Personally, Dead Rising is among the top 3 best games of the PS3/360 console generation. Its craziest accomplishment is it was clearly a tech demo designed to show off next gen hardware 20 years ago. Not only did Dead Rising manage to pull off amazing stuff on a technical level with limited hardware doing things that really haven't been done since, but Dead Rising was also an incredible and enjoyable, if not sometimes flawed, game. Its rare for a tech demo to also be a good game. The reason I'm writing this review concerns the Dead Rising Deluxe Remaster. There's a youtube channel called Crowbcat that makes videos about video games. These videos showcase corporate laziness and industry incompetence that result in sloppy overhyped crap product. Certain digital insane asylums hate that channel so much they will ban you for even mentioning it. Anyway, Crowbcat made a video comparing the original Dead Rising to the Deluxe Remaster and there's one major thing that stands out between the two: Dead Rising 2006 was made by people who gave a shit. 2024's DR:DR was made by people who don't. Here's a brief history and how you can tell: 20 years ago, the video game industry was healthy and lucrative. It was flush with experienced talent that was consistently knocking out bangers. After dipping their toe in the market with the Xbox, Microsoft wanted a bigger piece of the market with the xbox 360. Their strategy was to recruit seasoned talent to make exclusives for their new system. They recruited near peak Capcom and the result was Dead Rising. There were obvious signs someone wanted Dead Rising to succeed. It was a fusion of what Japan is good at with what America is good at. In other words, excellent Japanese game development with American entertainment. The acting was considered important and the producers went to a talent agency. You might not know names like Steve Blum, John Kassir, Phil Proctor, and most of the other actors for the original Dead Rising, but look them up on IMDB and you'll surely know their voice from something. Stand out performances were the main characters Frank (TJ Rotolo) and Brad Garrison (TJ Storm) who were cast perfectly and nailed their roles. If you do not believe me, a main reason Dead Rising 4 failed was people hated Frank's recasting. When compared to DR:DR, everything about the remaster is lazy and cheap. Capcom kept the original mocap, but replaced the original actors with n00bs and nobodies. The only guy I recognize is Frank Todaro a very talented weirdo (he can almost pull off Chris Latta's Starscream). The new acting is poorly directed with sound levels and effects being off or missing. The remaster distinctly lacks the polish of the original, and Capcom could not have given less of a shit about it. Capcom outsourced development for the remaster to NeoBards who literally just fed the original game into an AI that spat out a version running on REengine. The remaster really is a half assed, watered down port. Making things worse for the remaster is the other, lesser obvious stand out between the orignal and the remaster: unusual censorship. Dead Rising was made for an audence that was Western or like Western media. The Deluxe Remater was obviously changed for a 'new' audience that strongly points at China. Examples: Cliff is no longer a stereotyped PTSDing Vietnam war vet. All references to the war and communism were removed and his new dialogue sounds retarded and nonsensical, not really military. Larry Chiang was race swapped into a white man, but his name is unchanged (lazy). Kent Swanson is now no longer a pervert and seems (to me) race swapped from vaguely Asian to Scott Farkas. Erotica photo tags were removed and strangely mass reported by games journalists to dunk on chuds, but I suspect this was removed so it wouldn't give perverts in some not-American countries ideas. These specific changes are so odd, they don't hold up to the DEI or PC excuses. Nobody was outraged or offended by the original, and you can't race swap a BIPOC into a white dude and claim its for 'diversity'. There's also weird ?????? gender changes in the remaster. The word 'lady' was removed from a store's name for some reason. Also, the original had female zombies who are..... Hungry? For head? If you know what I mean. Well male zombies now suck Frank off in the Remaster, too. I wasn't a big fan of the obvious sodomy in the original, but I'm less of a fan taking it there. They kept that innuendo, but removed the erotica tag? Make it make sense.... Also, gore, death, and blood were toned down, things Chinese culture has an aversion to and things their government has mandates to censor. This not a guess or conspiracy, many of these changes really do point at China meddling with the game. China's communist government is known for making silly censorship demands as a flex when it comes to foreigners selling their media there. edit: A big reason might be NeoBards being a Chinese developer. Their Communist government would no doubt be upset over their people handling a game where an American wants to kill Communists and demand that be changed. None of this makes any sense to me. Communism hates capitalism. If Capcom wants to chase after Chinese money, that's fine. But China's government shouldn't have say over what gets censored for other countries. They do this compulsively. To be honest though.... I guess this sort of makes sense for Dead Rising. Kind of. Vaguely. Dead Rising 1, like Dawn of the Dead, has a distinct subtext where consumers at a shopping mall are essentially like mindless zombies... What makes this a subtext is the 'like' is removed, and the similarity is made literal. Example of what Dead Rising's subtext works off of: https://youtu.be/-JmVjdYE7qY?si=6d1izAUsDbgWPT0v See, the thing about Dead Rising 1 is it wasn't making a statement by doing this. If it was, it wasn't so on the nose that it was obvious and could be explained as a working concept. I can't say the same for the sequels where Capcom immediately handed off development to Canadian communists who lazily flipped assets for 2 and had the story make no sense until it became capitalism bad and evil! OMG, zombies are a capitalistic scheme to infect and grind up poors into a temporary medicine for infected wealthy who will pay for it until they run out of money or die! Then you got 3 which is a thinly veiled allegory for illegal immigration making white people bad and evil and racist. Then 4 was just an awful game missing features and reusing 1's subtext while being beyond flagrant with 'consumers are mindless zombies!' The state of Dead Rising.... Can you imagine it? You have a popular, classic game a video game company wants to update for modern hardware. And the game industry has become such a pathetic joke, the remake winds up being inferior to the original and have it cost 5x as much... No you're not dreaming, that's exactly where we're at! Dead Rising 4 was so bad, it killed the series. What was Capcom's brainiac idea to bring Dead Rising back from the dead? Remaking the only one that was ever good. Aaaaaaaaaaand they screwed it up. GJ, Capcom. Its a corpse so thoroughly dead, it can't even be turned into a zombie. Ultimately Dead Rising is a tale about how communists hate capitalism because they don't know how to make money doing it. I think Dead Rising as a series is done. Original Dead Rising 1 is the only genuine classic out of the series. If you haven't played it, $10 is a deal. There's also the chance it might get delisted. Another reason to pick it up. Capcom has that at least. Dead Rising Case Zero is decent, but basically a demo servicing an underwhelming sequel. Dead Rising 2: Off the Record is ok too. It has the same flaws as 2, but the story makes sense and the main character can pronounce 'about' and 'sorry' properly.
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