Deadly Premonition: The Director's Cut on Steam - User reviews, Price & Information

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Play as special agent Francis York Morgan in this open-world action-adventure as you solve the case of the Red Seed Murders and survive in a small, quirky American mountain town where supernatural creatures and a mysterious raincoat-clad, axe-wielding killer seek to end his investigation for good.

Deadly Premonition: The Director's Cut is a story rich, adventure and horror game developed and published by Rising Star Games.
Released on October 29th 2013 is available only on Windows in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 4,463 reviews of which 2,958 were positive and 1,505 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Deadly Premonition: The Director's Cut into these genres:

Media & Screenshots

Get an in-depth look at Deadly Premonition: The Director's Cut through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / Vista (32/64 bit)
  • Processor: Intel Dual Core 2.0Ghz or equivalent
  • Memory: 2 GB RAM
  • Graphics: Direct X 9.0c compliant video card with 512MB RAM
  • DirectX: Version 9.0c
  • Storage: 8 GB available space
  • Sound Card: Direct X compatible sound card
  • Additional Notes: A 16:9 monitor is required to play this game.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Изначально хотел оставить отрицательный отзыв чисто из-за ПК порта, но потом осознал что лучшей версии Дедли Премонишн просто не существует. Везде работает как чёрт знает что, просто нюансы разные. Опыт игры крайне терпильный, техническое состояние может сильно испортить опыт от хорошей игры Прицел просто прилип к середине экрана и я никак не смог это починить, кому-то помогала совместимость в виндой 95, у меня игра просто не запускалась после включения. Обычно достать до чего-то помогала кнопка автоаима которая подравнивала прицел под уровень врага, но самая смешная шутка происходит на финальном боссе, его убить просто невозможно ибо нужно выстрелить туда, куда навести прицел нереально. Очень много вещей во второй половине ломаются из-за герцовки, 60 герц - потолок, приходилось опускать когда замечал что противники уходят сквозь стены. Желательно всю игру и играть на 60 герц, даже если 144 плавнее, поменьше сношения с игрой. Вылеты ещё ладно, но сейв может сломаться абсолютно в случайные моменты, спасибо добрякам что загрузили сейвы в интернет под начало каждой главы, иначе я бы так и не прошёл. Весь опыт это постоянное жонглёрство сейвами игры с досмотров моментов за софтлоком на ютубе, такие ПК порты просто нельзя выпускать в Стим, ни один фикс не делает эту игру проходимой А сама игра это крутая кашица Свери из всего и вся. Плотненько навалил Твин Пикса, Миззурна Фоллз и приправил околорезиком/околосайлентхиллом. Играется вполне себе свежо. Диалоги все написаны интересно и забавно, за главным персонажем следить интересно а многие твисты довольно хорошие. Получился своеобразный такой экспириенс который может похвастаться очень выдающийся вещью - нескучный от начала до самого конца. В хоррор сегментах неиронично было страшно, главным фактом напряга на меня был выход за шаблон. В принципе к резикам, сайлент хиллам и многим так называемым ужастикам я уже привык, фундамент понятен и в принципе ясно всегда где ты и чего ожидать. Вот тут всё довольно простенько, местами даже уморительно, но всё равно чувствовал себя не в своей тарелке. Мой любимый хоррор сегмент игры это смыв толчков, который вознаграждает либо предметом либо спавном противников. Сами противники довольно стрёмные, пугал как сам дизайн так и то как они двигаются. Тоже разрыв шаблона, они могут шагать буквально спиной и в моменте начать телепортироваться быстро разрывая дистанцию, крайне неуютно было даже пробегать этих ублюдков. И ещё один элемент неожиданности - никогда не поймёшь будут ли ублюдки спавниться бесконечно или же всё таки прекратят, один раз дыра с бесконечным спавном монстров просто проход заблочила, магия Свери. Причём с ресурсами проблем вообще нет, стартовый пистолет так вообще с бесконечными патронами, но всё равно до жути неуютно Дневной геймплей это слизанный Миззурна Фоллз, но с прикольными моментами сайдами. Одна проблема - выполнять их нормально невозможно. Техническое состояние не позволяет нормально прощупывать побочный контент, из-за чего его я забросил выполнять в самом начале. Рандомный краш стирающий кусок прогресса это полбеды, куда страшнее когда твой личный сейв с твоим прогрессом может просто перестать работать. Насобирал 99 банок солёных огурчиков, рыбачил целый ЧАС и потом бац - ставлю сейв мужика из интернета. Обидно - пиздец! Сюжет довольно простой, но подан стильно и интересно. Антураж американского захолустья это ультравайбик, в игре очень комфортно и приятно находиться когда она работает. Юмор благодаря главному персонажу на меня работал хорошо, причём вроде зачастую заезженные такие темы, а всё равно забавно когда женщина приготовила Йорку какое-то говно. Короче - очень терпильная игра. Если затерпеть, можно очень хорошо провести то время, когда можно не терпеть. Но финал крайне фрустрировал из-за технического состояния. А в какую версию играть - сами уже смотрите для себя. Тут либо жонглёрство с сейвами либо мёртвый фпс в свитч версии, что в ПС3 версии происходит представлять не хочу, не хочу возвращаться обратно в кошмар прямо перед сном
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Dec. 2025
Its janky missions, awful combat, and stiff controls end up feeling like part of the charm, wrapping a bargain-bin horror shell around a surprisingly tender story about grief, faith, and the quiet loneliness of a small country town.
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July 2025
F...K in the coffee. Fantastic story in my opinion. But holy shit you better be prepared to deal with an absolute headache getting this game to be stable even with all the fixes that are out there. Make sure you back up your save, a lot.
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June 2025
you hear that, Zach? getting the game to run properly on PC is a survival horror in itself
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May 2025
Let’s get one thing straight right out of the gate: Deadly Premonition is not a good game. The controls are a crime. The combat feels like it was added two weeks before launch by someone who had only seen guns in movies. The driving mechanics? I have piloted shopping carts with better handling. The graphics range from “late PS2” to “why does the rain look like glitter glue?” And I love it. I love it. I don’t love it in a “so bad it’s good” way. I love it in a “this is art and I will protect it with my life” way. This game is magic. It’s Twin Peaks fanfiction filtered through espresso, surrealism, and budget-induced delirium. It’s awkward, charming, deeply broken, and somehow manages to be one of the most memorable experiences I’ve ever had in gaming. You play as FBI Special Agent Francis York Morgan—a man who talks to his imaginary friend “Zach” in the middle of conversations, ranks coffee on its emotional honesty, and casually comments on 80s horror movies while investigating brutal murders in a cursed forest town. And somehow? It works. The story is genuinely compelling. The characters are weirdos in the best way. And despite the technical mess, the game somehow manages moments of sincere beauty and emotional weight. Now, about my Steam playtime. It says like 3 hours. That’s a lie. That’s the Steam version being Steam. It crashed, froze, glitched out, and lost save data like it was part of a performance art piece. I played way more than that. At least 30 hours across reinstalls, alt-tabs, and weird workarounds. And I don’t regret a single second. Not even the time I got stuck in a wall. Twice. Is the game good? No. Is it great? Also no. Is it somehow essential? Absolutely. Deadly Premonition isn’t a game you play because it’s good. It’s a game you play because it stares into your soul, hands you a turkey sandwich with strawberry jam, and tells you to believe in the heart of the town. It’s terrible. It’s brilliant. I love it unconditionally. And if you don’t, that’s okay—Zach and I understand.
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Frequently Asked Questions

Deadly Premonition: The Director's Cut is currently priced at 24.99€ on Steam.

Deadly Premonition: The Director's Cut is currently not on sale. You can purchase it for 24.99€ on Steam.

Deadly Premonition: The Director's Cut received 2,958 positive votes out of a total of 4,463 achieving a rating of 6.50.
😐

Deadly Premonition: The Director's Cut was developed and published by Rising Star Games.

Deadly Premonition: The Director's Cut is playable and fully supported on Windows.

Deadly Premonition: The Director's Cut is not playable on MacOS.

Deadly Premonition: The Director's Cut is not playable on Linux.

Deadly Premonition: The Director's Cut is a single-player game.

There is a DLC available for Deadly Premonition: The Director's Cut. Explore additional content available for Deadly Premonition: The Director's Cut on Steam.

Deadly Premonition: The Director's Cut does not support mods via Steam Workshop.

Deadly Premonition: The Director's Cut does not support Steam Remote Play.

Deadly Premonition: The Director's Cut is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Deadly Premonition: The Director's Cut.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 February 2026 19:20
SteamSpy data 13 February 2026 13:55
Steam price 17 February 2026 20:42
Steam reviews 16 February 2026 19:59

If you'd like to dive deeper into the details about Deadly Premonition: The Director's Cut, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Deadly Premonition: The Director's Cut
  • SteamCharts - Analysis of Deadly Premonition: The Director's Cut concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Deadly Premonition: The Director's Cut compatibility
Deadly Premonition: The Director's Cut PEGI 18
Rating
6.5
2,958
1,505
Game modes
Features
Online players
2
Developer
Rising Star Games
Publisher
Rising Star Games
Release 29 Oct 2013
Platforms