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Dungeon Siege on Steam

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Dungeon Siege® combines the immersive elements of a role-playing game with over-the-top intensity and non-stop action. Dungeon Siege plunges you into a continuous 3D fantasy world where you face off against an army of evil that has been unleashed.

Dungeon Siege is a rpg, fantasy and action rpg game developed by Gas Powered Games and published by Square Enix.
Released on April 05th 2011 is available only on Windows in 6 languages: English, French, German, Italian, Japanese and Spanish - Spain.

It has received 3,846 reviews of which 3,115 were positive and 731 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 0.97€ on Steam with a 86% discount.


The Steam community has classified Dungeon Siege into these genres:


Here is the detailed breakdown of supported languages for Dungeon Siege:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Japanese

Media & Screenshots

Get an in-depth look at Dungeon Siege through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum
  • OS *: Microsoft® Windows® XP SP1 or newer
  • Processor: 333 MHz or faster processor
  • Memory: 128 MB of system RAM
  • Graphics: 8MB video card
  • Hard Drive: 1.5 GB available hard disk space
  • Note on Windows 7: Driver version 270.51 or greater is required for Nvidia-based graphics cards. AMD graphics card owners may need to run in Windows XP SP2 compatibility mode.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

52 hours played
Sept. 2026
I played Dungeon Siege for the first time in 2026, over the course of the last three weeks. Here are my thoughts, with a TL;DR at the bottom. Dungeon Siege is very old by now, in terms of how rapidly the gaming industry evolves, and it feels a bit primitive but also holds up shockingly well. I used to buy a lot of these older games before I built my current computer as they were probably the only things that would run on the old one, which struggled to make Left 4 Dead 2 work properly, and have finally been trying many of them out this year. Out of maybe 20 titles ranging from the mid 90's to mid 2000's, Dungeon Siege is the first one I finished. So that kinda says everything you need to know right there. To explain, Dungeon Siege is packed with quality of life features that most games of the era and even some modern ones just don't have. One such feature is only taking exactly what you need from health or mana potions, so if you had a small health potion with 200 HP that could be restored but were only missing 78, you'd still have 122 left. It seriously bothers me that this didn't become an industry standard. The leveling pace is excellent, it feels perfect when fighting all enemies and largely prioritizing one attack type per character. Goblins are super cool, they're basically Warhammer 40k Orks and I love it. The party size is generous, but I would have preferred an easier way to swap party members. As it is they stay where you left them if you dismiss someone, and with no fast travel you might need actual hours to walk back through the game and get somebody if you decided you wanted them later on. You get a generous inventory size that still isn't quite enough, even with a pack mule. Having a pack mule is playing the game on hard mode, the stupid thing keeps running the wrong way and aggro-ing enemies, and it can't really fight back. I played on easy, knowing how unforgiving these older games can be, and had to reload once because I screwed up and reload at least 5 times because my mule got itself killed. Dungeons are often a major downside, most devolve into mindless enemy spam with confusing layouts and too much loot. With that being said, some of the smaller and more linear ones are pretty great. Bossfights are occasionally pretty bad, but they're mostly okay with awesome loot drops to make up for the inconvenience. Early on I muted the in game music, which is good but gets very repetitive, and started listening to something else while playing. I would like to have access to the full soundtrack to listen to at will, but I don't want to hear the same track played on a loop for an hour. Some areas are really awful, there's a spider infested crypt early on that sucked, an underground area after the ice caves (although it housed a really neat puzzle gimmick mini dungeon), and the swamp after the dark forest. Besides those few places, everywhere else is either good or okay, with the only real problem being they sometimes stretch on for too long. The camera sometimes sucks, the ice cavern almost gave me an aneurysm. In 2026, the game is too long for this kind of gameplay loop imo, I spent about 52 hours on the main campaign. Didn't touch the multiplayer which no longer works, and this version does not seem to include the DLC campaign or a way to buy it through steam. I get error messages about the DLC not being functional, so maybe it's supposed to be included but just doesn't work. Items get expensive quick, in the early to mid game it always feels like I'm broke despite exploring everything, doing all quests and fighting all creatures in hopes of loot drops. Gold you earn ramps up quickly too though, and I got to a point where I wasn't really finding any improved gear in shops because I was looting such nice stuff. The gear that does look nice needs a higher level requirement than what I have, so near the end I just started stockpiling gold since it became useless. Speaking of, it turns out there's a hard limit of gold the player can have at once, which is 9,999,999. The game runs great on my computer with no real issues or mods/fixes needed, outside of a warning pop up I see every time I play that I just ignore and the fact that my resolution might be messed up for a second or two after leaving the game. For a game this old though, that's as good as perfect. Until the crashes, that is. I started having crash related issues at around the halfway point, apparently due to incompatibilities with modern hardware. Had to get into the habit of saving every few minutes. Losing up to an hour's progress due to a crash because one forgets to save every 5-10 minutes is extremely demotivating, when this would happen I've had to walk away from the game for a few hours before trying to regain my lost progress. Some areas are really bad for crashes, but for the first half of the game I really wasn't getting any and it took me by surprise when it started happening. Get in the habit of saving every 5-10 minutes right from the start. You'll have to manually delete old saves to cut down on the save/load menu clutter if that's something that would bother you, and it's a nuisance but it's worth it. Those 52 hours I mentioned spending on the singleplayer campaign? I'd guess about 5 were lost due to crashes, 2-3 spent re-gaining my lost progress, more efficiently since I knew exactly what to do, and 2-3 were spent backtracking to merchants. At around the same time I started getting crashes, I was getting audio issues too. Sounds would play seemingly randomly, often when using the megamap or switching back to the regular viewpoint from it. Noises that enemies make, weapons firing, magic sound effects, etc. It really got me paranoid on the Cliffs of Fire map as enemies there could pop out of the ground, sometimes right behind you in a place you'd already cleared, and caused me to have to reload a few times due to killing my donkey who had run way back from the rest of my party. The game seems to be bugged right at the end, sending you back to the main menu upon beating the final boss. I didn't get to see any ending cutscenes or a credits sequence. Overall, this is one older game that actually stood up to the test of time, except for technical issues that might not be the developers fault. I would have got it on sale, likely in a franchise bundle for 75% off, and at that price it would have been a steal. The asking price is fair imo. I would give it a 7/10 without factoring in the crashes, with this rating being by 2026 standards. I could easily see how someone would have given it a 10 back in the day when it was new. TL;DR is that the game's super dated but mostly holds up, kinda primitive by modern standards, save every 5-10 minutes because it crashes like crazy starting from around the halfway point and you'll need to check the discussions/guides to partially fix it. If you're patient you may find that it's a bit of a hidden gem these days.
35 hours played
June 2026
​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​After watching my dad play Dungeon Siege for weeks when I was a kid, I finally sat down and gave it a try. I get why he was hooked now. This game is a pure seamless fantasy adventure done right. There are no loading screens between zones it’s just you walking from sunny fields straight into dark crypts while your party levels up. Combat is satisfying click n destroy with smart auto leveling companions, tons of loot, and that perfect old-school ARPG flow. I ran it on my Steam Deck with a couple of quick Proton tweaks, and it played buttery smooth at 60 FPS with great battery life. The world feels alive, the exploration is addictive, and the campaign is long enough to really sink your teeth into without ever feeling padded. Yeah the graphics are dated and the story is simple but the gameplay charm more than makes up for it. If you love Diablo style lootfests but want a real party you grow with and a true sense of journey this is still one of the best. It’s cheap on Steam and totally worth it in 2026. Highly recommended!​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​
30 hours played
May 2026
I almost forgot how much more fun a game is when you have to walk around and just figure out WTF is going on. 0 hand holding 10/10 will be playing a lot more.
1 hours played
May 2026
GOAT. Played as a kid, I still proudly have this game and it's great sequel (DSII) physical copies on my bookshelf. Took me a while to beat it, ran it start to finish more than a couple times, just to experience it again, fiddling with gear choices, party comp and hand-drawing maps for the caves and swamp mazes so I didn't get lost, after running in circles for some time. I love this game and its sequel, the third instance, not so much, it lost the things that elevated the first two into adoration.
40 hours played
April 2026
One of my most favorite games, who had a single descent sequel and the rest of it was garbage(3 & movie...looking at you). It will take some dancing, but you can get all DLC and Multiplayer working. IF not, oh well...the base game and solo is just as fun to go. The best about solo is you can create a party of 8 and that makes things interesting. This was one of the first games to make PC-NPC AI by what skill/spell you select and you pray they do it right. So this has some very interesting outcomes as you watch things unfold.

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Frequently Asked Questions

Dungeon Siege is currently priced at 0.97€ on Steam.

Yes, Dungeon Siege is currently available at a 86% discount. You can purchase it for 0.97€ on Steam.

Yes, Dungeon Siege received 3,115 positive votes out of a total of 3,846 achieving a rating of 7.84.
😊

Dungeon Siege was developed by Gas Powered Games and published by Square Enix.

Yes, Dungeon Siege is playable and fully supported on Windows.

No, Dungeon Siege is not playable on MacOS.

No, Dungeon Siege is not playable on Linux.

No, Dungeon Siege is not playable on Steam Deck.

No, Dungeon Siege is not playable on Steam Machine.

No, Dungeon Siege does not support VR.

Dungeon Siege is a single-player game.

No, Dungeon Siege does not currently offer any DLC.

No, Dungeon Siege does not support mods via Steam Workshop.

No, Dungeon Siege does not support Steam Remote Play.

Yes, Dungeon Siege is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dungeon Siege.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 September 2026 05:48 UTC
SteamSpy data 15 October 2026 02:16 UTC
Steam price 18 October 2026 03:03 UTC
Steam reviews 17 October 2026 05:46 UTC

If you'd like to dive deeper into the details about Dungeon Siege, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dungeon Siege
  • SteamCharts - Analysis of Dungeon Siege concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dungeon Siege compatibility
Dungeon Siege PEGI 12
Rating
7.8
3,115
731
Game modes
Features
Online players
88
Developer
Gas Powered Games
Publisher
Square Enix
Release 05 Apr 2011
Platforms
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