Eiyuden Chronicle: Hundred Heroes

Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.

Eiyuden Chronicle: Hundred Heroes is a rpg, jrpg and 2.5d game developed by Rabbit & Bear Studios and published by 505 Games.
Released on April 23rd 2024 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese and Russian.

It has received 3,560 reviews of which 2,790 were positive and 770 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 49.99€ on Steam.


The Steam community has classified Eiyuden Chronicle: Hundred Heroes into these genres:

Media & Screenshots

Get an in-depth look at Eiyuden Chronicle: Hundred Heroes through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: CPU: Intel Core i5-4670K (4 * 3400) / AMD FX-4350 (4 * 4200)
  • Memory: 8 GB RAM
  • Graphics: GPU: GeForce GTX 660 (2048 MB) / Radeon R7 260X (2048 MB)
  • Storage: 30 GB available space
  • Additional Notes: Minimum - Target resolution and FPS (1080@30)

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2024
after 70+ hours of play all i can say that this is the true successor to the original suikoden that we remember (specifically S1 & S2) good things : classic JRPG suikoden style for the fans easy to grasp for new players 1v1 break fight cutscenes SO DAMN COOL!! fans of collecting achievements would like this game good main story (still can't top S2 though) great characters & personality good villains (but can anybody top Luca? i dont think so) fully voice over dialogs building castle with collected resources lots of mini games to play (card game and egg race is my fav) teleport from everywhere to anywhere is the goat some "bad" things to note : mini games are too simple (ex; fishing) some total cringe lines and story on char quests (ex; beyblade & cook off) wish the rune system is better balanced throughout all characters - some char are pure trash cook off challenge is dumbed down (no extra customized ingredients like in S2) war battlefield could've been much better (pacing too slow) BGM need to be improve although its not perfect, give the studio enough chance and we might get to see a better sequel to this series
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May 2024
This game is about scratching that pesky Suikoden VI itch. Ok, it does scratch that itch. That is why I recommend this game, but only IF YOU HAVE THAT ITCH. This game is supposed to be a nostalgia trip, and that's fine. But gameplay from the late 90s / early 200s without any kind of effort put into improving it, however, is NOT. It has it all: Ditzy teleporting magic girl, red and blue knights, the elven trio, you name what Suikoden had, this game has it. THAT SAID, there are a few things to talk about. Point 1: It's crazy to me that this game is published in 2024, and 90% of the characters you can put in your team are subpar. That was ok in the 90s, but this is NOT ok now. Either reduce the playable character pool or spend more time balancing the characters you choose to make playable. Point 2: Game balance - a certain character whose name starts with an M basically trivializes all the content that comes after you obtain said character. Point 3: Pick better translators. I don't care about the whole woke debate, but seriously, the English translation is at points too poor. At least you can easily patch that though (using a mod though). Point 4: The cooking battles are a tradition, but you do not need something that feels like 20+ battles. Moreover, I won every single one by using poached egg / fried eggs and OMELETTE AS A DESSERT. That literally makes no sense, and again, it's just laziness on the programmers' part. Point 5: At stage 4, building everything in the castle is gated behind getting items for construction that only appear each in ONE dungeon, and you can only get 6 per dungeon (with the support who increases the yield...) or through missions in the mission guild that, you guessed it, require those elements to actually be unblocked first. And on top of that, you then have buildings which require an element that can ONLY be obtained through clearing missions. And missions last 30 minutes, with no way to speed them up. Anyone saying "This is optional" obviously does not play JRPGs. It's not REALLY optional, unless you do not plan on finishing the game. Again, this is 90s gameplay. Not ok in 2024. Point 6: Tbh, the story itself is bland as hell, and that is because (I realized it at the end of the game), it does not have that true rune driving it Suikoden had. This is just a war story. The justification is mildly mystical, but in the end there is no real driving force. You talk about the empire, but you never do see an emperor, either. If you take all this into account, I have two conclusions: 1. Are you a Suikoden fan? Buy it and enjoy it. 2. Are you a hardcore JRPG fan, and are used to this kind of formulaic gameplay? You might enjoy it. 3. If you are neither, then this game is a HARD pass.
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April 2024
One of my favorite JRPGs is Suikoden 2. This review is me comparing it to that. This is a game that feels like it was made during that era of JRPGs. It ticks all the boxes. Tedious random encounters, not being able to save anywhere, archaic minimal hint based objectives. I played through multiple 60+ hour jrpgs (FF7R2, Unicorn Overlord) this year and this is by far my favorite out of all of them. Compared to Suikoden 2 though, the game Eiyuden is heavily based on. This game just can't hold a candle to the PS1 classic. The story feels like they played it safe, It's more heroic than S2's Dark Grim Crisis-filled story, While there's nothing wrong with something more lighthearted. I really wanted something that made me feel the same way as Luca Blight did in S2. This doesn't make the story bad though, just more predictable and cliche. The character recruitments are one of the strongest points of Eiyuden. Suikoden 2 also has all the mundane very forgettable recruitments but I think that's just part of the charm. There's always a character for someone in this game. The combat is awesome. A lot of people say the enemies are very spongy but if you experiment with some characters some of them turn out to be insanely good, to the point where some of them can 3-4 turn bosses by themselves. So ofcourse people are gonna struggle if they keep using the character that shines later and hits for 85 per attack instead of the character that comes out of the box doing 300 per turn. So I made sure to experiment with character combinations and that made the game much more deep for me, despite it being really simple. Overall, If Suikoden 2 is a 10/10 for me. This game is an 8. I highly recommend it. There's nothing like this right now and with S2 Remaster in the horizon. There's no better time to enjoy this love letter to the franchise. RIP Yoshitaka Muruyama, And thanks R&B, 505 games for this fun and amazing game.
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April 2024
Worth the $50 for 66 hours so far. If you like classic JRPG's and enjoy a classic kinda figure it out yourself character collecting game with some grind, this is the right game for you. If you want something deeper and more personal with a detailed lore/history and in-depth tutorials, its probably not the game for you. Is it a perfect game? No. Is it enjoyable? Heck yes. Does it remind me of the Suikoden series? Heck yeah!!!! Is a carbon copy? No. Did the devs make mistakes? You bet. Do I regret my purchase/support? No. Eiyuden Chronicle: Hundred Heroes has its pros and cons like every other game. Below, I will review some pros and cons and some comparisons with the Suikoden series. Story/Characters: Pros -Very similar Suikoden vibes. -I like the diverse cast of characters in terms of how they look and different races/tribes of people. Thats always been something the Suikoden game excelled at so it was reminiscent of it. And yes there is a LGBT+ character in this game and its not that deep. -The story makes subtle references to other places that you do not see at the end of the game. Such as a University known for education and its observatory. Even some characters are from this university or has been there in this game. This was similar to Suikoden I and II where they referenced other places and then introduced them later in the series. -There are lots of heroes to collect and I believe there's about 120 characters. -There are lots of minigames to play. My favorite is probably the card game. There is a beyblade-esque game too. -Has a killer/catchy theme song that is mostly in Japanese but then goes "hundred heroes" which was awesome. -They definitely acknowledged the backers that helped make this game and I thought it was cute seeing people on reddit say they found themselves in-game. Cons: -The story could have been written and told better. Everything was there for a reason. They did not focus on building the characters relationships with one another. Lets just say even the game itself had some scenes where you see a black screen and it just says 6 months later...a few weeks later...etc. -They tried to copy the bond/rivalry of Suikoden II between Riou and Jowy but failed with Nowa and Seign. This made their duel anticlimatic because they knew each other for a day before war split them which as a reader/gamer, you did not feel the emotions they were suppose to feel. -Localization could have improved but I understood what was going on just fine. The dialogue from certain characters was questionable. I found a lot of very annoying characters, mostly hyperactive/loud/obnoxious female characters but I think that's a JRPG trying to make them cute thing which I personally don't like. -They skip over a lot of important lore or things that could have expanded the world. I'm not sure if this is due to them wanting to expand it later, but they missed a big opportunity here and this is probably why a lot of negative reviews says it feels rushed. They focused on the storyline and that was it. -There are parts in the game where they just tell you to literally go find characters to recruit which doesn't flow well and seems forced. -They released the game with a bug that caused you to be unable to recruit a character but they fixed it within the week of its release. Battle/Turn-based Gameplay Pros: They improved on the rune system in my opinion. Adding rune slots beyond the 3 from Suikoden's head/left/right arm was such a great improvement. This provided an opportunity to make some characters fit what you want them to do while still giving characters some uniqueness with exclusive runes and restrictions. -Most characters will have at least one level 3 magic rune and a few stat enhancement or skill runes. Some even have an anything you want rune slot. One special character even has all of their runes at level 4 as anything you want. -Removing rune charges for MP was also the best thing they could have done and having MP restore items and rune shards. This allowed you to kinda tinker characters stats and in this case you can adjust their MP should you want. -The auto battle system works well for lazy people if you know how to set it up properly and pay attention to your characters speed/sp/mana management. -Characters will learn and open up new rune slots as they level up. Some exclusive runes are learned this way instead of being found which Suikoden didn't offer and locked behind rune charges. Cons: -The instructions on battles can be confusing but once you know the basic, its actually quite fun. -A lot of people will struggle with how SP is generated and the game does a poor job of explaining it. Basically SP is randomly generated based on the luck stat. Not all character will use SP or have the ability to do so. If you have high luck, you have more chance of gaining 1 or multiple SP after each round. -Stats of some characters can be very random and unappealing such as a mage that has higher strength than a warrior or a mage with less MP than a warrior. The consistency seems a bit random and I'm not sure who worked on these numbers. Personally, it didn't get in the way of the overall enjoyment. -They removed the dojo's/skill enhancer/grades which I really loved in Suikoden III/V. This means that many characters can hit multiple attack counts, but it doesn't seem to make any difference in terms of hit counts/overall damage. In fact, multiple hit counts are pointless and does not offer any incentive. -The hero combos cost too many SP from each character and the damage is not worth the turn or SP cost. -There are no range physical skills that are good which makes rangers inferior. Its a mage/warrior kind of game. There's like 3 useful tanks, but tanking and covering is all rng and luck based. Dueling Pros: The cutscenes during the duels throughout the games are pretty cool and fun to watch. Cons: The combat itself is not enjoyable because it forces you to select certain options to continue with the animation so you can't just attack them to the end or use your special whenever. In previous Suikoden games you could do whatever you want and it made a big difference. Warfare/Strategic Battles Pros: You see (what I believe to be) random backers and their names being killed in battle lol. Besides that there aren't really any pros. Cons: I found the war battles so boring and useless. You can't really edit your team. You select and move them and have little to no control otherwise besides some 1 use skill that can't be improved upon. Your characters stats doesn't matter so you can't just obliterate everything and can still die from something stupid. I'm not sure how this is calculated but this is the worse part of the game. I wish they stuck to Suikoden III and how you can still influence the map yet still choose what you want to do. So yes, I wrote a lot, but I also enjoyed the game for what it is. Did it exceed my expectations? No. Was I happy with my purchase? Yes. Because I supported a game and it delivered a game that brought joy and memories. Can it improve? Absolutely. I hope people give it the chance to because there is so much to this game and I hope the dev's will listen and improve on these things.
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April 2024
I have been reading a lot of comments about players outright hating the English translation of the game and because of that, i decided to play in my native language (Spanish) and its a completely different story. Getting that out of the way, this game is amazing, it looks beautiful, sounds really good, there are a few songs that are repeated a lot, specially in towns but that's ok. The combat is fun, specially boss fights, which all have different ways to be approached to be beaten. Theres a lot of characters so of course not all of them are gonna be balanced but i feel that that's ok, i wouldn't expect an army in real life to have people of the same skill in their troops. Its also worth remembering that this game was made by the creator of Suikoden and that game had unbalanced character and we loved them. Overall, this a Suikoden game through and through and if you love Suikoden, you are gonna love this game just as much as i do, however if you can read in another language i definitely suggest playing this game in the language of your preference. The Spanish version so far has being respectful of the story and characters, status changes, attacks and such. 8/10 awesome Suikoden successor
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Last Updates

Steam data 19 November 2024 11:04
SteamSpy data 16 January 2025 17:19
Steam price 22 January 2025 20:49
Steam reviews 21 January 2025 05:45
Eiyuden Chronicle: Hundred Heroes
7.6
2,790
770
Online players
243
Developer
Rabbit & Bear Studios
Publisher
505 Games
Release 23 Apr 2024
Platforms
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