Dead by Daylight on Steam - User reviews, Price & Information

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10 years of horror. 10 years of jump scares and close calls. 10 years of brutal sacrifices and thrilling escapes. Trapped forever in a realm of eldritch evil where even death is not an escape, four determined Survivors face a bloodthirsty Killer in a vicious game of nerve and wits.

Dead by Daylight is a horror, multiplayer and survival horror game developed and published by Behaviour Interactive Inc..
Released on June 14th 2016 is available only on Windows in 15 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Thai, Traditional Chinese, Japanese, Korean, Polish, Spanish - Latin America and Turkish.

It has received 797,216 reviews of which 630,223 were positive and 166,993 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 7.99€ on Steam with a 60% discount.


The Steam community has classified Dead by Daylight into these genres:

Media & Screenshots

Get an in-depth look at Dead by Daylight through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit Operating System
  • Processor: Intel Core i3-4170 or AMD FX-8120
  • Memory: 8 GB RAM
  • Graphics: DX11 Compatible GeForce GTX 460 1GB or AMD HD 6850 1GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Sound Card: DX11 compatible
  • Additional Notes: With these requirements, it is recommended that the game is played on Low quality settings.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1316 hours played
June 2026
honestly a really fun, scary and exciting game. already sunk 32 hours into after just a few days. 10/10. [UPDATED] This review was originally much longer, but after putting more hours on the game, my opinions have since changed slightly. I felt like an update of the review was necessary. First thing to note is: This game will absolutely frustrate you sometimes, no matter whether you are playing Killer or Survivor. It can definitely have its fun moments, but the community sometimes brings the game down. You will experience toxic killers who BM you and target you all game, but you will also experience toxic survivors who sabotage the game for you and team with the killer, or teabag you on killer needlessly, or sandbag you at windows and pallets to get you hit. There are also players who are totally oblivious to their bad behaviours, and will do everything in their path to avoid taking the slightest bit of responsibility for being an ass. The second thing to note is the pretty poor balancing. Some people will argue that Killer is overpowered, while others argue that Survivors are overpowered. After playing the game for over 1200 hours, I can confidently say that Survivors do get the upper hand in most cases. For example; if you are playing solo queue survivor, the game will probably feel Killer sided - especially if that killer decides to tunnel you out of the game, or if you get bad / trolling teammates. BUT, if you are against a 4 man SWF, Killer will feel genuinely impossible - especially if they have bully builds or gen-rush builds. Its important to note that your MMR can also play a role in which side the game seems to favour more. Although you can't 'see' your MMR, its pretty obvious most of the time whether you're in high or low MMR lobbies. I've noticed that a lot of players in low MMR swear that the game is Killer sided, and players in high MMR swear that its Survivor sided. I have to lean towards this being true. In my own experience; I used to whine like crazy that the game was "sooo killer sided", but as i've spent more and more time on the game, I came to realise that it is more Survivor sided. For clarification; I have never specifically 'mained' Killer or Survivor, I just play whichever side I feel like in the moment - therefore i'm pretty well versed in both sides. However, this issue of unbalanced sides is where some Killers shine. I'm sure you are aware of the Killer tier lists for this game. And if you are planning on playing killer competitively on this game, it might be a good first step to try the higher tier killers first. You don't need to necessarily pick only S tier killers, but just avoid picking the harder killers or simple-designed killers like Trapper - who is mostly just an M1 merchant. There is nothing wrong with some killers being more powerful than others, I think it actually adds a bit of depth to the game. But, survivor mains will complain that some of these high tier killers are too OP - and that is part of where the "Killer sided" argument comes from. Its not a fair argument to use, as those killers still require quite a bit of skill - like Nurse, Hillbilly, Blight. Using these stronger killers aren't a "easy win game" ticket, the player will still have to utilise their abilities well or they can very easily lose the game. As an example; I recently picked up Billy after mostly avoiding him due to the fear of how hard he is to master, and for my first few games with him - I did pretty bad, because I misused his ability a lot. But now, I have gotten used to his chainsaw curves and I dare to say i'm pretty good with him. Yet, I can still get absolutely walked by a high MMR survivor or a mid MMR SWF. It just happens. And Blight for example, I still can't get used to his ability, and i'm pretty bad with him - even though he is considered one of the strongest killers in the game. I will say that some killers do have pretty annoying abilities, like abilities with little to no cooldowns or penalty for misusing their power - but that is also just how that Killer can be played, and there is nearly always a counter-play to that. I want to quickly mention the made up rule book that Survivors have made for Killers - like the "no slugging, no tunnelling, and no camping rules". Slugging can be vital to winning or losing a match as killer. Tunnelling can sometimes be the difference between scraping a 1K, and getting no kills at all - and sometimes that 1K can snowball into a 2K, 3K, or even a 4K. Camping is sometimes a good strategy to hold pressure on hooks or even just generators. Out of these 3, I condone camping the LEAST, but I still won't necessarily hold it against a Killer for doing it if they have to. Just ignore survivors if they come to the EGC crying and verbally abusing you for using these very valid strategies. I don't think I could finish this review without mentioning the amalgamation of cheaters and bugs. I have admittedly seen less cheaters recently, but most of them use subtle cheats now - like very slight speed boosts, or wallhacks that can pretty easily just be dismissed as aura perks. But at one point I literally made a dedicated list of cheaters I had encountered to call them all out and make sure they got banned. I don't think I need to go into too much detail about the bugs, I'm sure you all saw the abysmal Walking Dead chapter launch and the array of bugs it brung with it. At a certain point, you stop noticing most of them, or they just become a normal part of your experience with the game. Most do get patched, and a lot of them just disappear as you step into different MMR categories - as different MMRs like to exploit bugs differently. The good thing is that bugs are a universal part of the game at least. They affect both survivors and killers. Although, most killer bugs end up hindering the actual killer, whereas a lot of survivor bugs are just goofy. I started the game in the middle of the FNAF chapter, so I missed out on the old versions of the game, and while I do feel somewhat nostalgic for the watercolour / oil painting aesthetic some of the textures had, and the darkness of the maps, and the overall grittier tone of the game: I will say the game is still definitely in a better place now. It is more competitive, but also more balanced. If you watch old DBD gameplay and some of the disgusting metas from back then, the game genuinely seemed really unfair. Some perks and item/addons would be ridiculously unbalanced, while some killers would be outrageously powerful - like The Nurse (she used to have 7 BLINKS... WHAT!!) No matter what, I'll keep playing the game, I love it, and I have made some awesome friends and met amazing people from it. I just want the game to keep improving. Thats all, jamstar7.
1419 hours played
May 2026
When it’s fun, it’s REALLY fun. Chases feel intense, you try little mind games, you barely make it through a window or drop a pallet at the last second… those moments are still great. Especially if you play with friends, it turns into pure chaos in a good way. But there’s definitely another side to it. Things are far from perfect. Sometimes the game can feel pretty unfair depending on the killer or perks. Matchmaking is also weird one match feels super easy, and the next one you get completely destroyed without even understanding what happened. Playing solo is a whole different struggle too. You never really know what your teammates are doing someone goes down in the first minute, someone is hiding in a corner… and suddenly the match turns into chaos, but not the fun kind. On top of that, there’s the usual toxic behavior from some players unnecessary BM, rage quits, people throwing games… it can really kill the mood. The technical side isn’t great either. You’ll run into bugs, weird hitboxes, laggy moments, or sound issues from time to time. There are plenty of moments where you just go “how did that even hit me?” Updates help, but they don’t fix everything. And then there’s the grind. It takes time. Unlocking perks, leveling characters, building the setup you actually want… especially if you’re new, it requires a lot of patience. Plus, there’s the whole DLC and cosmetic system, which can feel like a lot to keep up with. Still, I keep coming back. There’s just nothing else quite like it. It’s frustrating, it can drive you crazy sometimes, but it’s also weirdly addictive. If you’re okay with getting tilted now and then and you like horror games, you’ll probably still enjoy it.
1261 hours played
April 2026
Dead by Daylight is a game that offers serious tension and replayability beneath its seemingly simple structure. The 4 survivors and 1 killer concept might seem simple at first glance, but that's where the game's real strength begins. Because each match completely depends on the players. While playing as a survivor, the sound of your heart beating while repairing a generator, the feeling of a potential threat from behind, and the constant state of alert keep the tension alive. On the killer side, it's not just about chasing; it's about controlling the map, applying pressure, and making the right moves at the right time. One of the game's strongest aspects is its atmosphere. Especially when played with headphones, the sound design makes you feel like you're truly in the middle of the hunt. At the same time, the "just one more match" feeling is very strong; even if you want to quit, the game pulls you back. The constant addition of new characters, killers, and licensed content keeps the game alive. This ensures that it can be played without getting bored in the long run. The fact that each character has different abilities also adds variety to the gameplay. Of course, it's not perfect. Sometimes matchmaking can be unbalanced, and some matches can be frustrating. But despite this, the game offers an experience you'll want to return to. In short: A game that combines suspense, strategy, and competition; quickly addictive but hard to put down. 🩸 “Escape is in your hands… but survival isn’t always possible.”
597 hours played
Jan. 2026
At the time of writing this, I have about 800 hours (PC + Playstation). The only reason why I am giving this game a recommendation is because this is the most sadistic, mind-boggling game that will have you playing it like a really bad drug addiction. Everyone is bad at this game, you can have 10k+ hours on this game and you are still bad. it is unbelievable what you will see in this game, whether it be gameplay, teammates, or people running meta builds terrorizing killers. You REALLY don't know how the game is going to end, this game is a video game version of a daycare center. This game is NOT beginner-friendly, you can load into a game and be put with someone living in their mom's basement running a nasa computer as your first match. But you can also play against someone who has never played a video game in their life. That is honestly the beauty of this game, the unpredictability of this game is the only fun part about it and you will probably play it until you get so mad you break something because this game is heavily unbalanced. I recommend playing this game but also a trigger warning for playing this game.👍👍
54 hours played
Oct. 2025
This game has easily the most hilariously pathetic community I’ve ever witnessed. It’s not even close, especially once you play killer, the mask comes off and you see what kind of fragile clowns you're actually dealing with, are you someone with an optimistic points of views towards the world and humanity? Try playing this game, if there's one thing it's amazing at, it's bringing out the worst in us, you might start to hate humanity... I started with survivor. It seemed fine. Pretty normal matches. Gens, chases, some escapes, some deaths. For a while I thought people might be overreacting about the playerbase. Then I switched to killer. Yeah. Nevermind. Suddenly every match was a parade of flashlight clicking, teabagging at every corner, whether it is behind the pallets or at the exit gates, hook dancing like it’s a school talent show, and then the cherry on top: endgame chat filled with angry essays and threats to report me because I committed the ultimate crime of... playing the game. Apparently, there’s a sacred book of rules that everyone must know. You can’t tunnel, you can’t camp, you can’t slug, you can’t hook the same person twice unless you’ve asked for permission and sent a handwritten apology. Forgive me masters! Who am I to defy you? Next time I hook someone, I’ll be sure to light some candles, recite a survivor approved chant, and gently escort them back to a gen so they don’t feel excluded. You hooked someone too efficiently? That’s tunneling. You waited near hook while three of them were circling it like mosquitoes? That’s camping. You left someone on the ground to chase someone else? Slugging. You dared to down someone in under 15 seconds? How dare you. Reported. Winning isn't allowed, or it is allowed but only in spesific conditions, those are? I don't know either, maybe true winning was the friends we made along the way... You so much as exhale at the wrong moment and it's "wow, toxic killer." You blink before they do? Reported for harassment. You play without letting them 99 every gen, unhook their friends, heal under your nose and spam emotes at every pallet? You’ve crossed a moral line, my friend. You’re the problem. The funny thing is none of these are against the rules, the devs have literally said tunneling, camping, slugging or whatever "strategy" used in order to win, is all valid, yet you can see Reddit debates about whether those are fair or not, when I play as a survivor I don't complain about how the killer decides to play, I expect the same thing from survivors too when I play as a killer, but apparently that's asking too much from crybabies with a toddler like maturity. I've been accused of tunneling in matches where I barely remembered who I hooked once. But apparently that guy with four meta perks, voice comms, a flashlight, and 3 resets somehow has the moral high ground. Incredible. And don’t think Reddit is any better. That place is a sandbox for people to roleplay as philosophers. "Here's a 900-word post on why killers shouldn't pressure gens too hard because it makes me anxious." These people are writing ethics dissertations about a horror game while teabagging you at the gate and flashblinding you mid-pickup. The hypocrisy is astonishing. They’ll use every dirty trick in the book, abuse every exploit, spam every mechanic, and then cry about "toxic behavior" because you tunneled their friend after he ran into you three times in a row like it was a social experiment. The only way to survive this game as a killer is to mute chat, never open Reddit, and treat every survivor like they’re one step away from writing a twitlonger about you. This community is toxic, delusional, and self-righteous. Amazing game but the worst community I've ever seen. Everyone playing this game is either a crybaby, a moral crusader, or an amateur philosopher trying to gaslight you into thinking you're evil for using a mechanic they don't like. And on a good day, you get all three in one post-game chat.

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Frequently Asked Questions

Dead by Daylight is currently priced at 7.99€ on Steam.

Yes, Dead by Daylight is currently available at a 60% discount. You can purchase it for 7.99€ on Steam.

Yes, Dead by Daylight received 630,223 positive votes out of a total of 797,216 achieving a rating of 7.86.
😊

Dead by Daylight was developed and published by Behaviour Interactive Inc..

Yes, Dead by Daylight is playable and fully supported on Windows.

No, Dead by Daylight is not playable on MacOS.

No, Dead by Daylight is not playable on Linux.

Dead by Daylight is a multi-player game.

Dead by Daylight features PvP mode where you can test your skills against other players.

Yes, there are 38 DLCs available for Dead by Daylight. Explore additional content available for Dead by Daylight on Steam.

No, Dead by Daylight does not support mods via Steam Workshop.

Yes, Dead by Daylight supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Yes, Dead by Daylight is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dead by Daylight.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 June 2026 16:31
SteamSpy data 27 June 2026 01:55
Steam price 27 June 2026 12:53
Steam reviews 27 June 2026 05:49

If you'd like to dive deeper into the details about Dead by Daylight, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dead by Daylight
  • SteamCharts - Analysis of Dead by Daylight concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dead by Daylight compatibility
Dead by Daylight PEGI 18
Rating
7.9
630,223
166,993
Game modes
Multiplayer
Features
Online players
114,239
Developer
Behaviour Interactive Inc.
Publisher
Behaviour Interactive Inc.
Release 14 Jun 2016
Platforms
Remote Play
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