ELEX II

In this sequel to the vintage Open World RPG ELEX, Jax must once again unite the free people of the Science-Fantasy world of Magalan against a new threat - the Skyands, who want to change the face of the planet forever.

ELEX II is a open world, singleplayer and rpg game developed by Piranha Bytes and published by THQ Nordic.
Released on March 01st 2022 is available only on Windows in 9 languages: English, German, French, Polish, Russian, Simplified Chinese, Italian, Spanish - Spain and Japanese.

It has received 6,192 reviews of which 4,572 were positive and 1,620 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 49.99€ on Steam.


The Steam community has classified ELEX II into these genres:

Media & Screenshots

Get an in-depth look at ELEX II through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 64 Bit
  • Processor: AMD Ryzen 3 3100 / Intel Core i5-7400
  • Memory: 12 GB RAM
  • Graphics: Radeon RX 5600 XT / Geforce GTX 1060
  • DirectX: Version 11
  • Storage: 90 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
JANKTASTIC! If you’ve never played a Piranha Bytes (PB) game before, playing Elex 2 will be akin to filling your eye-sockets with vinegar and razor blades, then setting your head on fire. No matter which of their games you played (and they’ve been making variations of the same game since 1997), PB were Teutonic sadists who seemed to take very real pleasure in punishing their players mercilessly. Your character had all the survivability of a blind man in a minefield. Animations were janky, awkward and frequently hilarious. Dialogue was stilted, wooden, nonsensical, and occasionally seemed to bear no relation to what was actually happening on-screen. Characters looked like the horrifying aftermath of either genetic experimentation or severe chemical burns. Their melee combat system, which they insisted on using in every game they ever made, was the most counter-intuitive, infuriating, dysfunctional mess I’ve ever had the displeasure of suffering through. I died so often the experience seemed less like a game and more like some perverse psychological obstacle course designed to both break my spirit and massively expand my vocabulary of offensive words. And yet
 I grew to love them, particularly Elex, which had a fantastic world to explore, loads of great loot to find, and an initial difficulty curve that was almost vertical. And that’s the thing with Elex 2 — if you can push through the first ten to fifteen levels of unrelenting death, your competence ramps up fairly quickly and you’ll soon find yourself tearing holes in even the toughest opponents. Elex 2 forces you to earn your power. Nothing is simply handed to you without you first enduring some measure of suffering beforehand. It IS easier than the first game (it even has a ‘story’ difficulty setting), but it will still bludgeon you into a pulpy smear and have you howling with incandescent rage if you’re not accustomed to the PB brand of gratuitous masochism. If you like your games to be pleasantly challenging rather than sphincter-clenchingly brutal, then PB games are not for you. And that’s totally fine. I don’t play Dark Souls or Elden Ring because they compel me to hurl profanities at the screen and damage expensive peripherals. If you have played the first game, you’ll be able to pick up the narrative threads fairly quickly. If you haven’t, things can seem a bit disjointed because Elex 2 doesn’t give you much in the way of backstory other than the initial introductory slideshow. You’ll find notes and audio logs that’ll fill in the blanks to an extent, but many NPC conversations tend to assume you know all about what’s gone before. If you don’t, you’ll spend a lot of time muttering, “Uh
 what was that all about?” What IS it all about? You’re Jax. Formerly ‘Commander Jax’ of the Albs, a high-tech army of elex-addicted albino soldiers in thrall to ‘The Hybrid’ (mentally unstable scientist, Charles Dawkins, hard-wired into a giant mechanical exoskeleton), the Albs were Elex’s dominant faction and Jax was their preeminent enforcer. Once nick-named ‘The Beast of Xacor’, Jax was a merciless scourge upon the world of Magalan, ruthlessly executing the Hybrid’s orders to harvest other denizens of the planet for their elex. Elex is a glowing blue mineral that appeared on Magalan after a comet impacted the surface and wiped out the previous civilization. When ingested, it endows the Albs with various supernatural abilities, but it divests them of their emotions, leaving them cold, logical and calculating. After being betrayed by one of his own and left for dead, Jax was forced to start from scratch, forming alliances with various factions in exchange for information, equipment and allies. This culminated in a confrontation with the Hybrid, during which Jax defeated Dawkins, uniting the Free People, throwing off the shackles of Alb oppression, and bringing peace to the world of Magalan once more. However, as Ron Perlman is so fond of saying, “War never changes.” And peace never lasts. Before his demise, Dawkins was able to send a signal into space. Jax, being an inherently pessimistic sort, rightly harbours a sense of ominous foreboding. When Elex 2 opens, Jax is a recluse, living alone in a shack in the woods. His efforts to warn the Free People of Dawkins’ signal and the very real possibility of an extraterrestrial invasion have fallen on deaf ears, and the factions have once again resorted to bickering amongst themselves. In due course, Jax is proven right, the invasion commences, and Magalan is soon awash in aggressive purple mutants with an annoying habit of corrupting the local environs with ‘dark elex’ and mutating the local fauna. Your task is to once more forge the Free People into some semblance of a united front, and drive the Skyands (the purple mutants) from Magalan. Elex 2 looks a bit nicer than the first game, at least in the environmental and creature art departments. The characters still look like weird, clay-faced genetic anomalies dredged from the darkest depths of the uncanny valley. Even Jax seems to have regressed, which is disconcerting given he’s the game’s protagonist. Also, the game runs like a bicycle with square wheels and no handlebars, even on some high-end rigs. Frame rates are all over the place, but they’re especially bad in any of the game’s major settlements. Running the game in DX11 gives you a more stable experience, but dire performance. Switching to DX12 will give you additional frames, but weird graphical artifacts, occasional crashes, and a persistent glitch whereby it’s just as bright at night as it is during the day. The worst aspect of all this is that even if you crank the graphical options to their lowest settings (dropping the resolution to 720P and the scaling to 50%), Elex 2 still runs like a man with a broken pelvis
 but now the game looks like an explosion in a Lego factory. Frame rates would fluctuate wildly between 25 and 45 whenever I ventured inside the Berzerker’s Fort, and the visuals were so pixelated it resembled Minecraft. The optimisation is embarrassingly bad, and Piranha Bytes aren’t likely to fix it given they’re now defunct thanks to the grubby antics of the debt-riddled Embracer Group. If you can get past the woeful performance, you’ll have some fun, but this will be a deal-breaker for many gamers who have come to expect decent frame-rates, especially from games that don’t look that great in the first place. The game’s also unnaturally quiet. Scampering about the lush wilderness of Tavar, I was struck by the lack of environmental sound. I could hear the odd insect or animal cry, but I didn’t hear the wind in the trees, or the sound of a waterfall despite standing in close proximity. The music is repetitive and low-key, only really being noticeable when combat is imminent or during narrative cut-scenes. Voice acting could best be described by the phrase “they did the best they could with what they had to work with”. Most of it is passable, but some of it is bizarre and borderline incoherent (because both Elex and its sequel were written by people who were either drunk, or abusing psychotropic drugs), particularly the spontaneous remarks Jax and NPC companions make, seemingly out of nowhere and completely lacking any sort of context. Weirdness abounds. If you can forgive all of this, and it’s a big IF, you’ll find a game that is engaging and addictive almost despite itself. Much of this is down to the hand-crafted world and the way the game makes you work for every attribute point and skill increase. Also, the jetpack which, once upgraded, is ridiculously fun to use and makes exploration a joy. If you’ve played and enjoyed other PB titles, you’ll probably enjoy this. If you’re not prepared to endure a little pain while you get to grips with the world of Magalan, or you can’t stomach anything that doesn’t run at a solid 60 frames a second, give this a hard pass.
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July 2024
After playing Elex1 I found the start of Elex2 Strange and a bit clumsy. After playing thru the whole game I found that the game is technically a "classic" Skyrim and Fallout4 are my all time favourites. However playing them takes a long time. The 2 Elex games are much shorter... and offer a wonderful challenge as well as thought provoking story line. I will be 80 in 6 months so do not have the dexterity to play them at high difficulty levels. But it forces you to devise battle strategies if you want to win the big battles. To make my favourite list a game must have a very complex and compelling story line intermixed with the battles. I rate Elex 1 and 2 at 98% satisfaction and enjoyment. So many of the games are very hollow and focus totally on the battles..... not my type of games.
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July 2024
RIP Piranha Bytes. Love your games, finished every single one. Really hope that at least some of the devs from this legendary company will continue to make great RPGs. Thank you for years of entertainment.
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July 2024
This is my first review. Mostly because I am disappointed in this games rating. I played Elex 1, and it was rough around the edges but it had a lot of charm. It rewarded exploration. The loot, skill progession, and combat were very satisfying. Elex 2 is no different. And it surpasses in every aspect. It shines in its open world exploration, character dialog, crafting, and skill leveling. I love this damn game. If you've played the witcher series, dark souls, fallout, and the elder scrolls, You'll definitely have room to appreciate this game. It was made with love, and it shows.
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April 2024
Classic Piranha Bytes experience - if you have never played the gothic or risen games, start with those. Gameplay is janky, animations and voice acting are often laughably bad, but there's just something there that gets you hooked once you start exploring and get immersed in the world. If you liked the first Elex you'll probably like this one too.
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Last Updates

Steam data 16 November 2024 05:13
SteamSpy data 19 January 2025 16:27
Steam price 22 January 2025 20:19
Steam reviews 21 January 2025 13:55
ELEX II
7.2
4,572
1,620
Online players
84
Developer
Piranha Bytes
Publisher
THQ Nordic
Release 01 Mar 2022
Platforms
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