Don't Make Love

Assume the role of a praying mantis in a relationship dilemma. Torn between their mutual love and the instinct to have sex – which could lead to the male mantis’s death – the couple is on the verge of making a decision. Type anything you want in response to your partner during this life-changing conversation.

Don't Make Love is a indie, casual and simulation game developed and published by Maggese.
Released on October 26th 2017 is available in English only on Windows.

It has received 461 reviews of which 391 were positive and 70 were negative resulting in a rating of 7.9 out of 10. 😊

The game is free to play on Steam.


The Steam community has classified Don't Make Love into these genres:

Media & Screenshots

Get an in-depth look at Don't Make Love through various videos and screenshots.

Requirements

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Windows
  • OS *: Windows 7
  • Processor: Intel Core i3 2100
  • Memory: 2 GB RAM
  • Graphics: Intel
  • Storage: 500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2020
I can't believe a game about mantises discussing their relationship is so well made and emotional.
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Sept. 2020
Love is a brittle thing. One threat of sexual cannibalism after intercourse is all that's required to sever connections between lovers. Roughly 25% of mantis sexual encounters result in the death of the male, with the female typically cannibalising her partner during the act. This form of sexual abuse must end, it is time the world collaborated and determined an appropriate course of action in dealing with domestic violence in mantis communities. To fully encapsulate the issue at hand I will tell you my personal fable. I contemplate apprehensively about my future, my mantis lover is a beautiful beast, and we are mutually in love, with our romance rivalling the attraction demonstrated in many sagas, such as the story of Helen of Troy, or the Odyssey. Despite the conspicuously seductive hints I have been receiving from my lover, signs that she is both physically and mentally capable ready for reproduction I have a single thought inhibiting my ability to continue in our relationship. You see the problem is by law of mantis tradition, if I breed with this beauty, there is a possibility that she will subsequently take my seed and then promptly tear my head off in an act of sexual frenzy. Now I understand that it isn't 'cool' or sexy' to be a virgin for the rest of my life but is it really necessary to kill me immediately after I achieve my first orgasm? The answer is no, despite how sexually appealing my lover is I will not continue this roulette of terror, I stubbornly refuse to mate with another if it spells my doom. I will however, send flowers and pictures of my genitalia to my mantis admirer, to assure her that the feeling is mutual. The analogy depicts the rampant sexual cannabilism which exists within the mantis community. Mantis society is rife with sexual frustration and abuse, and as such, we as proud denizens of Rivellion must cease such indecent acts to take place. I urge all to join me in my venture, in ridding the world of this barbaric ideology which exists in Mantis communities. An intriguing concept of a game, truly demonstrating the humans perception of love which is then applied to Mantis' and their utterly barbaric matriarchal society. I would like to urge the developers to improve this game further and create realistic scenes of intercourse to fully immerse myself in the experience of love between sexually destructive organisms. Lastly, despite the fact that I am unable to genuinely play this game, I will recommend it, solely for the ideas presented.
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June 2018
I honestly bought it as a joke, and wow. WOW. Games where you have that kind of honest conversation going on with a partner are rare. Sure, the concept is kinda funny and not what a human relationship could go through, but the negociations in both lovers's desires, expectations and fears are a thing we sometimes have to navigate through in our lives, and it felt real. It has nothing to do with how romance is usually approached in visual novels, let alone video games in general. It also plays very differently from other VNs, with a text input and several romantic interractions (caress, hug, kiss) and emotional reaction (happy, sad, surprised, upset) available at all time. Furthermore, while there arent' a ton of different drawings, the art is gorgeous and helps convey the emotions the couple is going through in the game. The playthroughs are very short, so this can be a good or a bad thing depending of what you're looking for (I personally like to play that kind of quick games sometimes, as I don't necessarily have a full evening ahead of me to dive into a lengthier and more complex story). I never thought I would recommend a game about two praying mantises discussing the terms of their relationship, but here I am!
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April 2018
I wanted to start this review off with a rant about video games as art. But after thinking it over for a while, I don't think it's necessary. Most people these days recognise that video games both contain art, and are an art form in and of themselves. But if I was going to argue the point, this game would be a great example. In Don't Make Love, you play as a praying mantis. You can be either the male or the female, but either way the goal is the same. You have to have a difficult conversation with your partner about your future together. There is no set win condition for this game. You can lose, if you upset your partner too much and end things badly, I think that counts as a lose condition. But the three main options are: you decide your relationship is unsustainable, decide to stay together without sex, or risk death and give in to your instincts. There's no right answer here, it's all about talking it through together. To that extent, the mechanics of the game work quite well. You're not given multiple choice answers like most dialogue in games. This game requires you to type up your own original answers and responses. It really helps make you feel like you're really there, having this difficult discussion about your relationship. Of course, it's a bit limited in how much it “understands” of what you've written. But I think it gets enough right that you can role-play your way through it and ignore the few times it makes mistakes. I was pleasantly surprised at how well it worked. One time I typed to my partner “Let's go to the river” and she replied with “I don't want to go to the river, I want to stay here and talk with you.” Which was quite cool. The game is quite short, you can finish it in about half an hour. But really, you wouldn't want it to go much longer than that, because it's a tough conversation you're having, and it's not exactly in the realm of fun. But you can play more than once, and get a different perspective by playing as the opposite sex. Or just try out different things to say and see if you can unlock all the achievements. I've played it four times and that feels like enough. Maybe I'll come back to it later. So, the verdict. Firstly, this game absolutely gets points for originality. Whoever came up with the concept for this game, bravo. I feel like I should take points away for the fact that it's not something you want to keep playing, but...as an art piece I don't know if that's truly necessary. Sometimes art just makes you uncomfortable and that's all it's supposed to do. I don't think I can really give this one a rating. I'll just say, if you're interested in the idea of games as art, or if this strange concept sounds at all appealing, it really is worth checking out. It's seven dollars.
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Oct. 2017
Two Mantis. (Manti?) One passion. Will love overcome all, or will you lose your head? First Impression Gameplay: https://www.youtube.com/watch?v=kSYTr0j83vM&feature=youtu.be Anyways, the game's plot (no spoilers) is about a praying mantis couple contemplating the idea of taking their relationship to the next level. The only problem is that in the world of the mantis, the act of mating is typically fatal for the male (at the jaws of the female!) Game play is mostly text based, with a few emoticon type clicky responses as well. The AI seems to respond appropriately to what you say, and you actually have to type out your responses. Simple one word answers don't suffice for long, as the AI will catch on and become "bored." You're able to play as either the female or the male, with the decisions you make influencing the end of the game. Everything takes place in one setting, and the entire game is going back and forth in a conversation between the two lovers. Now as far as my opinion on this game, I feel a bit in the middle. Gameplay was interesting for a while, but I got bored within half an hour. There is only so much back and forth conversation between the AI I can take. It would have been nice to have something to break up the monotony. Sometimes conversation felt circular, arriving back to where the conversation originated. (though to be fair, many serious conversation in real life do as well) I like the concept of this game, and I think it will appeal to a large amount of people. Which is why I will recommend it. But personally, this kind of game gets boring for me quickly. I went and played to two endings, and that was more than enough for me. Last thought is that I think the price is a bit steep at $7.00. I think this game is worth getting, but I would advise to wait until it is on sale for 50% or more.
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Last Updates

Steam data 18 November 2024 14:10
SteamSpy data 23 December 2024 12:35
Steam price 18 November 2024 14:10
Steam reviews 22 December 2024 11:52
Don't Make Love
7.9
391
70
Online players
1
Developer
Maggese
Publisher
Maggese
Release 26 Oct 2017
Platforms