DUSK

Battle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.

DUSK is a boomer shooter, retro and fps game developed by David Szymanski and published by New Blood Interactive .
Released on December 10th 2018 is available on Windows, MacOS and Linux in 16 languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Turkish and Ukrainian.

It has received 22,815 reviews of which 22,216 were positive and 599 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 19.49€ on Steam.


The Steam community has classified DUSK into these genres:

Media & Screenshots

Get an in-depth look at DUSK through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 Or Later
  • Processor: 2.4GHZ Dual Core Processor Or Higher
  • Memory: 2 GB RAM
  • Graphics: GeForce 9800GT Or Equivalent
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Additional Notes: 64-bit Recommended, 32-bit Supported
MacOS
  • OS: macOS 10.11 El Capitan
  • Processor: 2.2GHZ Dual Core Processor Or Higher
  • Memory: 2 GB RAM
  • Graphics: 512MB VRAM Or Greater
  • Storage: 2 GB available space
  • Additional Notes: Requires a 64-bit OS
Linux
  • OS: Ubuntu 12.04
  • Processor: 2.4GHZ Dual Core Processor Or Higher
  • Memory: 2 GB RAM
  • Graphics: GeForce 9800GT Or Equivalent
  • Storage: 2 GB available space
  • Additional Notes: Requires a 64-bit OS

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
This was (if I'm remembering right) one of the first of the wave of retro boomer shooters. That might make you think it's a little more generic, a little less creative, than the games that came later. You'd be wrong. The level design here is immensely creative and fun - almost like a tour of the best custom Doom/Quake levels. They also manage to avoid a lot of the pitfalls of classic level design (like the over-reliance on mazes) while still feeling believably retro. I really want to say more, but I don't want to spoil some of the cooler sections, so I'll just say: It's great! The art & environmental design is phenomenal, too. There are some scenic moments in this game that made me gasp out loud (and then hammer the screenshot button). Stuff that I would expect in a Kitty Horrorshow game, not a rambunctious boomer shooter. I never knew quite what to expect when rounding the next corner. And, naturally, the gameplay is basically fun-in-a-can. It absolutely feels like one of the classic 90s shooters, in a good way - it even has bunny hopping. It's admittedly nothing you haven't seen before, but hey - if it ain't broke, don't fix it. Dusk is already doing plenty of unique stuff elsewhere, so I think keeping the gameplay classic (but very polished) was a good move. If you like boomer shooters at all, this is a must play.
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Nov. 2024
this is one of the best boomer shooters I've played. the guns go bow plink boom poomf and shwing. the bhops go hun hun hun footstep footstep footstep. and it spooky boo .
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July 2024
If the Discord server I am on didn't vote for Dusk as our monthly game, then I most likely would not have heard about it. This game gave me old-school DOOM vibes, just with a scarier world and a way more horrifying enemy design. The weapons at our arsenal feel, sound, look, and play amazingly. Even with its old and pixelated graphics, Dusk manages to maintain an incredibly eerie mood throughout. The game's phenomenal soundtrack and sparse use of lighting contribute to an eerie atmosphere. Dusk also has an HD-remastered version. Once you start the game on Steam, you get to pick between the original and HD versions. I have to admit that the original version was more pleasing to my eyes. I think it looks way better than the HD version of the game. While playing the game, make sure to keep your eyes out for secrets and hidden places. There are some hilarious Easter eggs in the game. Without giving anything away, all I'm saying is baby faces!
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May 2024
I am prepared to make the bold and irresponsible claim that DUSK is so good that it's actually better than the id software classics it is trying (and succeeding) to imitate. And I love Doom to death. It checks all the boxes: fast movement speed, lack of fall damage, intertwined and interesting maps (which are designed to be played with no starting weapons), plenty of secrets to find (none of which are timed, I think, unlike the ones in Doom!), and plenty of enemies to shoot with a variety of familiar weapons. On top of that, there are environmental objects that you can use in clever ways, though moving and manipulating them can be janky. And the game also plays with darkness in some levels, which I thought added to the atmosphere. My only gripe with it is the music: it's good, but the intense battle action music kept playing when I had already killed all the enemies and was just exploring the map. It happened too often and got pretty annoying, so I had to disable it entirely. I recommend playing on the second highest difficulty, Cero Miedo. The game will try to tell you that it's "not recommended for a first playthrough" -- ignore it, you'll be perfectly fine if you've played a video game before, and might even find it to be on the easy side. I do not recommend playing on the Duskmare difficulty, where you die from just one hit. Playing on Duskmare is tedious, especially if you're not savescumming, and requires you to become intimately familiar with the maps. That might not sound too bad, but you'll be forced to skip some of the sections and boss fights, and that's just not fun. Whichever difficulty you choose, absolutely do enable "intruder mode" -- that way, all the secrets you find will be much more rewarding and exciting. Bonus fact: this game came out on same day/month that the original Doom did!
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March 2024
I'm late to the boomer shooter revolution, but I now see why Dusk is considered foundational in the genre. The short answer: the level design is brilliant. After playing through all three episodes, if I were to make a ranking of the most memorable FPS levels, Dusk would easily have several entries in the top ten. The experience is varied from claustrophobic corridors to combat arenas to wide open spaces. The environmental storytelling is top notch. As the game progresses, the aesthetics of the environments change significantly and in interesting ways. Just superb. Secondly, and this is more a matter of taste, but I adore the horror-pastiche-as-theme vibe that Dusk exudes. I caught references to Texas Chainsaw Massacre, The Witch and H.P. Lovecraft. I'm sure there are many more references which went over my head. However, it's not all sunshine and roses -- er, I mean, bloodstains and meathooks. The weapons are... fine. Pistols, shotgun, super shotgun, assault rifle. You've seen all these before. There are no secondary fire modes beyond 'look down scope'. The most interesting weapons here are the shoot-through-walls crossbow and the sword which can charge and parry. The most fun weapon is the mortar launcher, whose rounds can be detonated mid-air with a secondary click. The boss fights are merely perfunctory. You'll not find more here than a fat health bar and a mess of bullets to dodge. See 'Turbo Overkill' for a more recent entry which managed to do more to make boss fights interesting within the genre. The final two levels of the game have a difficulty spike which seems a bit rough. A late difficulty spike is certainly not unheard of for shooters, and you can adjust the difficulty setting at any time, so not a big deal, but it did put a slight blemish on an otherwise flawless level progression for me. Still, despite my criticisms, I absolutely recommend a playthrough. Dusk is worth it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 30 November 2024 00:32
SteamSpy data 20 January 2025 14:48
Steam price 23 January 2025 04:45
Steam reviews 22 January 2025 23:50
DUSK
9.5
22,216
599
Online players
40
Developer
David Szymanski
Publisher
New Blood Interactive
Release 10 Dec 2018
Platforms