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Digimon World: Next Order on Steam - User reviews, Price & Information

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The Digital World has run rampant with Machinedramon and is now in a state of utter chaos. As a Digidestined, it’s up to you to restore order to the world in Digimon World: Next Order, a monster collecting RPG.

Digimon World: Next Order is a rpg, creature collector and party-based rpg game developed by HYDE and Inc. and published by Bandai Namco Entertainment.
Released on February 21st 2023 is available only on Windows in 9 languages: English, French, Spanish - Spain, Spanish - Latin America, Italian, German, Korean, Portuguese - Brazil and Traditional Chinese.

It has received 2,125 reviews of which 1,738 were positive and 387 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 49.99€ on Steam, but you can find it for 4.80€ on Gamivo.


The Steam community has classified Digimon World: Next Order into these genres:

Media & Screenshots

Get an in-depth look at Digimon World: Next Order through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit only)
  • Processor: Intel Core i3-2100 or AMD FX-4300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560, 1 GB or AMD Radeon HD 6870, 1 GB
  • DirectX: Version 9.0
  • Storage: 7 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
May 2026
Playing the original Digimon World from the year 2000, this game is a huge improvement over the Playstation classic. I miss the ye olde days where poop was visible and edible. Great sequel.
4 hours played
March 2026
Digimon World: Next Order on Steam is a niche but surprisingly absorbing monster-raising RPG that feels very different from more straightforward creature-collection games. Instead of building a traditional party and taking direct control in every battle, you raise two Digimon partners, guide their training, manage their daily needs, and watch your decisions shape their evolution. That structure gives the game a strong identity. It can be awkward at first, but once its systems begin to click, it becomes clear why it has such a loyal following. The Steam version benefits from bringing this unusual game to a more accessible platform. On PC, the experience feels smoother and more convenient, especially for players who prefer longer sessions at a desk or want the flexibility of portable PC hardware. The visuals are not cutting-edge, but they are colorful and readable, and the world design has enough charm to carry the adventure. Character models and environments are simple by modern standards, yet the presentation still captures the spirit of the Digimon universe. What makes the game stand out most is its partner-raising system. Your Digimon are not permanent units that stay with you forever in one form. They grow, evolve, grow old, and eventually pass on, which then feeds into future generations. That cycle creates a sense of attachment mixed with long-term planning. Training, feeding, praising, disciplining, and taking care of your partners are all essential, so progression feels personal rather than automatic. When a strong evolution finally appears, it feels earned. Combat is another area where the game does something unusual. Battles are partially automated, with your Digimon acting on their own while you support them through commands and resource management. This design will not appeal to everyone. Players looking for fully manual, fast-paced combat may find it detached. However, those who enjoy preparation, strategy, and the feeling of raising fighters rather than directly controlling them may find the system rewarding. Victory often depends more on how well you prepared your partners than on quick reactions. The game’s biggest strength is also its biggest barrier: complexity. Next Order does not always explain itself clearly, and many of its mechanics can feel overwhelming during the opening hours. Evolution requirements, training efficiency, city-building elements, resource management, and life-cycle systems all demand patience. For some players, this depth creates a compelling loop. For others, it may feel repetitive or overly demanding. It is a game that asks for commitment before it gives back its best moments. The world itself becomes more satisfying as you recruit Digimon and rebuild Floatia. That progression gives exploration real purpose, because each new resident can improve the city and unlock useful features. This helps the adventure feel like more than a simple march through story objectives. There is a pleasant sense of reconstruction and community, and it adds momentum to the raising and battling systems. Even when the pacing slows, the city’s growth gives you a reason to keep pushing forward. Overall, the Steam version of Digimon World: Next Order is a distinctive and rewarding RPG for the right audience. It is not the easiest game to recommend universally, because it can be grindy, confusing, and mechanically demanding. Still, for players who enjoy management systems, creature raising, and long-term progression, it offers something genuinely different. It may not win over everyone, but it has enough depth, personality, and heart to leave a strong impression.
60 hours played
Feb. 2026
Another step into a Digimon game was done, and this game has its good but also questionable sides. Majorly, it's like a raising Digimon simulator game with a bit of story and city building included. I'd say like 75% raising Digimon, 15% city building, and 10% story stuff. Which is a fine ratio given the biggest aspect of the game is to spend time with your Digimon, and anything else being a little bonus more or less. You feed your Digimon, battle with them, praise them, let them go to the toilet, and help them to get the requirements for their evolutions done until you got to the ones you like. It can be fun to do that, but there are a few concerning issues. They basically die from age, and get reborn again. That idea is fine in itself, but the problem is that at best, they'll live for a bit over twenty ingame days at best which in my opinion isn't enough which goes into another issue. There's a good way, and a not-so good way to raise their stats, and I happened to have done it the not-so good way until the very end. Which led to the problem that you don't have enough time to raise their stats high enough for Digimon with higher requirements. It especially was a problem in the endgame where enemies were very strong and problematic at times. If the rebirth cycle would start at maybe around thirty days, it would've been a bit better to go any training route you prefer yourself. Hence why it becomes a bit too repetitive The story isn't something of JRPG levels and with more depth, rather basic with a bit of a darker theme at times. If you dealt with Digimon before, you should have an idea about that. But since the game doesn't focus on story, it's fine to be a little "bonus" included in the game. The city building is basically to gather the needed materials until you can upgrade them. Some materials have specific spots you have to go to every single day which can feel a bit repetitive, but if you combine it with battles and story progression, it's ok. And the more Digimon you find and recruit into the city, the more options will become available for different benefits to get stuff or pay for new services and items. The soundtrack is fine in general, but a few more tracks wouldn't have hurt. Game mechanics get explained a bit here and there, but there's also some try and error you have to go through to learn more. In a few cases, it's bad but nothing what makes the game unplayable. You want to be a bit more on the experimenting side for a few things. If you've played Cyber Sleuth before, you'll notice that animations and other things are a bit recycled and used again. A bit lazy. At times, your Digimon may block each other in battle which is a bit sad for short range attacks as they can end up hitting nothing, but becomes less of a problem when your moves have higher range. I wouldn't recommend the game to someone who isn't invested into Digimon or wants this to be their first game as this may lead into unpleasant experiences and a wrong view of Digimon. Cyber Sleuth or Time Stranger is a better start if wanting to get into the series. If you're invested and interested in the game, bring lots of patience with you and at times, stronger nerves. But still, even when there are issues here and there, no game's perfect, and it's still more than what you may get from a different brand of monster taming games in the past decade.
23 hours played
Nov. 2025
Great game, it is basically Digimon World 1 with a lot of quality of life features, if you loved that game or you had virtual pets as a kid you should pick it up. If you want the best experience I'd recommend playing on Easy, that was basically the intended Normal difficulty, all it does is increase stats gained from training and money gained by 50%. Which is more in line with how the original Vita game was. The gameplay itself will still be difficult, but you won't need to spend an eternity just grinding at the gym. Beginner = Easy (+Easier battles) Easy = Normal (Less grindy) Normal = Hard (More grindy) Hard = Nightmare (+Harder battles) As an added bonus there are some extra quality of life mods people have created that really tie it all together such as: -One Hit Resources(Pick up materials all at once) -FastPickUp -Inventory Expander(For base materials) -SeeAllItems(Extends vision range) -UnlockAllRequirements(It allows you to see what stats are needed to evolve)
19 hours played
Oct. 2025
This is one of those games I have to "Recommend" with some notes: It's very close to the original Digimon World which was released for PSX. First and foremost this is a digital pet sim game with many of the same and sometimes frustrating gameplay elements. Your digimon poop. Some poop more than others. You need to either stop what you are doing and locate a toilet asap or use a disposable item ASAP. Can't do either because you are in the middle of a pirate ship? Too bad. Care mistake for you which negatively impacts a lot without explicitly telling you what. Your Mega level 'Mon dies while out and about? Too bad and it can't fight when it reverts back to a baby and now you have to pause that quest you are working on to train it back up. If either of these points would annoy you or worse, take a pass on this one or wait for a good sale. It sounds like I'm really dogging this game despite giving it a "recommend" doesn't it? That is because it has a lot of opaque gameplay elements. Even using the wiki doesn't mean you will get the Digimon you want. A lot goes into each and every digivolution. If you don't mind the pet sim elements and enjoy a game that can be rewarding to explore and accomplish tasks, then you should pick it up on the fence. Being a long time fan of the series, I personally get a lot of enjoyment with this game. I also get a lot of frustration. Very YMMV.

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Frequently Asked Questions

Digimon World: Next Order is currently priced at 49.99€ on Steam.

No, Digimon World: Next Order is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Digimon World: Next Order received 1,738 positive votes out of a total of 2,125 achieving a rating of 7.86.
😊

Digimon World: Next Order was developed by HYDE and Inc. and published by Bandai Namco Entertainment.

Yes, Digimon World: Next Order is playable and fully supported on Windows.

No, Digimon World: Next Order is not playable on MacOS.

No, Digimon World: Next Order is not playable on Linux.

Digimon World: Next Order is a single-player game.

No, Digimon World: Next Order does not currently offer any DLC.

No, Digimon World: Next Order does not support mods via Steam Workshop.

No, Digimon World: Next Order does not support Steam Remote Play.

Yes, Digimon World: Next Order is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Digimon World: Next Order.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 July 2026 04:12 UTC
SteamSpy data 24 July 2026 03:31 UTC
Steam price 26 July 2026 10:33 UTC
Steam reviews 24 July 2026 22:03 UTC

If you'd like to dive deeper into the details about Digimon World: Next Order, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Digimon World: Next Order
  • SteamCharts - Analysis of Digimon World: Next Order concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Digimon World: Next Order compatibility
Digimon World: Next Order PEGI 7
Rating
7.9
1,738
387
Game modes
Features
Online players
176
Developer
HYDE, Inc.
Publisher
Bandai Namco Entertainment
Release 21 Feb 2023
Platforms
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