DRAGON BALL Z: KAKAROT

The Dragon Ball RPG of your dreams! For the first time, you can play the rest of the story. Step into the universe of Dragon Ball Z in all its iconic glory and become the hero you were always meant to be!

DRAGON BALL Z: KAKAROT is a action, rpg and anime game developed by CyberConnect2 Co. Ltd. and published by BANDAI NAMCO Entertainment Inc..
Released on January 16th 2020 is available only on Windows in 15 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese and Thai.

It has received 53,505 reviews of which 49,843 were positive and 3,662 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 59.99€ on Steam.


The Steam community has classified DRAGON BALL Z: KAKAROT into these genres:

Media & Screenshots

Get an in-depth look at DRAGON BALL Z: KAKAROT through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1 64-bit
  • Processor: Intel Core i5-2400 or AMD Phenom II X6 1100T
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 Ti or Radeon HD 7950
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 36 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Dreamed of this game since I was 9, trying to get a DBZ RPG running on a palm pilot. Its so incredibly well done, if you are a fan of DBZ this one is a must play.
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Nov. 2024
Play this if you do not want to re-watch the entire DBZ series. The gameplay gets repetitive, lacks dynamic mechanics but overall is worthwhile for the steam achievements and a story recap. Buy when on sale. Kind Regards
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Aug. 2024
At the beginning it appeared to be a phenomenal game, but as the hours went by, I started noticing it's only a mid title wrapped up in amazing visuals. [*]Single player JRPG with semi open world regions a'la Dragon Age Inquisition. I'm surprised this isn't another Budokai Tenkaichi clone. They actually wanted to create something different and I applaud them, even though the end result is full of open world tropes, e.g. endless collectibles, or meaningless side quests. [*]Looks really frigging good. It's really hard to create convincing 2D anime characters in a 3D engine. Sometimes it makes them look really weird. Look at Xenoverse 2. In Kakarot they somehow made it work, though in bad lighting they still appear derpy. Not only that, but they added incredible details, e.g. Goku's Gi and hair have actual physics. Pre-rendered cutscenes are absolutely phenomenal. [*]Combat appears to be similar to Budokai Tenkaichi, but it plays very differently against bosses. It plays more strategically. They have attacks you need to avoid, phases activated at specific health levels, including stuns, AoE with visible affected area indicators, and super powerful beams. [*]Some quests flesh out the story better, e.g. Gohan's relationship with Android 16 which gives some insight on why he was so influential in his SSJ2 transformation. You also unlock a fair number of side quests post-game. [*]Great attention to detail, e.g. the character icons are updating as the story progresses. I love the references and collectibles from the original Dragon Ball series. [*]Community Boards are an interesting concept, though only two of those are worth the effort. [*]QoL where, after getting all items needed for a side quest, you're automatically teleported to the quest giver. Manual saves. Unfortunately... [*]In reality it's Dragon Ball Z: Son Gohan. Goku, aka Kakarot, is a side character in his own game. Yes, DBZ is more Gohan centric, but both in anime and manga Goku is present much more frequently than in this game. I guess Kakarot is more marketable, but this is bordering on false advertising. [*]Bosses force you to think strategically, but combat mechanics themselves are fairly shallow and spammy; Xenoverse has more depth. I hope you enjoy all enemies having super armor on command 80% of the time. Solo battles against multiple opponents (i.e., all skill fights) are incredibly annoying as you're being tossed around like a ragdoll, trying to get your bearings, being forced to spam specific moves, preferably AoE ones. Particle effects of some blasts can literally obscure the entire screen making you blind to everything that is happening around you. [*]Namek is disappointing, as it's just a single map in which you're being more or less railroaded with invisible walls. [*]Almost shocking number of cutscenes, but it's to be expected as it follows the storyline very closely. All of them can be fast forwarded, thankfully. At the same time, some key moments are straight up missing, e.g. traversing Snake Way, training with Kaio, Vegeta's Final Flash against Perfect Cell, Goku giving Cell a Senzu Bean, or Gohan playing with Cell too much which was one of the major causes of Cell being able to blow himself up. [*]All minigames are throwaway: racing (in a DB game?), fishing, baseball. All of these are here because someone, at some point in the series, performed those activities. You'll do them once, get the achievements, and then never touch them again. [*]It's a JRPG with random encounters... but they're pointless. Grinding XP is not worth the effort, since all playable characters in the main story receive enough XP to catch up to the required level when their time comes. Farming orbs that are dropped by them is only worth it for the absurdly expensive DLC abilities of Goku and Vegeta. [*]Loot is meaningless. All ore and car parts are for racing minigames nobody cares about. All food: apples, meat, apples, fish, apples, carrots, apples, rice. Have I mentioned apples yet?... You'll never eat food; at best you need it to complete side quests. There is no need for the buffs it provides with the exception of Beerus boss fights. Zeni? You'll use Zeni to upgrade the Gravity Room and maybe buy healing items, though those quickly become plentiful. That's it. D Medals and Z Orbs are the only noteworthy ones. [*]DLC 1: A New Power Awakens Part 1 is just Goku and Vegeta being randomly teleported to Beerus' planet and trained. No story. There's only 2 side quests, the rest is essentially XP grind with new attacks and Super Saiyan God transformation. [*]DLC 2: A New Power Awakens Part 2 has a short story, in addition to an even higher level cap, Super Saiyan Blue, a horde mode, and even more XP grinding. Level 300 Beerus fight is the true final boss fight of the game. [*]DLC 3: Trunks - The Warrior of Hope is the first DLC worth a damn with a story 4-6 hours long. It not only covers the future version of Android/Cell Sagas, but also Majin Buu Saga, which was only briefly mentioned in Dragon Ball Super. It's sad, it's satisfying, it's epic. No wonder it's everyone's favorite DLC... because it's the best one. [*]DLC 4: Bardock - Alone Against Fate. You can explore a small portion of planet Vegeta which, correct me if I'm wrong, is a first in DB video games. 4-5 hours long and doesn't go above and beyond like the previous DLC, with the exception of a short section with Kid Vegeta. Bardock's portrayal is that of the Bardock - Father of Goku TV special, instead of Dragon Ball Minus, or DBS Broly. It's a bit of a missed opportunity: no Great Ape combat, no King Vegeta, Gine, Raditz, Paragus, Broly. Nothing transfers to the main game. The negative reviews are not because the DLC is bad, but because it's only good, when it could have been amazing. [*]DLC 5: 23rd World Tournament - started it, didn't finish, I was too tired of the game. [*]DLC 6: Goku's Next Journey - starts with fight against Kid Buu, the same as in the base game. Then after the introduction, first thing you have to do is catch 3 fish. I quit. One and done. No replay value whatsoever. Feels like a prequel to a much better game. Enjoyable, but buy on sale.
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April 2024
Probably the best DBZ game yet with a bit of everything and not just fighting, works great on Steam Deck even though it says unsupported wish id played it sooner. R.I.P. Toriyama san
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Feb. 2024
Dragon Ball Z Kakarot - Nostalgia on a plate! Pros - The story very closely follows the source material with minor cuts and changes likely due to time constraints. - Characters, although cartoony, look eerily similar to their anime counterparts. - Fishing, mining, foraging events are dotted on the map as an added activity. No huge open world game should go without as many of them as possible, as long as they enhance the core game, not diminish, hurry or force the player to do them. - Goku can go fishing with his ol' pals. They won't comment or sneakily throw stones at him when resting so that's a plus, at least. - Items, characters, events and references are explained in the Z Encyclopedia. Whoever worked on this should know that Gohan the scholar would be proud. - Memorial spots will convince our main character to relay his feelings on events from the original DB. Quite the trip down memory lane! - The developers made sure to add short breaks in the storyline for the player to be able to manage their team, including skills, inventory, community boards, etc. - Permanent food buffs apply to all characters so don't hold back on full course meals! - Mass Effect 1 had planetary exploration with the Mako, Spore had the creature and tribal stages and this game has underwater exploration. Neat! - The DB wish system is a welcome addition and was worth pursuing during interludes. - The fighting system is quite straighforward once you're familiarized with it. - The game is mostly stable, however I did encounter a few bugs/glitches and one UE5 crash when building a car. Moreover, I got two softlocks where the ESC and M key wouldn't register. Once that happens the game won't autosave either. Restarting fixes it but you lose a bit of progress. Cons - Changing the layout to keyboard + mouse at EVERY startup was mandatory for me, as the game does NOT in fact save this setting. - The way the game menu works makes it clear the they had consoles in mind throughout development. - Not all dialogue lines have been voice acted. Most, even long lines, have short interjection sounds added to them which is detrimental to immersion. - Autosave without multiple backup auto saves and no F5 quicksave. - For food items there is no "cook all" or "eat all" option. You need to do one thing at a time. Pointless time waster, if you ask me. - Relatively slow start-up time. The fastest I could get in-game was 51.2 seconds. This did not include switching the keyboard layout or checking for the last saved game. - Guru's lip animations are funny and sad at the same time. - Power levels, at times, can be quite inaccurate. Krillin at lvl 22 had slightly more BP than Gohan at 28 (post Guru) or Piccolo with more BP than Goku right after Trunks showed up. - Activating powers from the skill tree sometimes fails and the action must be repeated. - Support characters can get stuck sometimes while trying to get to you. Very minor issue, but the glitchy sound they make is amusing.
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Last Updates

Steam data 18 November 2024 00:32
SteamSpy data 21 January 2025 01:40
Steam price 22 January 2025 20:20
Steam reviews 21 January 2025 14:05
DRAGON BALL Z: KAKAROT
9.2
49,843
3,662
Online players
492
Developer
CyberConnect2 Co. Ltd.
Publisher
BANDAI NAMCO Entertainment Inc.
Release 16 Jan 2020
Platforms