack, and the sheer excitement of finding and modifying something for your benefit is why I must recommend that anyone with even a remote interest in the topics 'covered' by this game try it. However, if you don't have the patience for running around for long periods trying to find something to do, occasional bugs that can interrupt the story progression, and lousy navigation and camera, this game is not for you. else Heart.Break() is a prematurely released masterpiece.
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March 2024
One of the most remarkable gaming experiences you'll ever have, if you're at all interested in programming--or even network and system administration. A shame it lost its funding, as an expanded version would be incredible.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 19 November 2024 15:05
SteamSpy data 21 January 2025 14:42
Steam price 23 January 2025 12:47
Steam reviews 23 January 2025 11:49
Else Heart.Break()
6.5
533
262
Online players
1
Developer
Erik Svedäng, El Huervo / Niklas Åkerblad, Tobias Sjögren, Oscar "Ratvader" Rydelius, Johannes Gotlén
Publisher
Erik Svedäng AB
Release 24 Sep 2015
Platforms