Draft of Darkness on Steam - User reviews, Price & Information

Draft of Darkness is a survival horror RPG with deck building and roguelike dungeon exploration. Recruit allies, synergize their decks to create powerful card combos. Manage your limited resources and explore procedurally generated maps to determine the story's outcome.

Draft of Darkness is a roguelike deckbuilder, survival horror and dungeon crawler game developed and published by Crawly Games.
Released on August 23rd 2023 is available on Windows and Linux in 6 languages: English, Simplified Chinese, Turkish, Japanese, Spanish - Spain and Portuguese - Brazil.

It has received 303 reviews of which 285 were positive and 18 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Draft of Darkness into these genres:

Media & Screenshots

Get an in-depth look at Draft of Darkness through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Core i5
  • Memory: 4 GB RAM
  • Graphics: Graphics Card with 2GB RAM
  • Storage: 3 GB available space
Linux
  • Processor: Core i5
  • Memory: 4 GB RAM
  • Graphics: Graphics Card with 2GB RAM
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This is the first game I have ever reviewed on Steam. If you look at my Steam account you will see that I played most games tagged with Roguelite Deckbuilder. IMHO the only game in the genre that is actually better than Slay the Spire. This game is a masterwork in thematic unity. I am a big fan of the art style. The interplay with survival horror mechanics and character building tells a lot of the story in the way that so many big budget titles have missed: through the game-play. To give credit I believe you can see reviews with similar sentiment. Thank you to the people who stopped to write these well worded reviews for focusing my attention here. Hope to see more from these developers.
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July 2024
Draft of Darkness is what happens when a deckbuilder and Resident Evil have a baby, but Resident Evil kept smoking and drinking while pregnant. I like this game alot. The visuals, the combat, the enemy design, are all dirty with muck and grime. I HIGHLY recommend turning off some of the filters to really appreciate the designs more, and reduce the headache you will get playing more than an hour with them on. I also recommend speeding up the game in every way it allows in the options, alot of animations are extremely basic and walking back and forth between rooms doesn't need to take a literal minute. So now that you finished some prep, is the game worth it? Kinda... I've played alot of deckbuilders. From the kings of the genre to degenerate hentai with a card game thrown in. Draft is the first one i played that combines the item management and survival horror elements of a RE game, and the progression and deck building of something like Slay the Spire or Across the Obelisk. Most cards require certain ammo to use to their fullest potential. Guns need bullets, chainsaws need gas, status effects need chemicals, you get the idea. No ammo means you are given basic attacks or effects like instead of shooting your gun you hit them with it, dealing significantly less damage and lacking the bonuses you would get otherwise. You can scavenge materials through exploration, killing enemies, looting cabinets, unique encounters, buying or selling them, ect.. All this sounds great and really adds a new layer to an otherwise decent card game. The problem is.... The game has ALOT going on. Too much going on. The game has like 12 different mechanics that even with my 12 hours playing, i STILL dont know how they work or what they do except "They bad cause red border around them". Darkness meter that grows as your explore an area, radiation that turns into radiation sickness, everything is on a timer system, poison and corrosion do VERY different things, some effects are only in combat while some will linger until X steps outside of combat. These are just a few off the op of my head, others are even MORE complex, like a combo system for specific cards, certain cards being somewhat vague in damage/effect, theres too much shit going on here. All these mechanics add to the survival feeling, but at the cost of making the first 2-4 hours leading to confusing deaths in the first area. Draft of Darkness would benefit ALOT from a sequel. Simplify the game, keep the item management, lean into the horror designs, explain things a bit better.
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July 2024
EDIT: My original negative review was primarily because it was not possible within the game commands to exit the game in any fashion while in a battle, you had to CTRL+ALT+DEL to close out. This was particularly annoying because some battles you could totally tell were lost, but it would take ages for the enemy to actually finish you off. The developer fixed this issue within like a day. So, thumbs up for quick response to feedback alone. Beyond that, the game is pretty solid. It plays like a deckbuilder for the most part, but most cards consume in-run meta resources (ammo for guns, batteries for flashlights, etc) that you collect from outside battles. This is the primary survival-horror aspect. Runs are episodic, where you can gather clues and story items in one run that can then be used to unlock new areas and information in subsequent runs. There is a lot more story here than a standard deckbuilder. The game is challenging, but mostly fair. You don't have a locked in path like StS, the maps are semi-open and you can wander around and pick up items and take fights mostly in the order you choose (obviously some events are locked behind fights, but there are also a lot of ammo containers and events out in the open to grab). I would say that they should probably standardize your first companion spawn location a little better. As far as I can tell, there is always one on the first level (one playthrough I didn't have a companion until level 2, but it was one of my first runs and I might not have explored everything on the first stage), but their positions can vary wildly. On higher difficulties, you are just hemorrhaging health until you can pick up a companion, so if their spawn is locked behind several fights the run can be seemingly unwinnable. Some cards are just unplayable (Flicker attacks 3 times for 1 lousy damage... and burns a battery for each separate attack; ammo is precious) and some combos are broken (free cards that draw cards like Sprint combined with free attacks lead to easy infinite combos if you just whittle down your deck, and there is a starting perk that gives you a free attack whenever you draw an extra card during you turn; it's easy mode). Overall a solid game, could still use some polish, but clearly the developer is actively interested in improving the experience, so it will probably get better with time. 7.5/10
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July 2024
I will always respect games that have a good demo available and I don't think i would have bought this game if it didn't. Since I was able to try it out, I wasn't even close to finishing the demo when i decided to purchase the game. It definitely deserves more attention!
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May 2024
If i only had one sentance to describe the game, it would've been something like "Unique charm and gameloop, and both are REALLY enjoyable" You'll quickly fall in love with this game, even though it's unbalanced AF. At first, you'll think the game is unbelivably unfair to you. Then you discover all the good stuff. Like the backpack build, courage-cycle, finisher-Cara, Acid-chainsaw, overzealous+queen; The list of those goes on and on. You can make a broken build with just two cards and an item(or few), and it's a "fun" type of broken. Think of rigging in TBOI and you'll get the idea. You will be suprised by the amount of content this game has. And as a plus, it's a niche game without much recognition. It doesn't even have a wiki. You will be totaly on your own, feel of discovery is amazing. Give this lil fella a shot, won't regret it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 April 2025 15:19
SteamSpy data 30 March 2025 00:42
Steam price 04 April 2025 12:48
Steam reviews 03 April 2025 10:07

If you'd like to dive deeper into the details about Draft of Darkness, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Draft of Darkness
  • SteamCharts - Analysis of Draft of Darkness concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Draft of Darkness compatibility
Draft of Darkness
8.6
285
18
Online players
3
Developer
Crawly Games
Publisher
Crawly Games
Release 23 Aug 2023
Platforms