DESYNC on Steam - User reviews, Price & Information

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DESYNC is an intense single-player first person action game that begs you to play dangerously and creatively. Eliminate your opponents as you perform violent attack sequences using the explosive digital weaponry and lethal side-arms at your disposal.

DESYNC is a action, indie and shooter game developed by The Foregone Syndicate and published by Adult Swim Games.
Released on February 28th 2017 is available in English only on Windows.

It has received 500 reviews of which 402 were positive and 98 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 14.99€ on Steam, but you can find it for 0.64€ on Gamivo.


The Steam community has classified DESYNC into these genres:

Media & Screenshots

Get an in-depth look at DESYNC through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: Intel Pentium G3250 (2 * 3200) or equivalent AMD Phenom II X4 965 (4 * 3400) or equivalent
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 9800 GT (1024 MB) | Intel HD Graphics 4600 (Shared memory) | AMD Radeon HD 5770 (1024 MB)
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2024
This is a really great game and it's a shame to hear about it being delisted. Let me attempt to do it justice. This is an Arena shooter with the movement mechanics of Doom Eternal. You shoot and dash around quickly to a thumping EDM soundtrack while pulling off scored kills. There are dozens and dozens of finishers which will net you a larger score and more dropped supplies so the name of the game is to kill quickly and with style. It took a few hours for things to fall into place but once it does this quickly becomes a pulse-pounding joy. Make no mistake about it this is a modern 'boomer shooter' before the term even existed. Many of the design elements in this game are only now just being explored by other throwback FPS games. It deserves a bigger place in the pantheon of our genre. If you want to know what holds this game back here we go. Be prepared for zero explanation of the upgrade system. You will have to remember weird names and shapes of the various weapons, items, and power ups. Newly collected weapons often leave you guessing what their sub functions are. Power ups and abilities aren't really explained clearly so you'll have to experiment (re: waste) them frequently until you learn what they actually do. Also, there is a somewhat confusing fatality system that you use to score big and unlock upgrades. Even after 15 hours it is only slightly starting to make sense to me and i can barely remember a half a dozen of the massive list of options. Regardless this game is excellent and should be preserved in your collection. I encourage you to pick this up even if now isn't the right time to play it. When you come back around to it i bet you will be plesantly surprised.
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July 2019
Contrary to what all the reviews about this game said (style over substance, only the music being worth -I got the OSTs oh yep-, that it was unfairly hard and frustrating, with a lot of questionable mechanics, etc., etc.), I found it to actually be pretty good and challenging! Yes, you are going to DIE. A LOT. Like a b!tch. The first boss is going to make you cry out in frustration until you realize melee attacks can be dashed with some slight invincibility frames. Truth to be told it's clear this game has been patched out a lot since its original release in 2017, showing some commendable care and dedication from the devs. The graphical effects and glitches aren't as noticeable as the things I saw in old videos now, everything plays smooth and silky and each enemy tends to have its distinct movement and attack patterns. The melee ones are a bit on the unpredictable side due to how fast they are so you can see them telegraphing attacks like you would in a third person action game (say, most Platinum games) and, indeed, that's what this game reminded me of. A Platinum game in FPS form with a layer of REZ (not just Tron, people, jeez, learn to digital world) type of ambience full of geometrical figures and odd techno-babble akin to invading a system. So, yep, on top of this, unlike most arena FPS like Serious Sam or Painkiller, holding fire and pressing the back key will get you into a bottomless pit. The setup and mechanics are tailored so you think a bit more about what you bring to the battlefield. You won't be able to shoot like a mad man here, in fact, this also has a cerebral shmup feel more than a mindless stomp on dumb enemies. The dash mechanic leads to a lot of options to move and dodge at great speeds in combination with performing "attack sequences" (which are different attacks with the weapons depending on distance, alt or main fires and even stage hazards) that will make you even faster. Add to that a pretty mystifying mechanic, the titular "desync" where certain colored enemies need to be killed with certain assigned attack sequences to obtain score bonuses and slow down time for increased accuracy and you have a HUGE layer of depth that's not apparent at all at first. Because, oh yes, there is a score mechanic too. And dozens of variables to milk score. So, yeah, more to do with shmups, strategic shooters and cerebral mechanics than mindless pew pew. Of course, that is not for everyone. The game will pause every time you unlock a new attack sequence and tell you what they do, you can review it later too but it's never in your face, which is why OF COURSE people will ignore it, forget and get angry they can't press F to win. So, yep, you want a more organic and free-flowing FPS? Go pick DUSK or Blood Fresh Supply, both are incredible. You want something more tactic, cerebral and that'll make you move your brain a bit to configure weapons, customize and try to figure out how the hell beat that β™₯β™₯β™₯β™₯β™₯β™₯β™₯β™₯ fast boss that won't stay still? Try DESYNC. It's a misunderstood beast but I'm a sucker for this aesthetic and I was pleasantly surprised by it given the rather grim or discouraging opinions I read around. It's just the right length for those seeking to clear the final boss and then you have a lot of alternate levels to keep you entertained. Now those are brutal so be prepared to reconnect (aka, die). A lot. Worth a try and if you see it on sale it's a no brainer.
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Aug. 2017
Ever noticed how FPS has this tendency to have monosyllabic meaningful names? Like ''Prey, Quake, Sin, Doom, Halo, Crysis, Blood, Rage, Fear, Black, Postal..." Desync Whoever coded this Indie game is a thorough nerd. Nice graphics suits most specs out there so even dual cores can handle them, you won't need much to have neon sightings like dope in Tron-like colors. But it lacks photo mode for better delight. http://steamcommunity.com/sharedfiles/filedetails/?id=1109433879 Difficulty isn't exactly noob friendly but it's progressive enough to invite even arcade-phobes, if this isn't inviting enough then Daniel Deluxe might be, because he beats your ears with intoxicating darkwave synth music and its pretty retro nuts. It is a good LSD generator in rogue-like fashion, combat is addictive and blasts right up your veins, you just have to track all levels with upgrades, lots of tweakable weapons and different enemies and beautiful bosses all around divided zones in linear maps. Don't go looking for cover, fast pace is the law - run, jump, shoot, use level hazards, repeat - the AI can be very dumb but never static, though achievements are satisfying to best when slo-mo catches the momentum. http://steamcommunity.com/sharedfiles/filedetails/?id=1109451913 Pausing this endorphin generator will play a low bass version of its sexy music, as if you were in a backstage and missing all the fun up there. If you don't want to feel like puking in the backstreet of some rave club, just find action and don't pause that game. WTF? This is one of those cases when a game has everything right to have some multiplayer mode available, but it simply doesn't. No co-op. What a solid waste of opportunity. About cards, emoticons and backs 08/13/17 Beautiful card set currently small priced, good chance for quick cheap level ups if you're interested. (blame speculators if it gets higher after this) "The Encounter" is probably the rarest background but it looks more like Transformers homage than Desync's. Unfortunately, Emoticons sucks hard except for the rarest one, the ''d_rankplus" has some neon. At least it will help your +rep puns if you're into that. http://steamcommunity.com/sharedfiles/filedetails/?id=1109445287 Resume that game Cool: Indie, gameplay, weapons, musics, cards, sound and retro vibe. Addiction. Middle: Backs, grinding. Enemies. Bad: AI, no multiplayer, emoticons. 𝕕𝕖𝕀π•ͺπ•Ÿπ•”π•™π•£π• π•Ÿπ•šπ•«π•šπ•Ÿπ•˜ ̸̧̧͛̂͋́
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June 2017
I really dig this game's vibe, look, and soundtrack by Daniel Deluxe. It's slick and super fast. I'm not a fan of boss battles though and the first boss is a doozy. Awesome game!
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April 2017
DESYNC's theme is "absolute β™₯β™₯β™₯β™₯β™₯β™₯β™₯ assault on the senses". Pulsing electronic music blasts out as you dodge and weave between viciously fast monsters and environmental hazards, desperately trying to avoid dying. Nothing I've ever played has had quite the same kind of atmosphere. There's no hand holding. You have to figure out what all the weapons, enemies, upgrades do almost entirely by yourself. In fact, the devs have stated that initially they wanted to have no language at all; instead relying on cryptic symbols to explain everything. The whole "kill enemies in a specific way for bonus points" gets this a lot of comparisons to Painkiller and Bulletstorm, but I'd actually say it's more like a 3D Hotline Miami: fast, unrelenting and wants nothing more for you to give up, but when you hit that end level screen there's nothing more satisfying. It's with no irony or elitism that I say this game is not for casuals. If you're looking for a fun light-hearted game, look elsewhere. But if you can handle the glitched-out aesthetics and very challenging gameplay, after a few hours DESYNC will make you feel like an FPS god.
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Frequently Asked Questions

DESYNC is currently priced at 14.99€ on Steam.

DESYNC is currently not on sale. You can purchase it for 14.99€ on Steam.

DESYNC received 402 positive votes out of a total of 500 achieving a rating of 7.57.
😊

DESYNC was developed by The Foregone Syndicate and published by Adult Swim Games.

DESYNC is playable and fully supported on Windows.

DESYNC is not playable on MacOS.

DESYNC is not playable on Linux.

DESYNC is a single-player game.

There are 2 DLCs available for DESYNC. Explore additional content available for DESYNC on Steam.

DESYNC does not support mods via Steam Workshop.

DESYNC does not support Steam Remote Play.

DESYNC is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DESYNC.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 March 2026 16:05
SteamSpy data 19 March 2026 20:45
Steam price 23 March 2026 20:47
Steam reviews 23 March 2026 21:47

If you'd like to dive deeper into the details about DESYNC, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DESYNC
  • SteamCharts - Analysis of DESYNC concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DESYNC compatibility
DESYNC
Rating
7.6
402
98
Game modes
Features
Online players
0
Developer
The Foregone Syndicate
Publisher
Adult Swim Games
Release 28 Feb 2017
Platforms
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