Dwarven Realms

Face massive hordes of mobs and unleash chaotic abilities that paint the screen with mayhem. Dive into the largest mob density of any 3D ARPG and slay them all. Wield epic powers, create your build, and shape a world of endless possibilities in the action-packed ARPG experience.

Dwarven Realms is a action rpg, hack and slash and dwarf game developed and published by Crater Studios.
Released on September 27th 2024 is available only on Windows in 7 languages: English, Russian, Simplified Chinese, German, Spanish - Spain, Korean and Portuguese - Brazil.

It has received 2,759 reviews of which 2,341 were positive and 418 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 6.72€ on Steam and has a 31% discount.


The Steam community has classified Dwarven Realms into these genres:

Media & Screenshots

Get an in-depth look at Dwarven Realms through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows
  • Processor: Intel CPU Core i3-2120 (3.3 GHz) / AMD CPU FX-6300 (3.5 GHz)
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 760 (2 GB) / AMD Radeon HD 7850 (2 GB)
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Farming/Grinding/Timewaste the game. When I bought the game I was under the impression that it was a kind of roguelite, where you'd make a build every time you left the hub/"started a run". It's not. You make a build early on and stick to it for as long as you can be bothered to keep on farming. Every time you win a map, your reward is a bunch of currency and equipment to further enhance your build. The next run will be exactly like the first one, but with higher numbers. It's pretty decent for what it is, if you enjoy mindless farming then this is an excellent game, but if you're hoping for a game with variation, different upgrades, powers, relics or whatever else, then I'd stay clear. Your "build" consists of a weapon choice and a spell choice, the spell will be your main source of damage and the weapon is mostly cosmetic having very little influence on your build (hammer makes you invulnerable occasionally, bows and wands gives you range, the rest have no real advantages). It's a fine game, but you should know exactly what you're going into, it is farming, doing the same thing with the same spells and same weapons for hours on end, with the reward being only higher numbers.
Read more
Oct. 2024
fun game and impressive for being a 2 man team, for sure worth your $10. however, these reviewers comparing the dwarven realms skill tree to path of exile's skill tree are being completely disingenuous. the skill tree in dwarven realms is more like a less interesting diablo 4 paragon board (which is saying a lot considering how bland d4 paragon boards are). every node is super generic and provides a small % stat increase that's good for virtually every build, so there's no trade-offs or choices to make. this is compounded by the fact that you end up with 199 passive points, leading to almost the entire tree being filled out regardless... after all the hype for the dwarven realms skill tree i was massively disappointed by its simplicity.
Read more
Oct. 2024
great game if you enjoy the bullet heaven genre and also a bit of rpg elements. it has a skill tree, gear, crafting, base upgrading, mat refining for further upgrades. some things i think could be improved: - when pressing esc dont load the leaderboard, just give me the menu with an option to view the board - some gear comparison info on mouse over - some more optimasation (likely already on the cards but worth mentioning) - things are too spread out in my base, either pack it in tighter or let me freely move things - give me a popup if i've completed a daily so i know i have something to collect - a collect all button on the dailies - a breakdown of what did what damage after a battle - much needed weapon and ability balance (this could be fixed in multiple ways, making the weapon damage actually mean something, make the weapon/offhand interaction mean something etc) - make the damage types unique - fire burns, lightning stuns, arcane ignores res or something? edit: after playing this game more i have come to realise that there isnt actually that much going on, what you see in the first hour is what you get for the next 15h and so on. you pick your ability, equip the strongest weapon (currently maul) and proceed to gain small increases to stats forever while doing the exact same content you were doing in the tutorial. you get stronger so you can do higher number content where mobs have more hp and do more damage. while great for a min-maxing streamer, it gets kinda boring after a while. i will leave the positive review, however, because i feel this game has a lot of potential, it has already come a long way since i saw it in january 24. i think in 6m - 1y it will be in a way better state.
Read more
Sept. 2024
You like grinding for Items and craft them like in PoE or Diablo? You like Survivor games and leveling endless? Then definitly give this game a try and get addicted like i got ;D
Read more
Feb. 2024
This game is a bit of an anomaly to me. I feel like the devs wanted the game to be more interactive than it is so they strayed away from having skills cast automatically (like "Survivors" style games). It's really weird too because you're basically just holding Q or R the entire game and the "spells" are automatically cast as procs when you attack anyways. So why not just have regular attacks and the "other attack" automatic as well? Why do they even exist other than as a strong attack when they're "charged" for a boss? As an archer you have to hold R down because left clicking an arrow is not only pointless but it's also clunkier than trying to load a slimy hot dog into a slingshot. Trying to stop spamming might even get you killed as well, you stop spamming your massive attack and you stop getting your infinite energy procs. Once you're out of energy you can die in a split second. It could be so much better if resources and enemy spawns were better handled or if there was an incentive to do anything else besides getting infinite energy and spamming the same attack. Like maybe holding down left click turns your regular attack into a piercing arrow? I don't know, anything would be better than dropping a hot dog on left click. Also, why does dodge have collision? With the amount of enemy spawns you really need at least one dodge (this game has 2) that avoids enemy collision. I wish the devs the best, they seem devoted to making a good game but I wish they'd focus a little more on the foundation before they build a skyscraper on top of it. In the end, it's cheap and the devs seem like good people so you can't really go wrong...
Read more

Similar games

View all
Similarity 65%
Price 15.99€
Rating 6.6
Release 19 Jun 2022
Similarity 65%
Price -80% 3.19€
Rating 6.7
Release 17 Jun 2020
Similarity 62%
Price -70% 4.49€
Rating 8.9
Release 28 Jun 2022
Similarity 60%
Price -60% 4.99€
Rating 6.7
Release 16 Jun 2022
Similarity 59%
Price -85% 3.29€
Rating 6.8
Release 14 Dec 2018
Similarity 58%
Price -93% 1.46€
Rating 8.8
Release 24 Sep 2020
Similarity 58%
Price -92% 1.57€
Rating 7.8
Release 29 Mar 2016
Similarity 57%
Price 9.75€
Rating 7.0
Release 02 May 2024
Similarity 57%
Price -50% 1.49€
Rating 6.9
Release 11 May 2023
Similarity 57%
Price -50% 2.49€
Rating 6.7
Release 17 Mar 2010
Similarity 56%
Price -74% 4.99€
Rating 7.4
Release 28 May 2024
Similarity 55%
Price -40% 5.27€
Rating 8.0
Release 26 Jul 2024

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 01 December 2024 16:42
SteamSpy data 23 December 2024 11:36
Steam price 23 December 2024 12:30
Steam reviews 22 December 2024 05:50
Dwarven Realms
8.2
2,341
418
Online players
165
Developer
Crater Studios
Publisher
Crater Studios
Release 27 Sep 2024
Platforms