DEAD RISING® on Steam - User reviews, Price & Information

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You are Frank West. A hard-edged photojournalist hellbent on investigating the mystery at Willamette Mall. It's swarming with zombies. You have 72 hours. Chop 'till you drop!

DEAD RISING® is a zombies, action and adventure game developed and published by Capcom.
Released on September 12th 2016 is available only on Windows in 7 languages: English, French, Italian, German, Spanish - Spain, Japanese and Russian.

It has received 6,741 reviews of which 5,942 were positive and 799 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified DEAD RISING® into these genres:

Media & Screenshots

Get an in-depth look at DEAD RISING® through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit versions
  • Processor: Intel® Core™ 2 Duo 2.4 Ghz or better, AMD Athlon™ X2 2.8 Ghz or better
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce® 550TI/ AMD 6770
  • DirectX: Version 11
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Let me just start by saying you are supposed to die in this game. I spent forever getting killed by Carlito and reloading my save and failing. Unless you really think you have a good shot, you're supposed to "save and quit" when you die. It saves all your experience and allows you to restart the game from the beginning. You have 72 in-game hours (6 real life hours max) to save everyone you can and get the big scoop! It's almost like playing a movie you get better at being a character in. The story is the game, and events happen on a strict schedule once the timer starts. Learn the layout of the mall, explore, die, keep exploring, find secrets, characters, die again, It doesn't matter because you come back stronger and smarter each time. It's got all the hallmarks of a roguelike, AND a photography sim! Taking the right photos at the right moments can give you a huge boost in experience.
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June 2025
If you're confused about this or the remake, THIS is the one you want. Legitimately one of the greatest games of all time, on my personal Mount Rushmore of Greatest Games Ever Made.
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Nov. 2024
Personally, Dead Rising is among the top 3 best games of the PS3/360 console generation. Its craziest accomplishment is it was clearly a tech demo designed to show off next gen hardware 20 years ago. Not only did Dead Rising manage to pull off amazing stuff on a technical level with limited hardware doing things that really haven't been done since, but Dead Rising was also an incredible and enjoyable, if not sometimes flawed, game. Its rare for a tech demo to also be a good game. The reason I'm writing this review concerns the Dead Rising Deluxe Remaster. There's a youtube channel called Crowbcat that makes videos about video games. These videos showcase corporate laziness and industry incompetence that result in sloppy overhyped crap product. Certain digital insane asylums hate that channel so much they will ban you for even mentioning it. Anyway, Crowbcat made a video comparing the original Dead Rising to the Deluxe Remaster and there's one major thing that stands out between the two: Dead Rising 2006 was made by people who gave a shit. 2024's DR:DR was made by people who don't. Here's a brief history and how you can tell: 20 years ago, the video game industry was healthy and lucrative. It was flush with experienced talent that was consistently knocking out bangers. After dipping their toe in the market with the Xbox, Microsoft wanted a bigger piece of the market with the xbox 360. Their strategy was to recruit seasoned talent to make exclusives for their new system. They recruited near peak Capcom and the result was Dead Rising. There were obvious signs someone wanted Dead Rising to succeed. It was a fusion of what Japan is good at with what America is good at. In other words, excellent Japanese game development with American entertainment. The acting was considered important and the producers went to a talent agency. You might not know names like Steve Blum, John Kassir, Phil Proctor, and most of the other actors for the original Dead Rising, but look them up on IMDB and you'll surely know their voice from something. Stand out performances were the main characters Frank (TJ Rotolo) and Brad Garrison (TJ Storm) who were cast perfectly and nailed their roles. If you do not believe me, a main reason Dead Rising 4 failed was people hated Frank's recasting. When compared to DR:DR, everything about the remaster is lazy and cheap. Capcom kept the original mocap, but replaced the original actors with n00bs and nobodies. The only guy I recognize is Frank Todaro a very talented weirdo (he can almost pull off Chris Latta's Starscream). The new acting is poorly directed with sound levels and effects being off or missing. The remaster distinctly lacks the polish of the original, and Capcom could not have given less of a shit about it. Capcom outsourced development for the remaster to NeoBards who literally just fed the original game into an AI that spat out a version running on REengine. The remaster really is a half assed, watered down port. Making things worse for the remaster is the other, lesser obvious stand out between the orignal and the remaster: unusual censorship. Dead Rising was made for an audence that was Western or like Western media. The Deluxe Remater was obviously changed for a 'new' audience that strongly points at China. Examples: Cliff is no longer a stereotyped PTSDing Vietnam war vet. All references to the war and communism were removed and his new dialogue sounds retarded and nonsensical, not really military. Larry Chiang was race swapped into a white man, but his name is unchanged (lazy). Kent Swanson is now no longer a pervert and seems (to me) race swapped from vaguely Asian to Scott Farkas. Erotica photo tags were removed and strangely mass reported by games journalists to dunk on chuds, but I suspect this was removed so it wouldn't give perverts in some not-American countries ideas. These specific changes are so odd, they don't hold up to the DEI or PC excuses. Nobody was outraged or offended by the original, and you can't race swap a BIPOC into a white dude and claim its for 'diversity'. There's also weird ?????? gender changes in the remaster. The word 'lady' was removed from a store's name for some reason. Also, the original had female zombies who are..... Hungry? For head? If you know what I mean. Well male zombies now suck Frank off in the Remaster, too. I wasn't a big fan of the obvious sodomy in the original, but I'm less of a fan taking it there. They kept that innuendo, but removed the erotica tag? Make it make sense.... Also, gore, death, and blood were toned down, things Chinese culture has an aversion to and things their government has mandates to censor. This not a guess or conspiracy, many of these changes really do point at China meddling with the game. China's communist government is known for making silly censorship demands as a flex when it comes to foreigners selling their media there. edit: A big reason might be NeoBards being a Chinese developer. Their Communist government would no doubt be upset over their people handling a game where an American wants to kill Communists and demand that be changed. None of this makes any sense to me. Communism hates capitalism. If Capcom wants to chase after Chinese money, that's fine. But China's government shouldn't have say over what gets censored for other countries. They do this compulsively. To be honest though.... I guess this sort of makes sense for Dead Rising. Kind of. Vaguely. Dead Rising 1, like Dawn of the Dead, has a distinct subtext where consumers at a shopping mall are essentially like mindless zombies... What makes this a subtext is the 'like' is removed, and the similarity is made literal. Example of what Dead Rising's subtext works off of: https://youtu.be/-JmVjdYE7qY?si=6d1izAUsDbgWPT0v See, the thing about Dead Rising 1 is it wasn't making a statement by doing this. If it was, it wasn't so on the nose that it was obvious and could be explained as a working concept. I can't say the same for the sequels where Capcom immediately handed off development to Canadian communists who lazily flipped assets for 2 and had the story make no sense until it became capitalism bad and evil! OMG, zombies are a capitalistic scheme to infect and grind up poors into a temporary medicine for infected wealthy who will pay for it until they run out of money or die! Then you got 3 which is a thinly veiled allegory for illegal immigration making white people bad and evil and racist. Then 4 was just an awful game missing features and reusing 1's subtext while being beyond flagrant with 'consumers are mindless zombies!' The state of Dead Rising.... Can you imagine it? You have a popular, classic game a video game company wants to update for modern hardware. And the game industry has become such a pathetic joke, the remake winds up being inferior to the original and have it cost 5x as much... No you're not dreaming, that's exactly where we're at! Dead Rising 4 was so bad, it killed the series. What was Capcom's brainiac idea to bring Dead Rising back from the dead? Remaking the only one that was ever good. Aaaaaaaaaaand they screwed it up. GJ, Capcom. Its a corpse so thoroughly dead, it can't even be turned into a zombie. Ultimately Dead Rising is a tale about how communists hate capitalism because they don't know how to make money doing it. I think Dead Rising as a series is done. Original Dead Rising 1 is the only genuine classic out of the series. If you haven't played it, $10 is a deal. There's also the chance it might get delisted. Another reason to pick it up. Capcom has that at least. Dead Rising Case Zero is decent, but basically a demo servicing an underwhelming sequel. Dead Rising 2: Off the Record is ok too. It has the same flaws as 2, but the story makes sense and the main character can pronounce 'about' and 'sorry' properly.
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Sept. 2024
Get this one instead of the so called "remaster". This game offers consistent visual quality, consistent animations and everything you need to enjoy it properly. No censorship, no bait and switches, no bugs, no performance issues. It offers a fair challenge and expects you to manage your time and go through several playthroughs to get the most out of it, pretty old school in that gameplay sense but still maintaining the fun. There are a few graphical updates from the OG version as well that are welcome and don't break or bug every few steps, unlike its inferior "remaster" counterpart.
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Sept. 2024
Let's see... [*]Multi-monitor support [*]Ultra-Widescreen support (patch available to remove cutscene pillarboxing) [*]Framerate capped at 300 [*]Can remap your controls on KB&M [*]Controller support, including XInput and Playstation controllers (v1 only, but still, native Playstation button prompts!) [*]Years worth of mods and tools [*]It's like 8 GB in size What incentive is there for any sane person to spend $50+ on a "deluxe remaster" (which is actually a remake, not a remaster... the death of literacy is real and should be mourned) that removes, alters, and outright censors content from the original, while inflating the game to 60+ GB because "muh textures!!!!!" and $20 of DLC? Especially when $10 gets you an actual remaster in all its goofy glory?
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Frequently Asked Questions

DEAD RISING® is currently priced at 9.99€ on Steam.

DEAD RISING® is currently not on sale. You can purchase it for 9.99€ on Steam.

DEAD RISING® received 5,942 positive votes out of a total of 6,741 achieving a rating of 8.55.
😎

DEAD RISING® was developed and published by Capcom.

DEAD RISING® is playable and fully supported on Windows.

DEAD RISING® is not playable on MacOS.

DEAD RISING® is not playable on Linux.

DEAD RISING® is a single-player game.

DEAD RISING® does not currently offer any DLC.

DEAD RISING® does not support mods via Steam Workshop.

DEAD RISING® supports Remote Play on TV. Discover more about Steam Remote Play.

DEAD RISING® is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DEAD RISING®.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 September 2025 15:24
SteamSpy data 10 September 2025 08:25
Steam price 16 September 2025 20:47
Steam reviews 15 September 2025 09:56

If you'd like to dive deeper into the details about DEAD RISING®, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DEAD RISING®
  • SteamCharts - Analysis of DEAD RISING® concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DEAD RISING® compatibility
DEAD RISING®
Rating
8.6
5,942
799
Game modes
Features
Online players
40
Developer
Capcom
Publisher
Capcom
Release 12 Sep 2016
Platforms
Remote Play