Eastward on Steam - User reviews, Price & Information

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Welcome to the charming world of Eastward - population declining! Journey through a society on the brink of collapse. Discover delightful towns, strange creatures and even stranger people! Wield a trusty frying pan and mystic powers on an adventure into the unknown…

Eastward is a pixel graphics, story rich and adventure game developed by Pixpil and published by Chucklefish.
Released on September 16th 2021 is available on Windows and MacOS in 7 languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, German and Spanish - Spain.

It has received 15,720 reviews of which 13,241 were positive and 2,479 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 12.49€ on Steam with a 50% discount, but you can find it for 4.41€ on Instant Gaming.


The Steam community has classified Eastward into these genres:

Media & Screenshots

Get an in-depth look at Eastward through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10
  • Processor: Intel i5
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTS 450
  • Storage: 2 GB available space
  • Additional Notes: OpenGL 3.2
MacOS
  • OS: OSX 10.11 El Capitan
  • Processor: Intel 2Ghz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 660M
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
THIS IS SUCH A GOOD GAME!!! Why's it having so many BAD REVIEWS??!!?? - The design and artwork is AMAZING! - The levels are fun, mechanics are interesting.. we get to learn them in unique ways too ( Ex: Sandrupe potcrab area teaches you how to hit the bombs or stones ) - The in game music just feels so good to my ears lol - The bosses are interesting - We get new enemies in each zone so they are unpredictable - The lore is crazy good (it doesn't make sense but it also does) - I even liked monkollywood because it was a goofy break before things got serious again The only thing I didn't like were those weird sexual jokes o_o Sure we don't get to go back to an area we've cleared and John doesn't talk much but... but these don't hurt so much to give this a bad review !
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Jan. 2025
Eastward is a gorgeous game with a lot of heart. The pixel art is stunning, and the world it creates feels alive, full of quirky details and unique characters. The story starts off strong, and there are moments of real emotional depth, but it does slow down at times, leaving you wishing things would pick up a bit more. The gameplay itself is a mix of exploration, puzzles, and combat, and while it’s fun, it can get repetitive after a while. Despite a few pacing issues, the overall vibe of the game—its world, music, and charm—keeps you hooked. It’s definitely worth playing if you enjoy a beautiful, laid-back adventure.
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Dec. 2024
A very fun and wholesome pan hitting cute pixel game. There's cooking, little side quests, a whole side game you can play and items that can change some events for the better. It's even got humour and the story is great as well. Great indie gem! I recommend! I am editing this review to note that this is a very story heavy game so if you don't like a bunch of little dialogues to read this is not for you! Stop hating on such a lovely game T_T
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Sept. 2024
I wish Steam could give a neutral rating because this game is really a mixed bag. I'll try to be fair and give both the negative and positive. The main problem is a big one, but afterwards I'll show what I did like. Main problem --------------- Everything is held back by a horrendous pacing issue. Someone needs to keep the narrative designer in check because the man is a maniac. They've added the functionality to fast forward through conversations/cut scenes and at a certain point I made the conscious decision to keep that button pressed during 90% of the dialogue. I'm sad to say that even though I skipped all of that dialogue, I was still perfectly able to follow the story. If I were to distill the pacing into a Gen Z sentence, it would be a resounding "Bro's yapping". The absurdity was raised to another level when, in the penultimate chapter of the story, I was still asked to play mailman and deliver letters to 3 random people in town. When I'm asked in a game where it feels like the length has been stretched artificially, to repeat certain tasks over and over again...well, it feels like a slap in the face. The absolute audacity to force me to do errands after I've been skipping 20min of dialogue. It shows a total lack of respect regarding my time. So...why did I finish it? ------------------------ The artwork is absolutely exceptional. I've never seen pixel art as atmospheric and beautiful as in this game. Level; character and boss design were next-level. Even though the combat lacked diversity and I found it overall to be easy, I enjoyed solving the puzzles and I applaud the creativity shown during the 'dungeons' in the final chapters. It's just a shame that only 10% of players will experience it... In the end I found the story to be pretty ok, but it's held back by the pacing. Without the fast forward button, I would've never had the patience to finish this. The way they explain things in the end, could've been resolved better. They really had to trim the fat and I hope they'll learn from this mistake for their next game. That's why I still recommend this game. Because the talent in artistry and game design is clearly visible here and I want them to get enough funds to learn from this and make an exceptional game next.
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Sept. 2024
I do recommend this game after years forgetting to buy and play the game, but here some downsides: - the dialog is just way too long, i feel like they dragged it out, i appreciate their attempt to put characters personality into dialog but i'd like to see more effective dialog - story is a bit too nonsensical, so many things left unexplained, maybe for the sequel to flourish with - a lot of fetch quests, for most of them could be justify by the story, but still if you hate to see it, they will be there
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 00:04
SteamSpy data 11 April 2025 12:19
Steam price 15 April 2025 04:28
Steam reviews 13 April 2025 07:58

If you'd like to dive deeper into the details about Eastward, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Eastward
  • SteamCharts - Analysis of Eastward concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Eastward compatibility
Eastward
8.2
13,241
2,479
Online players
148
Developer
Pixpil
Publisher
Chucklefish
Release 16 Sep 2021
Platforms
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