Dungeons of Sundaria

Adventure through epic dungeons facing fearsome creatures either solo or with a group of friends. Master your class, loot everything, and destroy the foul creatures of the deep! Will you become a hero of legend?

Dungeons of Sundaria is a dungeon crawler, rpg and hack and slash game developed and published by Industry Games.
Released on December 12th 2023 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America and Turkish.

It has received 2,469 reviews of which 1,832 were positive and 637 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 2.21€ on Steam and has a 85% discount.


The Steam community has classified Dungeons of Sundaria into these genres:

Media & Screenshots

Get an in-depth look at Dungeons of Sundaria through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-Bit Windows 7 Service Pack 1, or Windows 8
  • Processor: 2 GHz Dual-Core 64-bit CPU
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 760 with 2 GB Video RAM
  • DirectX: Version 11
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
Was enjoying the game. All jankeyness aside it was fairly entertaining. However after 30 hours my game crashed and after rebooting all my characters were gone and all progress wiped. Save yourself the frustration and spend your money elsewhere. Update: After posting this review I was contacted by one of the devs regarding my crash and lost progression. And I want to be clear from the outset that never once was the negative review I left mentioned during any communications I had with the individuals working on this game. Their only concern was trying to understand what happened, prevent it from happening again, and hopefully recovering my lost progress. Unfortunately, after talking a bit with one of the engineers, letting them examine all the relevant game files, and with a lot of effort on their part, my lost progress was not recoverable. There was one possibility of recovering my lost saves using system restore to try and get copies before the wipe, but I declined the effort with thanks as I have a friend that offered to power level me. It should be noted as well that my files likely would have been recoverable had I not uninstalled the game after the wipe of frustration, se-lä-vē. Ultimately, and despite not being able to recover my progress, the devs quick response to get in touch with me and genuine desire to try and fix what happened, along with the hard work of the engineer, I would say is more than cause enough to amend my initial review and to recommend this game. Thank you again to Jason, and Warren.
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July 2024
Bought it on sale for 3.00, having a lot of fun with it to be honest. Kinda reminds me of Diablo 1 in some ways, but also like Diablo 2...... DO NOT SELL ITEMS, Disenchant them all, the shards they make ( guaranteed drop from the break down process ) sell for like 10 times what the items themselves sell for and are needed for crafting better weapons and armor. You'll have TONS of money issues till you figure that out.... Usually after your main toon is bumping between levels 30 and 40....which means you wasted THOUSANDS of gold. Your welcome
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April 2024
Okay... here's my take; The good: -It's a fun dungeon crawler / hack and slash experience. -The graphics are decent enough -You can play for hours and hours and hours -NPC and mob dialogs are humorous if you take the time to listen -Replaying with different character classes and combinations changes the experience -Playing in a party and the 4way split screen makes it even more fun. -It can be played offline, without WiFi, quite easily. So taking it on the Deck with me when I travel and work is a huge positive! -The longer I play it, the more it grows on me! (kinda like mold)... The Bad: -You're going to be grinding the same reset dungeons over and over again to get what you need to take on more powerful mobs and bosses. -For a game that has a 2023 release date, it's unpolished. Literally could have been released in the 90's or early 2000's along side other dungeon crawlers. -Game feels very basic, like DOS-based basic. I got the feeling I've played clones of it, 20 years ago... -Levelling is slow and requires... you guessed it; LOTS of grinding. -Rewards are lackluster and unimpressive for beating bosses. -NPC dialogs are flat, accents are obviously fake, and sound like they're being read off a script-sheet by high-school drama students (and not the talented ones). The Ugly: -Played on the Steam Deck, it crashed and completely locked my Deck functions several times and required hard resets to restore functionality, which completely wipes out progress. -There's no full screen mapping, and in maze dungeons, it means no way to find quest completion points or even know where you explored or have yet to set foot in. At the very least it could benefit from some sort of mini-map shading for untouched zones. -Town visits / interfaces are lackluster and again, very basic and don't belong in a 2023 game... Overall impression; It's a fun dungeon crawler, that kept and will keep me occupied for hours, but I don't mind repeatedly grinding through the same scenes over and over for character leveling. It feels out of date though and could use updating / polishing / improving. It has LOTS of potential overall and with a few tweaks could be an 'A' title, but right now feels more like a 'B' or 'C' at best. It had a lot of nostalgic moments that took me back to some of my first dungeon crawlers like Might and Magic, but for a recent release, it lacks the quality I've come to expect, like Dragon's Dogma, or similar titles. Worth buying on sale. Worth playing, with the understanding that it might get old quick. For something to keep me occupied for a few hours on a plane, or while killing time waiting for something, it's absolutely worth the buy, but don't expect to be blown-away by anything here...
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March 2024
My first session lasted 6 hours and we had a lot of fun taking down 2 dungeons during that time. That alone justifies the seven-fifty I paid. It's similar to Torchlight 2 in that you grind for comps that a blacksmith in town uses to craft you an item of your choice and selected tier, but with random stats You just keep re-rolling until you get the desired stats. At this point in the game we're not re-rolling the 3 epic items that we could afford to have the blacksmith make us. There are 2 more tiers, legendary and eternal, I believe. I never heard of this game before and don't know how it went by my radar, but I like it. I'll try to update this review after I get some sleep and have some extra time.
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Jan. 2024
I have enjoyed playing this game... Up to a point. Which is why I can recommend it. The short: 1. What ever class you are using, gear will rarely drop for that class. Unless it is a boss. Using a cleric? Everything, but cleric gear will drop often. 2. Want to gear your characters? Create a rogue, keep him same level as the character you are building and keep sending him into Nightmare to loot boxes for legendary gear after each level. He will find gear for everyone, but rarely for him. 3. As you level, everything else levels with you. Why even have your character level? I am scared to make levels because I might gain a little DPS and the bosses will gain 50k hps and now 1-2 shot me. This is not as apparent until nightmare. 4. You can solo most, if not all of the game, but this game is made for a group of people. Which usually ruins the solo experience. It kinda does here. 5. For my rogue at least, it does not seem to matter which combo I use, short sword, dagger, axe. All seem about the same dps. Might be different with 2h and 1h weapons. The long: The first dungeon took me around 1.5 hours to finish. The second dungeon took me around the same, maybe a little less. The third dungeon took me 45 mins to 1 hour. I then tried the 4th dungeon. I was playing a level 15 rogue. The boss stopped me in place, stunned me for around 10 seconds, ran up to me, hitting me with an AoE ability and killed me in seconds. I tried five times and then gave up. I then passed hard mode in the first dungeon. It was hard, but fun. Also, I found epic gear here. I then tried nightmare and found legendary gear right off the bat. I started farming for legendary gear and found that equipment for EVERY OTHER class will drop often and anything usable by my rogue will drop rarely. I then created another character and tried my theory out with him. Once again, gear for the character I was using, was almost never dropping. All other classes gear dropped often. I started working on nightmare in the first dungeon. The first boss kept one shoting me. I grinded to level 21 and then boom, I was making one level per kill for about 15 kills. Short levels for a while. I then tried the boss again, but this time, instead of 40k hps, he had over 100k hps and once again, killed me in a few shots. My point is, the gear mechanics in how gear drops is terrible. Almost nothing for the class you are playing drops and it is blatantly made that way. The boss will always drop an item specifically for you though. Since enemies level with you, you will almost never feel powerful. You can solo this game, but it is made specifically for MP in the later maps. I plan to play more, but there are mechanics at work in this game, that really bring it down.
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Last Updates

Steam data 20 November 2024 02:14
SteamSpy data 20 December 2024 01:51
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 16:03
Dungeons of Sundaria
7.2
1,832
637
Online players
36
Developer
Industry Games
Publisher
Industry Games
Release 12 Dec 2023
Platforms
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