Die in the Dungeon on Steam - User reviews, Price & Information

Fight your way through a mysterious dungeon in this deck-building, turn-based roguelike game where you don't use cards, but dice! Deal with enemies by combining powerful dice on your board, boost their effects with magical relics, and risk it all hoping for a good roll on unexpected encounters.

Die in the Dungeon is a early access, turn-based strategy and choices matter game developed by ATICO and published by HypeTrain Digital and INSTINCT3.
Released on February 21st 2025 is available on Windows and MacOS in 10 languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish, Japanese, Polish and Korean.

It has received 1,402 reviews of which 1,264 were positive and 138 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 12.99€ on Steam.


The Steam community has classified Die in the Dungeon into these genres:

Media & Screenshots

Get an in-depth look at Die in the Dungeon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 10
  • Processor: Intel Core i3 3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: GTX 1030
  • DirectX: Version 10
  • Storage: 1 GB available space
MacOS
  • OS: Mac OSX 10.7 and above
  • Processor: 1,3GHz
  • Memory: 1 GB RAM
  • Graphics: 1GB Video Memory
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
It's satisfying and fun for a while, I don't think it will have the staying power that Slay the Spire has though. Combos are not as absurd as other deck builders, which makes each run feel very similar. It's definitely worth playing, I just think there are other deck builders that offer more combo potential.
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Feb. 2025
This is by far the most I have been invested in the early days of an early access roguelike. I really like the gameplay, I find the puzzle of stringing together an elaborate domino chain boosts and dices satisfying, and the game creates a really involved powerdynamic, where you always feel simultaneously in control, yet powerless to the impending attacks. The joy of finding deviously busted combos is super satisfying, yet soo many of its best mechanics are intertwined in such a way that you often find the loophole that enabled your busted combos also being your downfall. The game feels just complex enough to me, and from a pure gameplay standpoint is my go to roguelike, and I see that being the case for years to come. It is not all perfect however. I find the bad runs to be really bad in this game. It is very easy to accidentally clunk up your deck with dice that just cycle in a slow and tedious way. Defensive play is just boring here, and I have found myself reseting over this multiple times. On top of that, I find the diffaculty scaling to be very inconsistent. While some enemies are satisfying to learn, or have funny noob traps which catch up to you, there are multiple enemies that just dont feel inspired or fun to learn. Overall, I believe this is a very great start for what I see becoming one of my favorite games. It has caputed my heart in ways most other games can only dream of, and I really have high hopes for the future of this game
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Feb. 2025
I have never before taken the time to write a review for a steam game. Die in the dungeon serves as a testament to the ability of indie developers to make meaningful contributions to the roguelike (in this case, deckbuilding) space. If you enjoy roguelikes and want to support the growth of the genre, consider buying this incredibly deep deck builder. Pros- 1. Cost. The early access launch price was very palatable and feels like a bargain, without ripping off the hard work of the developers. 2. Game design. I am generally hesitant to trust dice-based roguelikes, as it takes a genre filled with rng and usually introduces too much. Through a series of very inventive design decisions and balancing levers, that does not feel like the case here. 3. You are given dramatic freedom in how you choose to build out your deck and what areas you wish to prioritze. 4. Incredibly inventive enemy and boss designs. Many enemies introduce mini games and rules to play around. These ensure that different combats and combinations of enemies lead to having to find creative solutions. 5. I really enjoy the art and animation, kudos to the people behind that :) Cons- I’d like to start off by acknowledging this is a first early access patch and many things presumably will change. I also don’t consider any of these cons to be particularly meaningful, just weed for improvement. 1. Elite battles. I would like to see mini boss style elite fights as opposed to just two waves of normal enemies. It feels a little underwhelming pathing for elites only to see the same enemies we see in other fights. 2. Late game hand vomit. I find that the complexity of decisions are at their highest in the early/mid game, where as the last biome has felt like either my deck is strong and I can hand vomit mindlessly, or I don’t have the ability to generate the necessary numbers. 3. I play on steam deck only, so it’s possible this is different on desktop, but late game, when you have 15+ relics, the clarity around where dice values come from feels to be lacking in the UI. I feel as if being able to in the moment know what is making my dice strong would allow me to try and make more strategic decisions. Conclusions- this game is already a triumph and would be more than worth the price with no further patches. Get it and have fun
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Feb. 2025
If Slay the Spire used dice instead, had frogs, and was inspired by Dicey Dungeons, you'd get Die in the Dungeon. Its a vibrant, lovely roguelite with a fresh take on "cardbuilders", while providing a challenge despite its "cutesy" appearance. I thoroughly enjoyed the demo, and the current release does not disappoint. At its price point for an early access game, the amount of content and effort put in is worth the price, and I am looking forward to future updates. PROS: +Frogs +Colorful and vibrant cast, world and overall the pixel art and music are amazing +Dice builder combat that's addicting and easy to pick up +Various builds, combat options and setups so that every run and scenario varies + You can save and exit a run CONS: -Could use a few more quality of life stat records for those who like seeing statistics -Currently no controller support (will be supported later on) -At its current state, lacking a few options such as endless mode etc (will be added in future releases)
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Feb. 2025
Love the game so far I've played the demo many times before it came out. I've been looking for something similar to slay the spire but with a different feel and with does it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 14 March 2025 11:25
SteamSpy data 14 March 2025 08:00
Steam price 14 March 2025 12:29
Steam reviews 11 March 2025 23:55

If you'd like to dive deeper into the details about Die in the Dungeon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Die in the Dungeon
  • SteamCharts - Analysis of Die in the Dungeon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Die in the Dungeon compatibility
Die in the Dungeon
8.6
1,264
138
Online players
399
Developer
ATICO
Publisher
HypeTrain Digital, INSTINCT3
Release 21 Feb 2025
Platforms
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