Draconia on Steam - User reviews, Price & Information

Create your dragon, customize it, level it. Explore the world of Draconia and unravel its story. Draconia is an MORPG where YOU play as the dragon!

Draconia is a rpg, dragons and simulation game developed and published by Draconia Dev Team.
Released on January 13th 2022 is available in English on Windows and Linux.

It has received 847 reviews of which 581 were positive and 266 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Draconia into these genres:

Media & Screenshots

Get an in-depth look at Draconia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 Home 64-bit
  • Processor: Intel(R) Core(TM) i5-2500k CPU @ 3.30GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GB
  • DirectX: Version 12
  • Storage: 8 GB available space
Linux
  • OS: Ubuntu 21.10
  • Processor: Intel(R) Pentium(R) CPU N3540 @ 2.16GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 750Ti
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
First and foremost, this is a heavily Early Access title. The dev team, while dedicated, is very small and working with limited funding, so of course updates are going to be small and slow compared to what a AAA company team can roll out. People who review bomb crying that there isn't much to the game yet... it's Early Access. Real complaints can be made, certainly, but the ones leveled in the Steam reviews are pretty baseless if you take two seconds to think about what you're signing up for when you purchase an Early Access game. Anyway. I have watched entire chunks of the map go from placeholder cylinders to full villages. The number of playable species has roughly doubled since when I first downloaded this game. Sound design has been updated multiple times. Talkable NPCs have become a thing. Yes, updates are slow, but it makes sense in context of the size of the dev team and the fact they have full time jobs elsewhere to keep roofs over their heads. For the size of the team and the budget they are working with, they've managed quite a bit and more is constantly in the works. Most of what is happening behind the scenes is on the official Discord and I'm getting pings very regularly there with progress on different aspects of the game. Yes, most of them are still visual for now like other reviewers have pointed out, but other rollouts like expanding the daily quest system are happening, too. A huge wave of updated and expanded crafting assets recently hit. Base crafting recently expanded. The character creator continues to be one of the most in-depth in the indie creature sim genre and is awaiting a planned overhaul that I expect will expand it even further. Do I wish, now that the main playable species are ingame, that more focus would be spent on the questing system? Absolutely. Do I get that other assets like quest items and enemies still need to get added before that can happen? Sure. Are those also graphic and model updates? Yup. As frustrating as it can be, one step at a time. Where other games would waste time making or downloading placeholder assets that have to be carefully edited out later to facilitate quest systems being implemented earlier, I actually kind of appreciate that Draconia's team seems to be making more of their assets first and then building around them. It's an uncommon approach, and one I watch with interest. As for whether I would recommend the game or not... the character creator alone is worth the price currently being asked. With how much on the Discord is happening, how responsive the devs are, and what is coming down the pike for implementation, Draconia has real potential to be a diamond in the rough for the creature sim genre. Here's hoping the team keeps it up.
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Nov. 2024
A game with a lot of potential The flying physics are great and realistic The devs care for the game and the people that play it. I will say that it is hard to find your way in the game on your own, but there is the fun in discovery. It can truly feel like you are playing as the newborn dragon you made. You've got a few basics and for the rest you are basically on your own. This is probably a bit different on multiplayer servers where there are people to guide you and actually explain things.
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Aug. 2024
Even tho the game is still early in development, it is lots of fun. the map is huge (win if you ask me). there is a ton to explore. you can design and customise your own creatures. This game has so much potential. Besides who haven't dreamt of flying through the clouds, dive down along mountains, and to pull up just before you hit the water. The freedom to explore alone or with friends is really what sells this to me. It is a beautiful game.
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July 2024
1 - Steam guide from datlen herself, a very friendly user and content creator, they often help with any questions you may have. 2 - Updated Discord, the devs give announcements and constantly interact with the community professionally and naturally. 3 - Trello roadmap/bug reports/fixes, everything is linked there in discord for you to look at and keep watch of. 4 - Lovely community with maybe a few disagreements here and there but that's normal in life gotta get used to that. 5 - Community is helpful from the start they'll give u lifts and items and help you find your way 6 - Bugs are fixed within a week or two or maybe a bit more depending, which is FAST. 7 - Nothing is hidden and you dont need to pay for much at all, you can just pick your species and go. 8 - Map is huge, and runs smoothly, which is AMAZING for early alpha, most of the time games cannot keep up with this detail. Other: You're different species of dragons and you can do what you want, what more could you even ask for.
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June 2024
This game has great potential.. but here are my thoughts.. and yes, i understand its work in progress. Negative ) - As of now its bare, with a very VERY low player count.. and growing is boring, it is like Path Of Titans, you have to quest or kill things to grow.. which is very boring.. not to mention it takes SO long to actually get to a decent size. Positive ) - The community is very welcoming, and helpful. When i first joined, i was very confused what to do.. but a couple of people had shown me and told me some things. Also! The coloring system is great for making original characters, or awesome designs! thats one of my favorite features. I hope to see the potential growth of this game and its development.
Expand the review

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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 April 2025 00:20
SteamSpy data 07 April 2025 10:25
Steam price 13 April 2025 04:37
Steam reviews 10 April 2025 19:45

If you'd like to dive deeper into the details about Draconia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Draconia
  • SteamCharts - Analysis of Draconia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Draconia compatibility
Draconia
6.6
581
266
Online players
8
Developer
Draconia Dev Team
Publisher
Draconia Dev Team
Release 13 Jan 2022
Platforms