This really isn't my type of game. I've clicked the skip button on these types of games for less . And no, this isn't going to be a "but I saw the light" type review. It's mixed. Backstory for those who care to bother: I really only played this because someone on the Super Daryl Deluxe discussion forum said this had the same "vibe." And since SDD made me aware of an itch I never knew I had, and nothing has ever scratched it since, I jumped on the opportunity. ... I sort of see what they meant. They have the same vibe in that the lore is absolutely nonsensical at times, yet have just barely enough glue to form some sort of logic that makes sense just enough to keep your suspension of disbelief in check. It is good and wide enough that infinite games could be spawned from it. It really is that Super Daryl Deluxe weirdness that I craved. So point to you, Steam user on the SDD forums. That said, there's a whole game here, so let's see what else we have. Story The story gets a lot of praise, and it's pretty good... though some of these reviews make it sound like a masterpiece beyond this world, and it's not. Still, subjective enough that you might think differently. Don't really have much else to say. It's complicated enough that I can't sum it up, and I wouldn't want to, since it's the main motivator for getting through the game if you aren't a big fan of the genre (like me). Gameplay It's a 2D action RPG with focus on equipment and perks. These perks, that have take the form of ingested dishes, have synergies that are up to you to find. Enemies drop ingredients for you to make dishes with, and with a single exception I always had enough stuff to make everything with one run through each area. There are a lot of builds you can go for, I didn't even touch half of it in my 13 hours of play. Near the end you get some absolutely absurd dishes that completely break the game. If you want to beat my DPS score, go ahead and try out your build on a dummy in the camp. 40000 DPS. For some perpective, the second best build I made had 2000 DPS. Needless to say, the final boss' health bar disappeared in a second, and if it weren't for the scripted events most bosses have, the fight would've been over in less than 4 seconds. Speaking of those scripted events... Bosses While not the focus, they are a big part of the game. They usually have around 3 scripted "bullet hell events" that begin when their HP drops below a certain thresholds. The final bullet hell event begin when they have a sliver of health left. Usually this event is the hardest one too, and it is really frustrating to die when you see that 1% health bar and having to do the fight all over again. I think this could've been handled better. The hardest boss is the second one by the way. Every boss following that is easier. Which leads us into the next thing! Balance All over the place. Like I said above, the game breaks in the final few hours (in your favor thankfully), but even up until that point, some bosses are just that much harder than others and the order is all wrong. What I'm trying to say is... don't lose hope when Clifford beats your ass for the fifth time. Nothing came close to him for me, and he's the second boss in the game. If you get stonewalled, it's a good opportunity to switch up your build. Try something different. There are a lot of builds, and trying them out is cheap. Jank This game is full of jank. Sometimes the game eats your second jump. Wall jumping never 'feels' good because you don't stick to walls. You get an ability to swim at full dash speed in every direction but up. If you double click a dish in the menu the eating sound plays twice and you don't actually equip it. The options menu always changes the language to Traditional Chinese because it reads your faintest mouse movements and the language option is selected by default. Growling sounds from the SCP-esque abominations continue to play in the area they died long after their deaths, sometimes through cutscenes. This is not a comprehensive list, but trust me, there is a lot. You will notice many more not listed here. Music A short mention because... most of it is lofi. I love this type of music, but at the same time it's very forgettable (as lofi is). Just remember to add it to your lofi chill playlist before moving on to another game. Conclusion I recommend it to fans of the genre, or if you're in a similar niche situation as me as described in the introducing paragraph. If you're not a fan of this genre, but want to try your wings at it just to challenge your beliefs or renew your resolve, there are better games out there to give your 2D action-adventure RPG time to.
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