Dragon Cliff

Dragon Cliff is a Semi-Idle RPG game with deep and complex itemization/skill systems to support endless character builds. Players are to collect adventurers, kill monsters, advance talent trees, enchant/reforge equipment, discover scrolls and finally assemble the most powerful adventure team!

Dragon Cliff is a rpg, strategy and idler game developed and published by Meta Interaction.
Released on May 11th 2018 is available only on Windows in 3 languages: English, Simplified Chinese and Traditional Chinese.

It has received 7,539 reviews of which 6,750 were positive and 789 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 1.99€ on Steam and has a 80% discount.


The Steam community has classified Dragon Cliff into these genres:

Media & Screenshots

Get an in-depth look at Dragon Cliff through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista, 7 or 10
  • Processor: 1 Ghz or faster processor
  • Memory: 512 MB RAM
  • Graphics: 1GB VRAM
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Additional Notes: Keyboard and Mouse

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
A pretty decent idle game. There is a lot to grind and achieve and it takes quite a while until it gets stale.
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Oct. 2024
This is a surprisingly satisfying game. My congrats to the Developers for what amounts to a semi-idler genre - exactly what I like. Player is not too aloof; nor too strained. Playing "Sigma Theory" and "Torchlight II" previously (may not seem related on genre- yet...) prepared me to play this game and ace it quickly - always looking to get a more efficient roster of 5 roles on the main team. Maintaining team members, upgrading equips, upkeep to check Shops and Town-roles after every mission - just doesn't stop and that's exactly what makes progression feel worthwhile. Auto can be used for many aspects yet a manual play-through is just as doable for time and farming for better numbers. Cube and Poisoner and Golden class roles are so useful along with 2 Defense Buffers to keep the Party both healthy and checking enemies to keep their healing down. There is a simplicity to this game however there's a good amount of raised map levels to continue to grow the team way beyond the first campaign as the game keeps going into a kind of NG+ after that and it's when crafting and merging equips to get better ones becomes necessary. Much of the more varied features unlock near or after the first "end" of the campaign however the continued need to aim higher is what this game is good at. A huge recommend if looking for a team maintenance game that doesn't require too much upkeep after some progression and for the Dungeon Crawler Loot-style Affixes on Equips. More than glad to see that.
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Sept. 2024
Hidden Gem Very good idle. Up there with Soda Dungeon/s, Wizards Wheel/s, Idle Raiders:SecondRun Good for casual players.. early on most perks unlock easily for rewarding play. Zero in-app purchase, game is self contained Even better later on. Build complexity continually ramps up. Theoretically endless play. Don't miss out this one Edit: stay away from reflect builds. While meta, after a successful reflect transition the game becomes boring AF. If you want to give your game more life, see what MD you can achieve without. I made >500 with pre MD gear so there's def some wiggle room for a while. I think many builds can hit 3-5k MD before reflect becomes mandatory. GLHF!
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July 2024
Was fun till I hit town level 16, which took about 2 days, and then I couldn't progress anymore and everything was kicking my ass even though I really couldn't be any stronger without just rng summoning luck which really wasn't on my side :/
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June 2024
It's exactly what it is: an idle game. Get it if it's on sale if that's what you want—it definitely feels like a Mobile game port but without the faff of waiting ages for stuff to be done, but it also doesn't feel too terrible
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 07:19
SteamSpy data 17 December 2024 11:22
Steam price 23 December 2024 20:41
Steam reviews 22 December 2024 13:55
Dragon Cliff
8.7
6,750
789
Online players
410
Developer
Meta Interaction
Publisher
Meta Interaction
Release 11 May 2018
Platforms