E.E.R.I.E2

E.E.R.I.E 2 is a tactical shooting game. In the modern Gensokyo, play the role of fairy Luna, and uses a variety of modern light weapons and tactical equipment to join in a war that decides the fate of Gensokyo.

E.E.R.I.E2 is a fps, female protagonist and shooter game developed and published by Ureasoft.
Released on June 16th 2024 is available only on Windows in 2 languages: English and Simplified Chinese.

It has received 555 reviews of which 450 were positive and 105 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 7.79€ on Steam.


The Steam community has classified E.E.R.I.E2 into these genres:

Media & Screenshots

Get an in-depth look at E.E.R.I.E2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64bit
  • Processor: i7 7500U
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX650
  • DirectX: Version 11
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2024
I bought this game with much less expectations than what I have got out of it so far. It's like anime girl Arma, but with a bit less content. I really hope the Devs see the potential this game has, because with proper marketing, a bit more development, and maybe a bit better AI, this game could be HUGE. Really hoping to see the mod community come to this game as well
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June 2024
Its looking great so far!! But I will instantly say that Eerie 1 was a lot more fun. E2 feels like its trying to be a default sorta Call of duty game? i guess? whatever First person shooter the kids these days play. I honestly wish Eerie 1 got more content, i really adored the vibe of it, and the simple game play combined with some excellent gun play and customization. And personally, i think that being locked to 3rd person was cooler than 1st person. Playing the game in 1st person only makes me feel like i'm playing Garry's Mod or something. I don't like it. I REALLY DON'T LIKE THE SHOE TRADING LOL, i feel like its some sorta weird thing... like i'm sure its to keep things more unique?? but The trading system in E1 was really good!! You got loot!! you sold loot! you killed someone! You got money!! Then you'd gamble the money on crates! It was cool! Now i'm walking around taking shoes off dead women???? like excuse me?? weird as hell lmfao. As of now, E2 is already pretty big, bigger than E1. Which really sucks to be honest. E1 could still be something to expand on.... EERIE 1 is something i really adore!! so to see it get left behind, for E2?? that sucks man. While i understand Eerie 2 is going to be quite expansive on its own, i still cant help but look back on the first game very fondly. I'd recommend buying EERIE 1 first, then coming back afterwards. Both are very well made games for what they are. Don't expect extreme detail and polish akin to other games. Its a good game. v------------------v ***1.0 UPDATE*** v------------------v Mostly everything remains the same... the game still feels like super modded Garry's mod, or something like that. Which is a shame, since I really liked how combat felt in E1. Here's some sparknotes on what I saw during my 1.0 tryout. -The transaction menu is weird, and looks really bad. It works, it just looks and feels gross. -Inventory management suffers the same fate, the UI is gross and feels weird. Loading bullets into mags is cool, but everything else is weird. -The whole "Mmm collect shoes and get money (:" thing still exists, I figured with the implementation of actual money, this weird feature would be gone.. but.. here we are... taking shoes off dead women. Ok. -Most of the item icons take a few seconds to load in, this is a bit of a whiney gripe, but... the placeholders are glowing green cubes. So its a bit jarring. -Most of the character animations look... not so good. Again, in E1, I feel like this was done way better?? Maybe I'm just delusional? -When you start a mission, there will be AI militia to assist you. This is badass, making battles feel like proper battles. Only issue is that i found the AI would outnumber and wipe out the Enemy forces before I even made it to the frontline, causing me to instantly turn around, and walk 200m back to the Task Giver, just for her to be like "yeah go back, and kill more noobs lul", rinse and repeat. -Which leads to my final note, that its just really boring. You walk back and forth, just to get told "yeah i want you to literally go back to where you were, and continue killing people." Like come on, I was JUST there, WHY did you make me walk ALL the way back here (Dont bother telling me theres the ATV, thats just a lazy ""fix"" to this issue), just to do the same exact thing i was already doing. Its really boring, and feels super slow and lame. Just tell me "ok, kill everyone in that direction, don't come back til you've made significant progress." So yeah, EERIE 2 is really underwelming despite feeling like it SHOULD be LEAGUES better than E1. I feel like nothing was learned, and E1 is just totally thrown under the rug for some reason. Maybe the dev is going to keep working on everything?? i wish them the best of luck, I cant imagine i could EVER do any better with making games. So bravo to them. I just, really wish E1 got more love, and more content, rather than jumping into a totally new game, with everything being ripped up and changed. Sorry for yapping. i just really like this series, and I want to see it grow and prosper.
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June 2024
I really enjoyed this game, has a little bit of jank but otherwise really excellent. After playing E.E.R.I.E 1, this game is a massive improvement in most all aspects. Of course, it's a small, short game, took about 5 or so hours to beat it, then I spent a while messing with the in-game editor/spawning tool to try stuff out. All that said, I really had fun with it. So much so I appear to have completely filled this review with my thoughts, and can type no more lol. So with that, good job Ureasoft! Love the game! Pros: 1. Well though out gun play. You can lean, you can crouch, you can look though multiple sights, some with optical zoom, fire modes, combat reloading, half spent mags stay half spent, bullet drop, the works. If you've played games like ArmA, you'll get the feel for it pretty quick. 2. Gun customization. You can buy, or loot, guns, attachments, new mags, ammo, etc, and use them to customize your gun(s). Some weapons don't have a ton of options, and some parts are specific to one gun or a specific series of guns, so something to watch out for. But c'mon, you can have a scope on your scope, with iron sights on your scope, and a holosight to the side in case you aren't feeling tacti-cool enough. 3. Map design. The maps aren't huge, but the dev clearly put thought into how each area fits together, both in terms of the connecting maps, but also how each individual map should look/feel. And for every map, there's an eye for detail you don't always see in a indie game. There's one moment that sticks out to me, it was right towards the very end of the last map you reach. I'm making sure a courtyard is clear, checking corners, etc, and there's a bloody water spigot with a drain basin. Why? No idea, but in terms of real life, of course there'd be one there. And someone went through the trouble of putting it there, which really caught my attention for some reason lol. 4. Character design. The characters all look pretty decent, the outfits feel like someone spent time to make them look right, and you can semi-customize your character by looting clothing and armor from anyone. 5. There's a store now. For all that is holy, E.E.R.I.E 1s loot crates are GONE. That system sucked, you never got what you needed. Now, there's store kiosks scattered about that allow you to use money to trade for some guns, ammo, and parts. Not all of them though, you have to find special parts in the field. 6. Vehicles. There are several vehicles you can drive, from APCs to an ATV, some vehicles have functioning turrets, and the driving feels pretty good. A bit of jank when you run into something, but this isn't a driving sim, it is strange that driving full speed into a wall does no damage though. 7. Tutorial. The tutorial covers just about every single thing you need to know to play the game, from how to move and shoot to how to customize your guns and reload vehicle weapons. Really wish some other games took the time to do that! Meh: 1. Shoes. Speaking of the store, how do you acquire money, you may ask? By stealing the shoes of the dead and selling them at the kiosks. .... Why? I have no idea. Shoes are not particularly valuable, only netting you 100 money for each, so it really feels odd. And you can't sell anything else, so those weapons you picked up are just dead weight, leave em' and just focus on your favorites. 2. The playtime. I wish the game where longer. The game feels pretty well paced, just a little to short. There are a lot of side missions to complete, most with multiple steps, but even including those it only took me about 5-6 hours to beat the entire tutorial area and campaign. 3. Vehicles again. They are really under-utilized. The maps are not super conducive to vehicles, except for a few maps, they are generally to tight for most to be effective. Also, the enemies only ever used one, in the whole game. I think I may have spotted a second one towards the end of the campaign, but it never engaged me if it did exist, and was obliterated by BluFor. Cons: 1. Aimbots. The enemy AI is definitely better tuned then E.E.R.I.E 1, but they still have a tendency to nail you in ways that a human could never do. I had several moments where an enemy was in the process of turning towards me after I shot them, their gun pointing AT THE FLOOR, and they still head shot me. I watched the bullet travel from the enemy guns muzzle directly at me on at least 3 occasions. Rigged. Also, there are moments, especially when there's lots of close clutter, or the map is very wide, where an enemy would engage me from out of my sight. I'll see the bullets or grenades coming in, but could not figure out wtf was going on, who was shooting and from where. And then I'd figure out the enemy is like 300 meters away and somehow noticed me though 3 trees, or that part of my body was visible around cover and somehow identify me as a foe, and then pinpoint land a grenade in my lap while shooting my elbow off. Luckily, this is mitigated by being aware of your surroundings and playing the game tactically. If you pie the room as you enter, you'll see them before they see you pretty often. 2. Cirno. Okay, having a battle buddy is great, especially when they never run out of ammo, grenades, or health. But. BUT. For fucks sakes, Cirno is a moron. She will punt you out of cover (she's an immovable object, if she chooses to run THROUGH you, you'll be shoved out of the way), throw grenades in places that end up with them going half a meter and blowing YOU up, alert enemies that you could have more easily killed by stealthing, and does fuck all damage half the time. There was one moment, where there where NO VISIBLE ENEMIES, and we we're in a tunnel under a road, and she starts chucking grenades with me in front. Hit's me with two grenade blasts, starts shooting, I'm trying to figure out what the FUCK is going on, and get popped by the now-alerted enemies that charge into the tunnel. Cirno can be a great a bullet sponge, but leave her behind when scoping things out. 3. Skeletons. Okay, first off... Why? They don't really fit the game environment at all. Their these big skeletons with no skull, with a big fuck-off gun strapped to them. They have a glowing orb for a "heart" (hitting that is like shooting a regular enemy in the head), white for friendly, red for enemy. They're great allies, terrible enemies. They suck up hits like a tank, taking 5 or 6 to down (unless you hit the orb, in that case it's 1-3(?)), and they show up in groups. Like, 5-6 at a time, in one big cluster, and gun you down like a dog. At the start of the game, they aren't to bad, once you're playing the last couple missions, good luck. 4. Translation. It's not super terrible (all ur bases are belong to us), but it's not quite there. It's certainly better than E.E.R.I.E 1s "laod" button, but it's clearly machine translated and missing a ton of context. Like, one of the very first lines in the campaign, the first thing Cirno says, is so poorly translated it leaves you wondering what the hell you bought. "Oh my, we was spotted by Alice. No more gold brick now. Hurry up, I finally came back to my hometown, but it is for a fucking war again." Yikes. I assume the machine translator took something very literally there? And it continues from there, to a greater or lesser extent, the whole game. You get a pretty good idea of what's going on and things mostly sound okay, but the translation really needs a real CN to EN translation. 5. Info. So, while the game tells you how it works, it's severely lacking in other important information. You might buy a gun, and wonder, "what ammo does this take?" Well, figure it out yourself cause the game will not tell you directly. Maybe you want to know what an attachment does? Trail and error. What happens if I remove every piece from a gun except the bare minimum it needs to function? I don't know. All this and more, is really frustrating. Especially since that's something E.E.R.I.E 1 got right.
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May 2024
I've been looking into the mostly unexplored genre of anime tactical shooters, so glad I found this game in its near-final stage beta, versus back when I first took a look into the game when it was in v0.82. The customization is very in-depth especially considering it is a (unofficial) Touhou game. Huge improvement over the first installment as well, aside from the lack of foregrip accessories for guns previously found in the first game.
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May 2024
Alright so its been a couple of years but it seems like E.e.r.i.e 2 has hit the point where its got about as much content as the first one. Actually thats a lie, I easily spent 8 hours playing this game as opposed to the 2 of the first. So, the pros: -Hit reg is way better. The gunplay is actually fun. I enjoy engaging enemies and I get good responsiveness from the game when Ive killed them. -The at will Bullet Time mechanic really helps you line up those long range shots effectively and is generally nice to use -Vehicles are more diverse than the first game and are very justified in their usage as transports -More maps than before and all of them are very fun and well planned. -Same good weapon customization system now with a shop! -No bullshit Accelerator lite boss fight. -7$ price tag! The cons: -Still very short all things considered. I spent more time due to there being more missions but the world still feels quite small with only 5 maps. Once again it feels like a tech demo or single chapter of a much larger game. -Still problems with enemy tracking. The directional indicator at the top of the screen is nice but it still doesnt solve the problem of enemies really far away pounding you while you try to search for pixels or IDing friend from foe in a firefight. I got used to the uniforms when figuring out whos who by the end of the game but early on I simply couldnt tell and just shot at everyone on the off chance they were bad. Especially a problem with the skeletons. -Lack of real variety in weapon choice or customization. You basically get to choose your particular favorite service rifle from the lineup and every one of them functions the same. You then get two choices of machine gun between the PKM and M240, and two choices of DMR between the SVU and 417. But all of them really feel pretty much the same in how effectively they dispatch the enemy. Its really just a cosmetic choice. Not that the fact you get so much cosmetic choice is a bad thing, In fact I love that about this game, but I really wish that my hour spent tinkering with my weapon build had a more tangible effect on the gameplay. -Translation is still REALLY jank. I can understand the story generally but there is still obviously something really lost in the process. Which is a shame because I like this serious war torn gensokyo and want to see what comes of it and how my favorite girls fare. All in all its a good sequel to the first game fixing many of the problems that one had while somehow showing off even more potential for growth than before. And the fact that the price on both games got dropped to about 15$ combined. At the prices they are currently at I would absolutely recommend it to a Touhou fan who wants to shoot things. Or anyone who likes tacticool anime girls.
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Last Updates

Steam data 20 November 2024 16:00
SteamSpy data 21 December 2024 14:27
Steam price 23 December 2024 12:33
Steam reviews 22 December 2024 07:48
E.E.R.I.E2
7.6
450
105
Online players
2
Developer
Ureasoft
Publisher
Ureasoft
Release 16 Jun 2024
Platforms