Deep Space Cache on Steam - User reviews, Price & Information

Deep Space Cache is a short & simple semi-idle bullet heaven incremental asteroid miner game.

Deep Space Cache is a indie, casual and strategy game developed by and published by monu.
Released on November 15th 2024 is available in English only on Windows.

It has received 655 reviews of which 610 were positive and 45 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 0.99€ on Steam.


The Steam community has classified Deep Space Cache into these genres:

Media & Screenshots

Get an in-depth look at Deep Space Cache through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 2 GHz
  • Memory: 4 GB RAM
  • Storage: 32 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
This is the essence of what makes Vampire Survivor good without all of the excess bullshit in Vampire Survivor that makes it bad. Very recommended. Full experience easily in under 3 hours.
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Feb. 2025
The best relaxing game. Great combination of gameplay and music
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Jan. 2025
DEEP SPACE CACHE is a simple and relaxing incremental game. You fly around, shoot asteroids, upgrade your ship in the skill tree with resources from the asteroids, to shoot asteroids more efficiently, to gain resources quicker – repeat. It is good fun for 2-3 hours and that is all the game wants to be. For the low price it costs, its good fun and I can absolutely recommend it.
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Dec. 2024
TL;DR Game is great. Enjoyed my first playthrough of 3 hours. Did a second playthrough of 2 hours after multiple updates and enjoyed it even more. Updated review after Update 22 I checked the game again after update 22 and I'm amazed. I didn't think the game could be improved but the dev did it somehow. They added more interesting upgrades, made the gameplay more interesting with the introduction of the white asteroids, sped up the game where I can beat it in about 2 hours instead of 3, improved the performance of the game where it's at 60 fps constantly. I'm surprised that the game got more fun to play. Nothing else to say other than great game. Read below for my first review... I guess? First review at Update 12 I saw Wanderbots's video and for a dollar I had to try it. The game took me just under 3 hours to beat it and I recommend this game to anyone who enjoys wants to have a chill night or want to try out an incremental game that can be beat in one day. Gameplay wise harvesting asteroids scratched the same itch that certain games such as Vampire Survivors or Path of Exile could fulfil for me. The music fit the game great where it put me into the right mood for the game and I had a couple of moments where I just sat in my chair listening to it. The upgrade system however is a bit boring while being a bit confusing for me on if they were additive or multiplicative. After beating the game I understand why the upgrades are the way they are but I was a bit disappointed that I saw most of the types of upgrades in the first 30 minutes. But then again being able to see and feel the difference between each run was very satisfying and seeing the final upgrades at the end of each tree was a pleasant treat for me. As for performance the game felt like it was running at less than 30 fps at moments but that may be just a me problem because I've been having issues with running some games on my machine. If I could ask for 1 change I would have liked a stats window to show you things like your damage per shot, shots per second, max power, and the total or individual bits per minute. I'm excited to see any updates to this game and other games from this dev.
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Nov. 2024
It's a good active and short incremental game, scratches the itch left by To The Core and Nodebuster. Wouldn't put it on the same level as those two games, primarily because the dopamine rush isn't quite as addictive, and the upgrades aren't as bombastic as those games. The game starts to get cooler around the point where you unlock all the mines, but then it's a bit of grind to unlock the cooler effects and grind to the end. Still, fun incremental game, took about 3 hours with a further 20 minutes of idling to beat it 100%. For 1 dollar it's a no-brainer
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 April 2025 14:07
SteamSpy data 06 April 2025 12:31
Steam price 11 April 2025 13:05
Steam reviews 10 April 2025 19:51

If you'd like to dive deeper into the details about Deep Space Cache, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Deep Space Cache
  • SteamCharts - Analysis of Deep Space Cache concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Deep Space Cache compatibility
Deep Space Cache
8.7
610
45
Online players
4
Publisher
monu
Release 15 Nov 2024
Platforms