Dungeon Tycoon

Build your own dungeon and attract heroes from all over the realm! Grow your business by exploiting every facet of your visitors' dungeon exploration experience. Will you be able to keep your evil dungeon business going?

Dungeon Tycoon is a management, tower defense and dungeon crawler game developed by Lunheim Studios and published by Goblinz Publishing and Maple Whispering Limited.
Released on September 25th 2024 is available only on Windows in 15 languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian and Turkish.

It has received 866 reviews of which 679 were positive and 187 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 11.99€ on Steam and has a 20% discount.


The Steam community has classified Dungeon Tycoon into these genres:

Media & Screenshots

Get an in-depth look at Dungeon Tycoon through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 8.1, 10 x64
  • Processor: Intel Core i5-3470
  • Graphics: 4 GB RAM
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
it's pretty ok. If this were an early access game then it would be a lot better. I personally feel like half of the game is missing still though, like if you told me this were still a demo then I'd say it's a great demo.
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Oct. 2024
If you enjoy building a dungeon, you may like it. If you enjoy watching numbers go up, or figuring out how to make the most profit as per regular tycoon games, sure, you too. If you're trying to play a dungeon overlord of some kind, don't bother with this game. The point isn't that better and better adventurers will try and raid you and kill you, the point of this game is to basically make a dungeon theme park where adventurers can get the most loot for the least fighting. In essence, the game loop goes like such: -You throw a bunch of monsters together into rooms with chests -When an adventurer gets hurt or a monster dies, the chest gets filled with loot -They loot the chest, they become happy, and they continue touring the rooms -You then have vendors selling potions, buffs, etc to the adventurers in other rooms to basically take the loot they just got from them to fund more rooms. -You cant just kill all the adventurers because the loot in the chests disappear at the end of the day, unless you spend souls to lock it, and if you kill all the adventurers you get bad ratings and less adventurers want to arrive. -Later, you get attack and defense buffing totems so the adventurers can kill more monsters faster and safer. So you're not really a dungeon overlord, and you're also not really a person who wants to help the adventurers, you're just the equivalent of a businessman playing both sides. 7/10 some people may like it ig
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Oct. 2024
Dungeon Tycoon: Where building a maze of doom for clueless heroes is just another day at the office... *evil laugh* Story: Dungeon Tycoon doesn't boast a traditional story but instead gives you the reins to create your own evil empire. As the mastermind behind a labyrinth of traps, treasure, and terrifying creatures, your objective is simple: lure adventurers into your dungeon and make them wish they hadn't come. The narrative isn't driven by dialogue or quests but by the satisfaction of watching heroes struggle through your carefully constructed mazes. It's a delightful spin on the usual "hero vs. villain" tale, where you are the dungeon master, making every decision to keep your visitors on their toes. https://steamcommunity.com/sharedfiles/filedetails/?id=3345736261 Gameplay: The management mechanics in Dungeon Tycoon are impressive, giving you complete control over every aspect of your dungeon. You can strategically place traps for maximum damage, summon monsters to guard your treasures, and research upgrades to make your lair even more formidable. There’s always something to keep you engaged. The game beautifully balances strategy and creativity, allowing you to design your ideal evil hideout while focusing on efficiency. It’s immensely satisfying to watch adventurers navigate your dungeon, buy potions, or get caught off guard by traps and monsters. When heroes defeat monsters, treasure chests fill with gold coins that they can loot. They collect this gold from the treasures in your dungeon and use it to buy various items, including health potions, energy potions, and even hamburgers from the Goblin Grill. When they purchase these items from your vending machines, the gold ends up in your pocket. To encourage heroes to return, make sure to scatter plenty of treasures around monster spawn points. As you progress, through means of research, new features unlock over time, and your guests highlight the importance of a high-quality dungeon with appealing aesthetics and ample lighting. You can even research resurrection points for heroes who die. Each time a hero dies, you collect souls, which serve as currency for upgrading your dungeon. Finding the right balance between killing of heroes for upgrades and keeping your dungeon enjoyable and safe enough for them to return is crucial. Research is vital, covering everything from room sizes to different facilities where guests can buy life and energy potions. You can also invest some of your earnings to summon various monsters, categorized into three distinct types; the underworld, inferno, and the forest, each with multiple variations from common to legendary types. https://steamcommunity.com/sharedfiles/filedetails/?id=3345743461 Heroes also gain experience and level up, while you can manually upgrade your monsters using gold, making them tougher for higher-level heroes to defeat and providing an added challenge. The day ends when all heroes have either perished or completed their rounds in your dungeon. Giving you the opportunity to build and upgrade your dungeon further, until you manually start the next day. However, despite all the fun, the game’s progression can feel somewhat short-lived. After about 5-6 hours of gameplay, once you’ve maxed out your reputation and created a well-functioning dungeon, there’s not much left to explore. This lack of long-term replayability may leave some players wanting more. Graphics and Sound: Visually, Dungeon Tycoon features a delightful pixelated art style that matches the game's quirky tone perfectly. The dungeons are entertaining, with a diverse array of monsters. While it may not be the most breathtaking game graphically, it doesn’t need to be. It captures a nostalgic retro vibe and offers enough customization to keep the experience feeling fresh (for so long). https://steamcommunity.com/sharedfiles/filedetails/?id=3345743579 The sound design is decent, with atmospheric dungeon background tracks and effects that fit the tone. Nothing too memorable, but it gets the job done. Final Verdict: Dungeon Tycoon is a clever management game that nails the concept of running a dungeon as a business. The freedom to design, summon monsters, and optimize layouts gives you the feeling of being a true dungeon overlord. But while it’s fun for the first few hours, it’s hard to shake the feeling that it’s missing some deeper progression. Once you’ve mastered the mechanics, there’s little reason to come back and experiment. That said, if you enjoy simulation games with a unique twist, this game is definitely worth a try. Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers , if you'd like to see more reviews like this one!
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Sept. 2024
First off, the devs are awesome. I was having a really rare problem, due to having a woefully outdated system, and instead of ignoring or telling me it was my problem to solve, the developer worked with me diligently to try and resolve. I was actually kinda surprised, most developers don't seem to go that extra mile. Very much appreciated. And, they've been releasing updates daily since launch, squashing all the bugs. Secondly, the game. IT'S FUN! We've all played RPG's as heroes before, and I'm sure I'm not the only one that had that one cave or that one dungeon you would always go back to, you know the one, plenty of decent loot, good XP, and a decent chance of coming out alive! Well, in this game, you get to design that dungeon. You can be the guy that designs the dungeon that everyone wants to come back to, or you can be evil! Set up healing potion vending machines to make money, build safe rooms for your heroes to get some rest, determine how many of which monster at what skill level in each room, set up boss fights, etc. Or be the guy that builds a spike trap in front of the energy potion vending machine, and puts a healing potion vending machine next to that! Fleece those little heroes for all they're worth before vanquishing them with a horde of slimes or skeletons! Highly recommend this fun little game, really enjoying it so far!
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Sept. 2024
Very fun and simple game. There's a lot going on for stats in this game, the actual gameplay is very simple, almost idle game simple. Pros: Fun setting, fun layout engineer system, moderately fun monster system, interesting tower defense scheme, and interesting progression (research) system. Cons: AI is TOO simplistic, the layout management isn't designer friendly (you must connect rooms to other rooms and you can't simply store items so you can create an interesting dungeon), the money gain system seems VERY slow, for some reason you're not creating a living system at all to fill loot chests and trying to only let a few select adventurers through but actually trying to create, almost, an amusement park for adventurers? Monsters level up in linear fashion and there's not a lot of customization, monster spawners have no additional delay option or a way to upgrade them with souls to lower the minimum cooldown, monsters also only level using soul currency, not individually at all. Finally, the research is based on visitors, not on your actual performance or any kind of currency you can generate by doing a good job with your dungeon. A lot of these cons end up contributing to the idle clicker feeling at times. A note that it only took me 2.5 hours to encounter a game crashing error. Overall, the game has a LONG way to go to truly be unique and overcome the simplistic graphics limitations, especially as this game is one where being able to see more with advanced graphics could make for epic moments. It also really needs to find itself in terms of putting more of the advancement into player performance rather than just meet a general standard and keep letting time pass. However, the concept is pure gold and there's a ton of potential here and evidence that the devs at least grasp that potential. Only time can tell but the game is relatively cheap, this is only day 1 of early access (09/25/2024), and while there's a long road to find the potential and really make something special here, we've barely set foot on the road so we have a long time to build that road. What I will say to the devs: Create a way to get money a little faster, not something you just get for free but something based on performance, second, put some love into the layout and design system, particularly the part that caters to mid-game redesigning. Things like a storage to place your items, a room layout for copy/paste option, a way to do like the sims and use low wall vision so you don't have to go full vertical to see what's going on in the various rooms, the ability to just put rooms out in the middle of nowhere or else into above suggested storage, etc... I do in fact recommend this game. It fills a niche that isn't really cared for in the market right now and ultimately the game is fun. At the moment I wouldn't say it's worth the $15 price tag but you're also paying for the potential of the game and if the devs keep working on this it'll reach and possibly surpass that projected potential.
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Last Updates

Steam data 18 November 2024 03:09
SteamSpy data 21 December 2024 12:31
Steam price 23 December 2024 12:17
Steam reviews 21 December 2024 14:06
Dungeon Tycoon
7.5
679
187
Online players
68
Developer
Lunheim Studios
Publisher
Goblinz Publishing, Maple Whispering Limited
Release 25 Sep 2024
Platforms
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