DEAD OR ALIVE 6

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

DEAD OR ALIVE 6 is a pvp, 3d fighter and competitive game developed and published by KOEI TECMO GAMES CO. and LTD..
Released on February 28th 2019 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 9,002 reviews of which 6,712 were positive and 2,290 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 10.49€ on Steam and has a 85% discount.


The Steam community has classified DEAD OR ALIVE 6 into these genres:

Media & Screenshots

Get an in-depth look at DEAD OR ALIVE 6 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit)
  • Processor: Intel Core i5-4690 or over
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 770
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Sound Card: DirectX 11 or over

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
I don't play fighting games much these days, but back in the day used to enjoy them, and Dead or Alive 3 on PS2 was one of my favourites. Dead or Alive 6 built on what the older games in this series were good at. The fighting feels fluid, each impact can be felt, you can string some impressive combos, and there is a nice parry system. And as a bonus, there are lots of beautiful female characters. ;) Now, I don't really like playing games such as this online, so my entire review is based on single player experience. And gladly there is plenty to do if you don't wish to play online. There's story mode of course. Then there's a quest mode, where you're given certain tasks to perform during fights. Then there are the usual modes that you can normally expect in fighting games - arcade (fight through a series of battles and try to get as high score as possible), time attack (fight through a series of battles and try to win in as shortest time as possible), survival (keep facing new opponents with the same character till you're defeated), and versus mode (fight 1 on 1 against another player or a computer). There is also training mode where you can practice moves and get a hang of the game or a particular character. In many of the game modes where you face computer opponents, you can choose between multiple difficulty levels, so you can get enjoyment from the game whether you're new to the genre or a veteran. Playing on higher difficulty modes gets you bigger rewards. The rewards are usually in-game coins and also costume pattern points. These are mainly needed for unlocking new costumes for characters - and there are plenty of those. In the versus mode, you can set additional options to make it more fun - number of rounds, amount of health, round time, etc. Oh and you can save a replay of the whole fight here if you want to re-watch it later. Ok, let's address the elephant in the room - the massive list of DLCs the game has. Many people frown upon this sort of thing - having to buy many DLCs for a game that already has a high price point. However, vast majority of DLCs for this game are merely character costumes and aren't necessary to get. Only 7 DLCs are additional characters. But that's only 7 DLC characters in a game that has a total of over 30 characters. So the base game already provides you with almost 25 characters, and the DLC characters are not necessarily stronger or better (though having them sure can add more to the game; they're not particularly expensive). As for the costumes - many of the costumes can only be unlocked in-game, while others are paid DLCs. There's no necessity to buying them all. Most are fan service and sexy costumes for female characters. So if you really want some of that, you can get a few of them for characters you use frequently to spice up their look a bit. There are lots of fighting games out there, and each series has its own distinct strengths and features. Mortal Kombat is all about gore and maximum brutality, Soul Calibur is great for its variety of fancy weapons, Street Fighter for faster-paced fights with lots of flashy effects, and so on. Dead or Alive to me is more grounded in reality, with more realistic moves and combos (aside from a few elements of fantasy and sci-fi in the backstories and abilities of some characters), no over-the-top blood and entrails, and no "10 punches in less than a second" kind of thing, but its pacing is still fast and fluid. And as mentioned before, Dead or Alive has hands down the best-looking girls, in quality and quantity. One thing that's been a little on the annoying side for me is that in some stages, there is a large number of humans in the background and/or special effects, so the game can lag a bit on those stages. Wish it was possible to switch off those parts of the environment to improve performance. I recommend it to those who enjoy fighting games or who are new to the genre and want a satisfying and not too complicated game as a good entry point. It's certainly a good relaxation to just whack a few enemies with impressive combos after you've had a long day.
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Sept. 2024
This game got the worst break, and it makes me sad. Forsaken by the fans, who embroiled in a culture war hallucination at launch, engaged more meaningfully with a JP only Gacha spinoff. Forgotten by designers who left us with nought but a sparse library of costumes (obviously just for the girls) that either cost way too much in-game currency or way too much out-of-game honest-to-god real currency. The game's monetization and unlock pacing is frankly predatory and should be avoided and circumvented by any means necessary. While forward-thinking in some ways, its attempt to lower the cost of entry with a by-character model was half-baked and did not succeed. Dead Or Alive perished with Soul Calibur in the Late 2010s 3D Fighter Incident. Blatant sexualization is pretty awkward, (Marie Rose especially, do not @ me) and even more so due to the recency and high definition of the game. Likewise, the halfhearted attempts to clean up the game's image left some obvious omissions, like the stupid cut-out hole that appears after heavy attacks on some costumes as a non-committal pass at clothing destruction. What's funny is, they didn't need it. All the characters look gorgeous (better than ever, even!) and the animations, costumes, and even the goofy cinematics frequently endear me to them in surprising ways. There's plenty of potential here - While DOA6 has some involved combos, the core mechanics are simple without being braindead and uniquely grapple-focused and grounded, standing out against its flashy contemporary lunch-eater Tekken. The characters and story are... vapid yes, but expressive, charming and above all, glamorous. Though they attempted to "tone it down", I think a better approach would have been to focus on broadening and universalizing the horniness and camp, especially since what's here is generally really good. Although underdeveloped, even the guys have a softness to them that deserved to be explored further, but is harshly limited by the overwhelming conservative male-gaziness of the game. If they ever bring this franchise back they should just make it full bimbo. Give all the dudes sexy costumes too, and add a mode where we can organize sleepovers and play board games with the characters or something. Gamers are still down bad, you just have to humanize it a little. Despite it all, I still stan this bimbo fighter. Despite the poor timing and muddled intentions, what's here is undeniably high quality and it truly deserved better.
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Sept. 2024
This game is the best fighting game to ever exist, hands down, don't care what anybody else says. Better than Tekken, Mortal Kombat, Street Fighter, and any other fighting game. This game took 3D fighting, and for decades, did it the best.
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July 2024
This game gets way too much hate just because of the microtransactions. Don't buy them lol. There is a ton of outfits, hairstyles, and accessories to unlock for each character. My first 40ish hours were all spent enjoying the single player content, something that's usually lacking in fighting games, but not here. Ranked DOA may not be the definitive competitive fighting experience, but it's still a lot of fun. The fighting and animations are extremely smooth and easily keep up with any other modern fighting game. It's one of the most beginner friendly fighting games available while still having a level of complexity that can appeal to more seasoned fighting game players. It has boobs. Big boobs, small boobs, doesn't matter they all jiggle. Bootys? Also be jigglin.
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April 2024
It's unfortunate it seems this game has rather mixed reception and killed the series. As someone who mostly plays 2D fighters, and rarely 3D ones, I think the game is more fun than Tekken 7 and 8, mostly cuz I like the movement in Dead or Alive (don't like Tekken's weirdly stiff movement). I also like the Strike/Hold/Throw triangle. I'll admit that I hadn't played a Dead or Alive game much before 6 but I think this is a surprisingly good starting point since it has good graphics AND a really well detailed tutorial and generally feels good to play both in beginner friendly mashing sense but also surprising depth and character variety. Arcade mode is nice and standard but at least it's better than certain other modern fighting games either barely having one or not having one at all. The story mode was... goofy but at least they have cutscenes even if most of them are like 1 minute long each. DOA Quest was a fun way to act as a way to practice certain characters and tools AND get more customization costume options. There are a few unfortunate things about this game I can't defend. Even though I don't care for customization and the fanservice costumes in general, I thought it was weird how much this game tried too hard to be "esports friendly" in terms of presentation and content. Speaking of the DLC store prices and availability for all the costumes is pretty dumb and ridiculous. Thankfully I don't care for that stuff. What I DO care about is how weirdly expensive the DLC characters are. At least the "Core Fighters" free to play idea kinda worked? Overall this game is fun but admittedly I mostly played single player since I only tried to 'compete' when the game was first released, and now no one plays this game online and the developer is likely not to make a sequel.
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Last Updates

Steam data 20 November 2024 08:10
SteamSpy data 18 December 2024 22:32
Steam price 23 December 2024 12:20
Steam reviews 21 December 2024 19:47
DEAD OR ALIVE 6
7.3
6,712
2,290
Online players
112
Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release 28 Feb 2019
Platforms