To Save Our Mother Earth From Any Alien Attack -March of the Earth Defense Force; first verse. Have you ever dreamt of being a hero? Have you ever wanted to do battle with giant robots and monsters? Have you ever imagined what an alien invasion of Earth would be like? Have you ever been a child? If you answered yes to any of these questions then Sandlot’s Earth Defense Force 4.1: The Shadow of New Despair is the game for you. Fight a hundred alien invaders on-screen at any given moment. Shoot down spacecraft larger than a New York City block. Call in an air-strike and watch fire rain from the sky. Hop in a tank and lead a charge against automated bipedal death-machines. Just a few of the things you’ll be doing as a member of the EDF, and sometimes it all occurs in the same mission. If all goes well you’ll make it home in time for a nice, juicy steak. From Vicious Giant Insects Who Have Once Again Come Back -March of the Earth Defense Force; second verse. Earth Defense Force 4.1: The Shadow of New Despair is a third-person shooter, and sequel to 2006’s Earth Defense Force 2017. In 2013 humanity had detected radio signals in space emanating from an unknown source. Humanity pre-emptively formed the Earth Defense Force should this extra-terrestrial intelligence be hostile. (Un)fortunately, humanity was right to prepare. In 2017 the Earth was invaded by an army of hostile aliens (designated “Ravagers” by the EDF) with a penchant for employing giant insects as shock troops. Before the Ravagers could exterminate humanity, a hero arose among the EDF and destroyed the Ravager mothership. Now, eight years later, the Ravagers have returned- and this time they’ve brought ten motherships. Become a member of the elite unit “Storm-Team” and save Earth. If this plot sounds trite that’s because it is. Sandlot’s Earth Defense Force franchise is inspired by two things: B-movies and childhood. The influence of B-movies is unmistakable with hammy dialogue delivered by cliche archetypes (the Strategic Commander is always giving rousing speeches over the radio; the Tactics Officer is heard giving instruction to the player both in-game and in-menu; an absent-minded scientist struggles to weaponise his meagre intellect), and the enemies themselves are inspired by such classics as The Day the Earth Stood Still (1951) The War of the Worlds (1953 and 2005), Them! (1954), Eight Legged Freaks (2002), and of course Godzilla (1951) to name a few. The influence of childhood is diffused throughout the game. The scenario itself is a childhood daydream; characters grapple with humanity’s potential extinction with childlike enthusiasm; the weapons and vehicles meet a child’s definition of cool; everything explodes into either a shower of fire or technicolor fluid. Even the title theme has a hint of this childlike whimsy, greeting players with a bombastic but brief orchestral overture that slips into a theremin piece that promises mystery and tension. I feel as though I am taking a seat in a school gymnasium, about to watch a play starring adults that was written and directed by children. We’ll Unleash All Our Forces We Won’t Cut Them Any Slack -March of the Earth Defense Force; third verse. Gameplay is simple: this is a third-person shooter in which players pick from one of four playable classes, and then fight the Ravagers over the course of a 99 (150 with DLC) mission campaign. This alone would provide tens of hours of varied gameplay, but this is only the beginning. As players defeat enemies they will collect health upgrades and new, more powerful weapons to better slay the Ravagers with. And with five difficulties to choose from (the higher difficulties offering better weapon unlocks) players will have hundreds of hours of content to explore. All of these mechanics blend seamlessly into an experience that is fluid and responsive. Enemies are physically wavered by your attacks and it’s always satisfying. Controls are tight whether on foot or behind the wheel. Sound-effects are crisp and punchy. Explosions rock the screen and light the sky. Whether you’re a cannon-fodder Ranger, a jetpack-adorned Wing Diver, a heavily armed and armoured Fencer, or the strategically minded Air Raider, EDF never gets old. Speaking of unleashing forces, the EDF troops are a never-ending source of entertainment. Whether they’re asking about your “girl back home” or wondering “did you eat lunch” they never fail to chime in with the right words at the right time. Likewise, you are constantly being monitored and fed information by EDF Strategic Command Headquarters. This is a whole cast of unseen characters whose performances are so earnest it’s hard to imagine the game without them, and players will grow to enjoy their company at HQ. The EDF Deploys! -March of the Earth Defense Force; refrain. Earth Defense Force 4.1: The Shadow of New Despair perfectly executes its concept. No other game will immerse you in the role of front-line cannon-fodder the way EDF does, and no other game captures the feeling of heroism and relief when you overcome the odds against you. Every EDF game being basically the same makes The Shadow of New Despair an excellent entry point to the series for new-comers with its budget price and wealth of content. Enlist in the EDF today!
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