DEATH STRANDING DIRECTOR'S CUT

From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?

DEATH STRANDING DIRECTOR'S CUT is a story rich, open world and walking simulator game developed by KOJIMA PRODUCTIONS and published by 505 Games.
Released on March 30th 2022 is available only on Windows in 20 languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Dutch, Greek, Hungarian, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese and Turkish.

It has received 32,562 reviews of which 30,201 were positive and 2,361 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 19.99€ on Steam and has a 50% discount.


The Steam community has classified DEATH STRANDING DIRECTOR'S CUT into these genres:

Media & Screenshots

Get an in-depth look at DEATH STRANDING DIRECTOR'S CUT through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10
  • Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 4 GB or AMD Radeon™ RX 560 4 GB
  • DirectX: Version 12
  • Storage: 80 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: AVX instruction set required

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Death Stranding Director's Cut – The Ultimate “Walking Simulator” You Didn’t Know You Needed Death Stranding Director’s Cut is the only game where delivering packages on foot across a post-apocalyptic America somehow turns into an existential journey about connections, ghosts, and… monster energy drinks? (never mind, they removed it in this version of game) You play as Sam Porter Bridges, a delivery guy with the emotional range of a brick, tasked with rebuilding society by literally hiking through miles of rainstorms, cliffs, and supernatural events – all while carrying more boxes than an Amazon warehouse during Black Friday. And if you trip (you will trip), you’ll watch your packages roll down a mountain while you scream in despair. The Director’s Cut adds “extra content,” which basically means you now have a racetrack in this bleak, ghost-infested wasteland. Because nothing screams “emotional depth” like a casual go-kart ride next to invisible spirits who want you dead. And don’t forget about BB, your little jar baby sidekick! BB cries every time you fall, so you’ll spend a good chunk of this game rocking your controller to soothe it like a stressed-out parent at 2 a.m. It’s oddly adorable and completely unnerving. In short, Death Stranding Director’s Cut is Hideo Kojima’s weird, beautiful, and surprisingly therapeutic delivery sim that somehow makes carrying packages through hell feel meaningful. Just don’t question the plot too much – nobody really knows what’s going on, including, probably, Kojima himself.
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Oct. 2024
I can see why a lot of people hate this game, the gameplay is not for everyone as it requires a lot of patience in order to play this game, it's kinda like eurotruck simulator, you get satisfaction from getting the job done. But this game's story is amazing, it's so good in fact it's so worth going through the gameplay. The story is a Kojima classic, with multiple themes about the importance of human connection, the afterlife, the importance of time in our world and extinction. If you love movies/games with thought-provoking narratives this game is for you.
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Sept. 2024
Its more than a walking simulator. Sometimes its a running simulator, a swimming simulator, and a getting-dragged-away simulator. 9.5/10
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May 2024
PATIENCE Many players, including myself years ago, struggled to finish the game. My advice: focus on the main mission path initially. Avoid difficult side missions until you: 1. Unlock the chiral network in the area (other players' signs and buildings will become available after this). 2. Unlock guns and grenades. 3. Unlock vehicles, power suits. Without these, the game can feel like self-torture, and you might give up early as I did years ago on the PS4. The Concept is Philosophical The game might not appeal to everyone, especially those seeking instant gratification. Years ago, I bought the game on its PS4 release and dropped it quickly because I didn't understand its message and focused too much on side missions before unlocking all the QoL features. Today, with our fast-paced lives filled with instant gratifications like TikTok and short content, "Death Stranding" stands out. The game teaches patience and the value of investment, leading to great satisfaction and results. Gameplay The game is highly difficult at the start but becomes easier and less hassle-filled over time, which is a good thing. Initially, it's 75% hiking sim and 25% horror. If you're looking for constant action like in "Resident Evil" or "Call of Duty," this game isn't for you. It’s a slow burn that becomes immensely satisfying. After passing the first area, the game becomes significantly more rewarding. You’ll unlock tools for faster travel, such as semi-fast travel options, special suits, and vehicles that help carry more loads and run faster. Connecting the chiral network in any area unlocks other players' buildings, which is a huge help. What I Like The game doesn't give you everything at once. It gradually unlocks great features, keeping the game fun and engaging even after hours of play. It makes all those helpful items you get from the investment actually meaningful.
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Jan. 2024
Long story short: When the local postman tries to fix your internet connection. Death Stranding is a 3rd person adventure/walking simulator/survival horror coming from the creative mind of Hideo Kojima and his new team. You deliver packages in this game while trying to avoid the dangers of the road which includes the terrain itself, the weather, bandits and also ghosts. The story is more or less straight-forward. You're playing as Sam Porter Bridges, a courrier who's given the task of connecting settlements to the Chiral Network, which is basically the equivalent of our own internet but with some twists. The gimmick is that in this world, the concept of death itself has been thrown out the window and ghosts roam the lands between these settlements. I won't say more about the story as a big part of the journey is to uncover the mysteries of this world and why things are the way they are. On the graphic side, this is peak level of details for our current generation. Beautiful landscape, nice colors and some of the best face details I've seen in years. The only game who comes close to this amount of detail overload is Red Dead Redemption 2. Amazing cutscenes, fluid animations, this game has it all. As for the sound and music, it's excellent. Carefully handpicked songs played at precise moment helps elevates the emotional scope of these moments when you've almost reached your destination. Excellent voice acting by everyone. Neat sound effects for menus like the MGS series. What I dislike is how some songs are cut short because sometimes you deliver stuff very fast, so you only hear a brief segment of these songs. Second is the absence of the Music Player when you're out in the field. That's a big L right there. Besides these 2 little nitpicks, it's all good. On paper, Death Stranding might sound like the most basic and dull game ever made. This was my mentality when I first heard about this game. It isn't as exciting as blowing up 100 zombies per second, yet it is a very zen and relaxing experience. In this day and age where online games and microtransactions rule, only a madman would attempt to make a game like this and I guess Kojima was up to the task for the sake of originality and creativity. The art of balancing Sam's cargo weight while navigating slippery sloppes is realistic and at the same time, so goofy and funny. You haven't truly experienced this game unless you took a real bad tumble while being absolutely overweighted. But you see cargo lying on the ground and you STILL insist on picking it up. This is why this game isn't for everyone, especially if you're impatient. The open world/sandbox vibe allows you to do whatever you want, carry what you want and go where you want. This game will teach you to make careful decision and how to take each steps carefully. Note that I omit lot of details in this review because I'd bust Steam's character limit with some tl:dr paragraphs. I highly recommed this game to anyone but beware, you need to walk in here with a different mindset than most mainstream games. A masterpiece that will probably become a cult classic in the years to come. Bravo Kojima, you absolute lunatic. 10/10
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Last Updates

Steam data 19 November 2024 11:05
SteamSpy data 21 December 2024 01:27
Steam price 23 December 2024 20:22
Steam reviews 23 December 2024 23:47
DEATH STRANDING DIRECTOR'S CUT
9.1
30,201
2,361
Online players
2,562
Developer
KOJIMA PRODUCTIONS
Publisher
505 Games
Release 30 Mar 2022
Platforms