D'LIRIUM on Steam - User reviews, Price & Information

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An experimental 2D-shooter with the elements of a horror game. D'lirium brings together some mechanics back from 90s classics. Non-linear levels, search for the keys, violence and a lot of other things. Including the colourful ponies.

D'LIRIUM is a top-down shooter, action-adventure and 2d game developed and published by B52 Development Team.
Released on October 25th 2023 is available only on Windows in 13 languages: English, Russian, Traditional Chinese, Simplified Chinese, French, German, Hungarian, Polish, Ukrainian, Czech, Belarusian, Spanish - Spain and Norwegian.

It has received 1,055 reviews of which 1,008 were positive and 47 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 4.99€ on Steam.


The Steam community has classified D'LIRIUM into these genres:

Media & Screenshots

Get an in-depth look at D'LIRIUM through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or newer (64-bit versions)
  • Processor: Dual core from Intel or AMD at 2.8 GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 650
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: Realtek High Definition Audio

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
so far in the early game but WOW this game frightened me a bit. Combat is nice. Would reccomend playing blind for best experience!
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Dec. 2024
очень добрая играя и милая, а главное со смыслом и полностью переданной что значит дружба! (когда у тебя в кармане клинок)
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Nov. 2024
I adore the aesthetic of this game and desperately want to see the team make more games like this. The fact that a sequel is in development has me so hyped
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Sept. 2024
story is kinda ass, especially since it was translated using google translate, but the horror and gameplay is peak. The soundtrack is sick too
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May 2024
I bought this game around like 2017 or 2018 I think, but only commited to a full playthrough now. Probably for the better since the game is out of early access nowadays. This is one of those games that I feel like was made specifically for me. It's simply, completely, unapologetically self indulgent in every aspect. Firstly, it's a top-down sprite based horror game, one that is very similar aesthetically to something you'd see on the RPG maker engine. If you have fond memories of stuff like Misao, Mad Father, or Corpse Party, this game will take you right back, even though it is on a completely different engine, and has gameplay that is much different from those other titles. Like those other games, it carries the same ultra edgy violence happening to adorable anime (or furry in this case) characters. And I just love that, I love any piece of horror media that mixes it's horror with extreme cuteness, as I feel it makes it more effective for a weeb/furry such as myself. The fact that the characters are so adorable to me puts a lot more pressure on me to make sure they come out okay in the end. Second, the combat takes palpable influence from oldschool shooters (hell, I even recognize several of the sounds from Quake and it's expansions!) You even get one spell early on that lets you teleport to a little ball you toss around like in the final boss of Quake, and yes you can telefrag monsters with it! There's also a BFG type spell that just nukes groups of creatures and gibs them instantly. It borrows the Quad damage power up aswell lol Lastly, as is probably the first thing most people will notice, this game's art style leans heavily on My Little Pony. Naturally, it's meant to appeal to the bronies, which might turn several people off. But listen, dear reader, i understand. I was a hater back when the show was new. But I was like 16, and the show has been done for like 5 years now. It's time to mellow out, kill the part of yourself that cringes, and let yourself enjoy some adorable technicolor horses. Or well, not that colorful in this game. Most of them will be covered in blood and slime. Some of them will be missing body parts. But I digress. This game is more than just an amalgamation of it's influences however. It also adds many more of it's own little tricks to the mix. Other than a regular health bar, you also have a toxin meter and a sanity meter, and picking up certain items might decrease one type of damage but increase the other. That means you have to keep up with a balancing act of keeping all your meters down, and prioritize which is more important at a given moment. It's neat! Though I gotta say, the penalty you get for losing your sanity is... not my favorite lol. You are basically teleported to "your personal hell", and you have to grab shards of sanity before returning to the normal stage. It's an interesting idea, but the personal hell gameplay is not as interesting as the regular stage, and takes a bit too long for my liking. Unrelated to the sanity mechanic (mostly) is the maniac state. If you go on a rampage your character will become psychotic, and start enjoying the carnage a bit too much. On top of giving you a passive increase to insanity, it also affects the ending you get so... be warned. The only way to cure the maniac state is by saving the spirits of fallen enemies through a limited use spell. Really, this game just has a lot of weird little mechanics like that. I'd say they're hit or miss, but honestly, I appreciate that. It's willing to experiment, it's willing to be completely self indulgent, and weird. It's not playing it safe to please anyone, it's brazenly doing whatever the fuck it wants, and pulling it off for the most part! I respect that immensely, more game devs need to be this hedonistic when creating video games. Hell, more artists in general need to be more self indulgent when creating anything!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 April 2025 22:06
SteamSpy data 12 April 2025 04:52
Steam price 15 April 2025 04:48
Steam reviews 14 April 2025 21:48

If you'd like to dive deeper into the details about D'LIRIUM, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about D'LIRIUM
  • SteamCharts - Analysis of D'LIRIUM concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck D'LIRIUM compatibility
D'LIRIUM
9.0
1,008
47
Online players
2
Developer
B52 Development Team
Publisher
B52 Development Team
Release 25 Oct 2023
Platforms