Dream Engines: Nomad Cities

A survival city-building game with flying cities. Build, automate, and defend a flying city that travels between procedurally generated maps to survive in a wacky, nightmare-infested, post-apocalyptic world full of strange science and dreams.

Dream Engines: Nomad Cities is a city builder, survival and automation game developed by Suncrash and published by Suncrash and Gamera Games.
Released on May 09th 2024 is available only on Windows in 7 languages: English, French, German, Simplified Chinese, Russian, Japanese and Traditional Chinese.

It has received 546 reviews of which 409 were positive and 137 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 17.99€ on Steam and has a 40% discount.


The Steam community has classified Dream Engines: Nomad Cities into these genres:

Media & Screenshots

Get an in-depth look at Dream Engines: Nomad Cities through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 64-bit
  • Processor: 3.0 Ghz Dual Core CPU
  • Memory: 8 GB RAM
  • Graphics: DirectX 11 GPU with 2GB of memory (GTX 660 or better)
  • DirectX: Version 11

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
It is interesting. I really like the idea of it, but I will say the endgame is pretty bored and dumb. trying to fly around and hopfully get a random map with an expedition that has a dream core so I can build the shield is pretty boring when i have plenty of resouces to build it. I was hooked for the rest of it though.
Read more
June 2024
Automation game with active fighting and strategy for defending in a simplistic TD style. + Flying away makes a soft reset which solves the stiffness of long-running automation bases + Varying gameplay, you can move around fighting by yourself or build solid defenses or focus on resources to get a heads-up in technology + Since v1.00 finally balanced 🙂 - Slightly stretched end-game, but still fun 'cause of all the various resources and choices you can make - Small performance issues, slowing down towards the end-game, but still playable - Few QoL missing, like saving the zoom/rotation of the camera on game start
Read more
May 2024
I don't write reviews very often but in my opinion this incredible game is getting some undeserved negative reviews. I find the game to be a perfect mix of "paused" building/planning and real time strategy. Also a good amount of game affecting decisions to be made. Fully customizable keybinding and gameplay options. Also tribe selection to fit your play style. My recommendations if you've played many factory building games before is to rebind rotate building to "R" right away and just open the research men by pushing the button at the top of the screen. Also in gameplay I recommend enabling free camera and pause when switching to build mode automatically. Hope it helps someone.
Read more
April 2024
I bounced off of Against the Storm for a number of reasons. I've got nothing against that game at all and I'm not knocking it - it just wasn't a game made for me but this one scratches the very itch I was hoping AtS would. For starters, I feel far more in control of my environment and my own fate. Being able to build defences and kit up my 'hero' to fight the Dream Plagues suits me far better than having to scramble to find resources to perform an action. In this respect, it's a little like They Are Billions except you only have the one bot to move about and fight with. A very important element of the experience is your Bot, Tiny, who can harvest resources himself from the environment just like you do in Factorio as well as explore the map for resource nodes and fight the 'wildlife'. Once found, you can build an extractor and the conveyor belts to transport the raw resources to theire respective processing plants and then on to the city core where they can be used to build better structures or enable research posts to generate research points. Like AtS, it's a different type of colony/city builder from what we're used to - some of the structures you build are temporary and you'll either leave them all behind or destroy them to refund the resources when you move to a new environment but the most important structures will come with you and you can level these up with advanced materials and research. Obviously, with only 13 hours in the game at the time of reviewing, I haven't seen much of the mid game and none of the late game yet but it seems to ramp up the difficulty quite quickly as you progress. While you are probably going to build your food processing chains on the platform, most resources found on the map are limited in quantity and so you can't stay there forever. True, when their limit is reached, they keep producing at a much dimished rate so you can stay for a long time. But the hostility also builds up too and you'll encounter larger and larger waves of enemies the longer you stay. Most low-risk environments have only a couple of resources, wood and stone so if you want the more advanced materials necessary for the more advanced upgrades of your buildings etc, you'll need to go to an environment where these can be harvested. You'll be presented with a number of destinations after you launch your city and you need to choose wisely. Play too safe and you'll lack the important resources needed to progress through the game but it may come at the cost of more aggressive natives. Lastly, it's a very pleasing looking game with an interesting art style and I really like the music too. Also in its favour, the developers made another game I really enjoyed a lot, Judgement Apocalypse Survival (2018) which was a very clever and very focussed variant of Rimworld. They established themselves as trustworthy partners by supporting that game with two excellent, free updates over the years, the most recent being last year (2023). They could have sold this work to us as DLC, and I'd have paid for it because the game was that damned good, but we got the new envirnonments and improvements for free,
Read more
March 2024
There aren't many games that I return to repeatedly, but this is one of them. I'm surprised it's not more popular. The point of this review, then is for me to help you know if you'll feel the same way. I think what I like best in games is challenging time-based pressure (with pause-and-think) where if you know what you're doing, you can get 'ahead of schedule' and stay there. Think 'They Are Billions' or 'Frostpunk'. This is an overhead shooter+city/factory builder game with a Tim Burton vibe. Your city flies from map to map where you clear enemies with your bot, set up resource gathering nodes and place temporary buildings and defenses. Research and resource refining is done on the ground. Enemies spawn smaller waves from spawning points as well as 'announced' larger raids. These raids continue to ramp up in difficulty until your city flies elsewhere. That's the short-term game. In the long-term, there is also a global difficulty ramp that determines how tough the waves are from the start as well as what enemies are on the map. you can increase the size and weight limit of your city to take buildings with you. These buildings can go through several upgrades so you end up building 'tall' locally and 'wide' for things that are temporary. There is a sizable tech tree. You can't take raw resources with you, but you can stockpile refined resources. Different maps have different resources but you get alternate or expensive generation options later to avoid running out of basic stuff if the map doesn't have it. There are lots of different systems and things to think about. There is a bit of a space efficiency puzzle with your city, but you can freely move your buildings around. Logistics are handled by conveyor belts. There are temporary and permanent global upgrades for both your city and your robot. Gear slots control how stronk your robot is. Expeditions can be sent out for unresearchable technologies, gear, or resources. There is a town council system that lets you be a political generalist or court one faction aggressively for bonuses. This game can be as hard as you want. Many different settings can be tinkered with to change the flavor of the difficulty so it can be tough in some ways and gentler in others. Don't settle for settings that are anything but the funnest thing you can set them at. Don't expect much complexity from the factory side of things. (In case you're the sort of person who downloads mods that make Factorio even more complex).
Read more

Similar games

View all
Similarity 90%
Price -70% 4.43€
Rating 7.3
Release 09 Mar 2024
Similarity 71%
Price -20% 11.83€
Rating 8.1
Release 07 Nov 2024
Similarity 71%
Price -55% 8.99€
Rating 7.8
Release 03 May 2018
Similarity 70%
Price -60% 10.79€
Rating 9.4
Release 06 Dec 2018
Similarity 70%
Price -33% 20.09€
Rating 8.5
Release 12 Oct 2022
Similarity 69%
Price -61% 9.65€
Rating 8.8
Release 01 Jun 2021
Similarity 67%
Price Free to play
Rating 7.5
Release 13 Sep 2024
Similarity 67%
Price -25% 21.74€
Rating 7.4
Release 15 Jul 2024
Similarity 67%
Price -25% 17.24€
Rating 7.4
Release 26 Sep 2019
Similarity 66%
Price -27% 18.24€
Rating 8.8
Release 14 Sep 2022
Similarity 66%
Price -25% 18.74€
Rating 6.8
Release 26 Aug 2024
Similarity 66%
Price -89% 3.17€
Rating 7.5
Release 18 Mar 2021

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 16 November 2024 00:38
SteamSpy data 21 December 2024 20:48
Steam price 23 December 2024 12:28
Steam reviews 22 December 2024 00:06
Dream Engines: Nomad Cities
7.1
409
137
Online players
7
Developer
Suncrash
Publisher
Suncrash, Gamera Games
Release 09 May 2024
Platforms