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Deep Rock Galactic on Steam

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Deep Rock Galactic is a 1-4 player co-op FPS featuring dwarven space miners, procedurally-generated destructible environments, and endless hordes of alien monsters. Explore cave systems, mine for minerals, and work together to survive!

Deep Rock Galactic is a dwarves, co-op and pve game developed by Ghost Ship Games and published by Coffee Stain Publishing.
Released on May 13th 2020 is available on Windows, Steam Deck and Steam Machine in 17 languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Italian, Japanese, Korean, Turkish, Spanish - Latin America, Hungarian and Romanian.

It has received 303,396 reviews of which 294,294 were positive and 9,102 were negative resulting in an impressive rating of 9.6 out of 10. 😍

The game is currently priced at 29.99€ on Steam, but you can find it for 7.07€ on K4G.


The Steam community has classified Deep Rock Galactic into these genres:


Here is the detailed breakdown of supported languages for Deep Rock Galactic:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Hungarian
Romanian
Turkish
Portuguese - Brazil
Ukrainian
Spanish - Latin America

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64 Bit
  • Processor: Intel i5, 3rd gen (or equivalent)
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

371 hours played
Aug. 2026
Probably one of the most addicting games I've ever played. Pros: 1. Ridiculously small size, it's only like, what...3-4 GB? 2. Season passes are completely free and you don't need to fear of missing them. You just started the game yesterday and you want to try the first season pass? You can do that. NO FOMO ♥♥♥♥♥♥♥♥! 3. Fun on both single player and co-op. If you play solo, a drone called Bosco will fight alongside you 4. Addicting gameplay loop. All the caves are randomly generated 5. If you're too shy to speak on the mic, don't worry, the laser pointer is THE BEST communication tool that you can use without opening your mic 6. Wholesome community. Rock and stone! 7. Lovely artstyle Cons: 1. Most of the perks are totally pointless 2. On the server list, there's no option to exclude modded games Things I want to be added in the future updates: 1. More armor variants! Where are my Mk. 7 - Mk. 10 armors??? 2. More perks, or at least buff the useless/underwhelming perks
35 hours played
Aug. 2026
Initially I was only playing this title for my kids and their friends, however, in short time, all the parents were playing together after the kids were asleep. It's just a lot of fun. I realize that's not the most insightful review, I'll leave that to the more hardcore critics, I just know this game has brought a lot of joy to me, my friends, and my family. Thanks to the developers. Cheers.
133 hours played
June 2026
As a middle-aged woman with bills, responsibilities, and limited gaming time, I love Deep Rock Galactic because it respects my time: clear missions, controlled chaos, satisfying teamwork, and a proper sense of completion. Even if someone gets distracted by an interesting flying bug (THAT'S ME), the team can usually still get the job done. No vague life-purpose crisis. No endless open-world wandering pretending to be freedom. Just a contained mission with a finish line. And my tired brain likes closure....
1235 hours played
March 2026
Thousand Hour Review If there’s a game that I gotta leave a review for, it’s this one. A lot of passion and care is put into this game, and that’s something hard to find in a lot of mainstream games nowadays. Everything from the very cooperative gameplay and the engagingly complex mission designs, to the phenomenal soundtrack and immersive sound design, to the characters of the game and their many quirky voice lines, to the smaller details like the many neat things found in our hub area, the Space Rig, the charming low-poly artstyle, to even the Miner’s Manual. It's the help section of the game, and its design is crafted in such a way reminiscent of physical game manuals, covering basically everything you need to know about the game with stylized instructions. Art direction and details aside though, this game embodies the very definition of fun. The entire game itself emphasizes teamplay and cooperation, and builds upon it, especially with the many voicelines mentioning to leave no dwarf behind, and it honestly has the most wholesome community that I’ve ever seen, especially coming from other FPS games that are just about guaranteed to carry a high-strung, toxic crowd from within those playerbases. In my time playing this game, I’ve barely come across any toxic experiences, enough to count on one hand. A majority of the people are willing to help and cooperate with each other, like asking if everyone’s ready to progress the objective through typing “r” in the chat. Even failing missions is barely a big deal. Part of the fun in multiplayer is just sharing a beer and celebrating with your teammates at the Abyss Bar in the Space Rig! There are difficulties tailored for everyone, and there are options to host a lobby yourself, join others’ lobbies, set a friends’ only lobby, or to go completely solo, and you won’t be alone either! You’ll have the option to take an All-Purpose Drone, nicknamed Bosco, with you on your expedition. And he is quite literally all-purpose, as Bosco can do half of the work for you. Just ping an object, or objective, and he can mine, carry items, shine light, shoot enemies, revive, build and repair objectives, guard objectives, and so much more! As you start a mission and send yourself into the depths of Hoxxes, you’ll find yourself in the many different and also very wonderfully crafted biomes that you’ll perform these missions in. Having many biomes available means you aren’t just surrounded by stone, but you can find yourself surrounded by ice, grass, sand, wood, or other organic material. And there’s even more than just enemies and minerals to expect too, as there is also plant life, fauna, and varying hazards present depending on where you are conducting your missions. The maps themselves are randomly generated and the entirety of the map is destructible, allowing you to shape the map however you’d like. The caverns are your sandbox. Progression-wise, after every mission you complete, you’ll take home some credits, XP, and any acquired minerals. The minerals you find can be used at the loadout terminals to mod and upgrade your gear or at the shop to purchase something new for your wardrobe. And to those who love character creation or game fashion, there's a ton of customization available, leaving room for tons of unique combinations! There is a specific terminal to the left of the Drop Pod however, the Assignment terminal. It contains objectives where you must complete a set of missions to work towards the rewards offered by it. Rewards include weapons, cosmetics, materials, and unlocking promotions for the dwarves. Promotions are where the progression truly starts. As you bring any of the dwarves up to level 25, you’ll have an opportunity to complete a promotion assignment for that class, unlocking the ability to promote your dwarf. The promotions act as a prestige system for the game. Alongside the promotions, you’ll unlock access to the Forge, Core Hunts, Deep Dives, Overclocks, and some other things, serving as a kind of endgame content. As you continue on playing the game, I highly recommend getting to this point as Overclocks drastically change how each class’ weapons work, allowing for lots of different playstyles to keep the game feeling fun and fresh. As for the monetization of this game, the game only offers DLCs that are purely cosmetic and does not give any form of progression advancements. There is no “premium currency” for the game. With that, the game also includes its own battle pass system known as the Performance Pass. Just wait though! Even if you're tired of hearing about battle passes, don't let that turn you away! The Performance Pass system is completely free and does not require any real world purchases for any kind of "premium tier" cosmetics. Its structure is comprised of the standard tiered system but is also paired alongside a cosmetic tree. The Performance Passes are also not timegated in any way, and you are free to progress any Performance Passes from previous seasons as well, making all cosmetics and its contents obtainable as part of the natural progression of the game. On the technical side of things, the game runs fairly well and most notably, it barely takes up any storage space, as the game’s file size is only 3 GB! That kind of file size is basically unheard of today with many AAA games taking upwards of 70+ GB on your drives, save for some older games or indie titles. If you are also one that enjoys modding games, the game includes official built-in modding support through Mod.io, allowing for client-sided ‘Verified’ mods, the gameplay-enhancing ‘Approved’ mods, and the ‘Sandbox’ mods. All mods can be changed on the splash screen menu before you enter the game, no need to dig into your file explorer to edit the mods. Because there is modding support, you may even find modded servers when looking through the server list. And just in case that you accidentally joined a modded server and had undesired changes made in your progression, the game also includes a save menu within the options tab, allowing you to revert to a previous cloud save. This is an absurdly long review, yes, but again I just cannot recommend this game enough as there is just so much to like about it. You can also read the opinions from the many other reviewers around and see that there’s a good reason why this is among the top rated games on Steam. The game goes on sale constantly and is easily a great buy for your library. If you do end up getting the game, always be sure to Rock and Stone. See you in the caves. We Fight, We Mine For Rock and Stone
1006 hours played
Feb. 2026
This is an in-depth comparative review, coming from someone who's been playing since the game went 1.0, and has sunk multiple hundreds of hours into Helldivers 2, Space Marine 2, and Darktide. I think that DRG is far more engaging and replayable than any other co-op PVE shooter on the market because of its level-design. Every other game in this genre I can think of has handmade levels. They look stunning but are partially memorized within ~5 runs and on the 20th they don't really have anything to surprise you. The gameplay becomes a matter of knowing how to use specific kiting routes, when you can count on pick-ups spawning, and where you may encounter minibosses. Each mission in DRG is entirely procedural, if you do the same mission twice, you will have an entirely different experience each time. The gameplay is not the aforementioned memory-exercise. You're improvising everything: how do I defend this position when it's on a cliffside, the middle of a tunnel, or a wide-open expanse? how do I evade this horde? There is NOTHING like the rush you get when a swarm spawns and you (and your teammates) have to create a strategy on the fly. Furthermore, DRG is the only co-op shooter I know where 3d traversal is a REAL thing. Other games have ladders and stairs. DRG will let you drill tunnels, rig ziplines, and make climbing-holds. And don't worry, the bugs can climb walls... And remember that all of the terrain is destructible (the Engineer class can also shoot pancake-shaped platforms). You can remove environmental obstructions, make bunkers, and goofy trench networks. There is so much flexibility in how you approach objectives. I will say that on the higher levels DRG can get pretty movement-intensive (I think I've done more bunny-hopping on Deep Dives than in DOOM 2016, and scout gameplay is basically DOOM Eternal). There is also an amazing deal of flexibility with weapon customization. From the early game, you have access to an intuitive and impactful modding system. But once you reach the mid/late game you get these special upgrades that can radically change the functionality of your gear--- so much so that they may function like entirely different weapons. The enemy design and variety is very strong. Every critter has unique sounds, animations, weaknesses/resistances, and ways to ruin your day. The spawning is randomized at the start of every mission, so always expect different "specialist" enemies. So is DRG for you? I think that other games have the capacity to add more content in terms of weapons and classes. But I think that DRG more than makes up for this with it's ability for players to overhaul their existing weapons and its incredible map-system. It's an entire order of magnitude more polished than anything else out there. And the community is the most supportive and least-toxic bunch of dwarves I've ever encountered. If you want a melee system that's deeper than "weak standard attack, strong power-attack", more fine-tune load-out customization, a slightly more challenging endgame, and more visceral gore, then go to Darktide. And if you want massively overpowered weaponry, more explosions, a more arcade-y feel, and can't stand FPV, Helldivers 2 is for you. I will also say that Ghost Ship games is a far more responsible and less cash-hungry developer than Fatshark or Arrowhead. DRG has a battlepass, but it's entirely free and no items in it disappear forever. I hope this review has been helpful and that you are able to make a more informed decision about whether or not the dwarf life is for you Rock and Stone!

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Frequently Asked Questions

Deep Rock Galactic is currently priced at 29.99€ on Steam.

No, Deep Rock Galactic is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Deep Rock Galactic received 294,294 positive votes out of a total of 303,396 achieving an impressive rating of 9.59.
😍

Deep Rock Galactic was developed by Ghost Ship Games and published by Coffee Stain Publishing.

Yes, Deep Rock Galactic is playable and fully supported on Windows.

No, Deep Rock Galactic is not playable on MacOS.

No, Deep Rock Galactic is not playable on Linux.

Yes, Deep Rock Galactic is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Deep Rock Galactic is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Deep Rock Galactic does not support VR.

Deep Rock Galactic offers both single-player and multi-player modes.

Deep Rock Galactic includes Co-op mode where you can team up with friends.

Yes, there are 14 DLCs available for Deep Rock Galactic. Explore additional content available for Deep Rock Galactic on Steam.

No, Deep Rock Galactic does not support mods via Steam Workshop.

Yes, Deep Rock Galactic supports Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Yes, Deep Rock Galactic is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Deep Rock Galactic.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 October 2026 22:46 UTC
SteamSpy data 16 October 2026 11:10 UTC
Steam price 17 October 2026 19:10 UTC
Steam reviews 16 October 2026 10:11 UTC

If you'd like to dive deeper into the details about Deep Rock Galactic, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Deep Rock Galactic
  • SteamCharts - Analysis of Deep Rock Galactic concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Deep Rock Galactic compatibility
Deep Rock Galactic
Rating
9.6
294,294
9,102
Game modes
Multiplayer
Features
Online players
3,791
Developer
Ghost Ship Games
Publisher
Coffee Stain Publishing
Release 13 May 2020
Platforms
Remote Play
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