Dungeon Tycoon on Steam - User reviews, Price & Information

Build your own dungeon and attract heroes from all over the realm! Grow your business by exploiting every facet of your visitors' dungeon exploration experience. Will you be able to keep your evil dungeon business going?

Dungeon Tycoon is a management, tower defense and dungeon crawler game developed by Lunheim Studios and published by Goblinz Publishing and Maple Whispering Limited.
Released on September 25th 2024 is available only on Windows in 17 languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Turkish, Hungarian and Thai.

It has received 1,104 reviews of which 870 were positive and 234 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 14.99€ on Steam, but you can find it for 8.59€ on Instant Gaming.


The Steam community has classified Dungeon Tycoon into these genres:

Media & Screenshots

Get an in-depth look at Dungeon Tycoon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 8.1, 10 x64
  • Processor: Intel Core i5-3470
  • Graphics: 4 GB RAM
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Need more monster and limits ( so few monster slot etc ) Need another mode and event ( give coin for chest etc ) Need more animations ( panic , scared emotions )
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Dec. 2024
Fun and creative game to kill some time. Pretty satisfying and relaxing building a little dungeon. The game doesn't give you a lot of information on why your dungeon isn't doing well other than ambiguous sentences like "The queue is too long". The dungeon layout boxes are really weird grid sizes that don't really work in the space or for lining up 1 or 2 grid items in them very well. Making for asymmetrical and weird spaces. This game would do amazing with some official mod support and a workshop. Would open up a world of possibilities and creativity.
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Oct. 2024
If you enjoy building a dungeon, you may like it. If you enjoy watching numbers go up, or figuring out how to make the most profit as per regular tycoon games, sure, you too. If you're trying to play a dungeon overlord of some kind, don't bother with this game. The point isn't that better and better adventurers will try and raid you and kill you, the point of this game is to basically make a dungeon theme park where adventurers can get the most loot for the least fighting. In essence, the game loop goes like such: -You throw a bunch of monsters together into rooms with chests -When an adventurer gets hurt or a monster dies, the chest gets filled with loot -They loot the chest, they become happy, and they continue touring the rooms -You then have vendors selling potions, buffs, etc to the adventurers in other rooms to basically take the loot they just got from them to fund more rooms. -You cant just kill all the adventurers because the loot in the chests disappear at the end of the day, unless you spend souls to lock it, and if you kill all the adventurers you get bad ratings and less adventurers want to arrive. -Later, you get attack and defense buffing totems so the adventurers can kill more monsters faster and safer. So you're not really a dungeon overlord, and you're also not really a person who wants to help the adventurers, you're just the equivalent of a businessman playing both sides. 7/10 some people may like it ig
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Sept. 2024
First off, the devs are awesome. I was having a really rare problem, due to having a woefully outdated system, and instead of ignoring or telling me it was my problem to solve, the developer worked with me diligently to try and resolve. I was actually kinda surprised, most developers don't seem to go that extra mile. Very much appreciated. And, they've been releasing updates daily since launch, squashing all the bugs. Secondly, the game. IT'S FUN! We've all played RPG's as heroes before, and I'm sure I'm not the only one that had that one cave or that one dungeon you would always go back to, you know the one, plenty of decent loot, good XP, and a decent chance of coming out alive! Well, in this game, you get to design that dungeon. You can be the guy that designs the dungeon that everyone wants to come back to, or you can be evil! Set up healing potion vending machines to make money, build safe rooms for your heroes to get some rest, determine how many of which monster at what skill level in each room, set up boss fights, etc. Or be the guy that builds a spike trap in front of the energy potion vending machine, and puts a healing potion vending machine next to that! Fleece those little heroes for all they're worth before vanquishing them with a horde of slimes or skeletons! Highly recommend this fun little game, really enjoying it so far!
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Sept. 2024
Very fun and simple game. There's a lot going on for stats in this game, the actual gameplay is very simple, almost idle game simple. Pros: Fun setting, fun layout engineer system, moderately fun monster system, interesting tower defense scheme, and interesting progression (research) system. Cons: AI is TOO simplistic, the layout management isn't designer friendly (you must connect rooms to other rooms and you can't simply store items so you can create an interesting dungeon), the money gain system seems VERY slow, for some reason you're not creating a living system at all to fill loot chests and trying to only let a few select adventurers through but actually trying to create, almost, an amusement park for adventurers? Monsters level up in linear fashion and there's not a lot of customization, monster spawners have no additional delay option or a way to upgrade them with souls to lower the minimum cooldown, monsters also only level using soul currency, not individually at all. Finally, the research is based on visitors, not on your actual performance or any kind of currency you can generate by doing a good job with your dungeon. A lot of these cons end up contributing to the idle clicker feeling at times. A note that it only took me 2.5 hours to encounter a game crashing error. Overall, the game has a LONG way to go to truly be unique and overcome the simplistic graphics limitations, especially as this game is one where being able to see more with advanced graphics could make for epic moments. It also really needs to find itself in terms of putting more of the advancement into player performance rather than just meet a general standard and keep letting time pass. However, the concept is pure gold and there's a ton of potential here and evidence that the devs at least grasp that potential. Only time can tell but the game is relatively cheap, this is only day 1 of early access (09/25/2024), and while there's a long road to find the potential and really make something special here, we've barely set foot on the road so we have a long time to build that road. What I will say to the devs: Create a way to get money a little faster, not something you just get for free but something based on performance, second, put some love into the layout and design system, particularly the part that caters to mid-game redesigning. Things like a storage to place your items, a room layout for copy/paste option, a way to do like the sims and use low wall vision so you don't have to go full vertical to see what's going on in the various rooms, the ability to just put rooms out in the middle of nowhere or else into above suggested storage, etc... I do in fact recommend this game. It fills a niche that isn't really cared for in the market right now and ultimately the game is fun. At the moment I wouldn't say it's worth the $15 price tag but you're also paying for the potential of the game and if the devs keep working on this it'll reach and possibly surpass that projected potential.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 06:06
SteamSpy data 06 April 2025 07:19
Steam price 12 April 2025 20:17
Steam reviews 12 April 2025 20:00

If you'd like to dive deeper into the details about Dungeon Tycoon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dungeon Tycoon
  • SteamCharts - Analysis of Dungeon Tycoon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dungeon Tycoon compatibility
Dungeon Tycoon
7.5
870
234
Online players
97
Developer
Lunheim Studios
Publisher
Goblinz Publishing, Maple Whispering Limited
Release 25 Sep 2024
Platforms
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