Darkest Dungeon®

Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?

Darkest Dungeon® is a turn-based combat, dark fantasy and dungeon crawler game developed and published by Red Hook Studios.
Released on January 19th 2016 is available on Windows, MacOS and Linux in 12 languages: English, French, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Italian, Simplified Chinese, Korean and Japanese.

It has received 144,928 reviews of which 132,875 were positive and 12,053 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Darkest Dungeon® into these genres:

Media & Screenshots

Get an in-depth look at Darkest Dungeon® through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Memory: 2 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 2 GB available space
  • Additional Notes: 1080p, 16:9 recommended
MacOS
  • OS: OSX 10.9+
  • Memory: 2 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 18.04
  • Memory: 2 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 2 GB available space
  • Additional Notes: 1080p, 16:9 recommended

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Very hard game to review. It's pretty much the epitome of an abusive relationship. It's a game that you'd beg your best friend to play but wouldn't wish it on your worst enemy. It's a game that you'll love to hate and resent yourself for loving it. It's a game where skill is mocked and luck is a bipolar parent. And it's addictive as crack. You've been warned.
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Dec. 2024
Iconic. The world, the narration, the verbiage, the music, the intensity, the depth of mechanics, the constant weight always bearing down on the player... All executed in brilliant fashion. As you play the game, the Narrator makes remarks on your decisions. The remarks sometimes bolster your resolve; the remarks crush your spirit; the remarks teach you mindsets to use in the game, and they teach you a way of life. If you love campaign strategy and have a taste for eldritch horrors, this game is a must-have. I cannot overstate the impact this game had on myself, and I still hear the Narrator guiding me to this day during my own hardships - "You will endure this loss. You will learn from it"
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July 2024
This game is the absolute worst. It's unbelievably hard and unfair, after most of my missions my party needs like 2 weeks to recover because they're one inconvenience away from a heart attack, clinically depressed, and have the bubonic plague or some shit. I once had a whole party wipe due to 4 consecutive heart attacks. 10/10 I absolutely love this game. This game does not love me, however.
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Feb. 2024
Recently took this game up again after letting it sit for seven years. Up against the 86 week time limit and with 8 heroes already dead, I wiped on the final boss of the very last dungeon and 86 weeks of game-playtime - many days of real time - went down the drain. It took me seven years to recover my morale enough to try again. You start the game with two heroes, always the same two guys, Reynauld the kleptomaniac crusader and Dismas the cheating highwayman. In other games of this sort your heroes are always straight-backed courageous fellows who are in it to the end, but in this game your adventurers have "quirks" which are sometimes good, and sometimes bad (like being a kleptomaniac, or a known cheat). As they adventure through the dungeon they get stressed out and sometimes they'll crack and develop afflictions which cause them to behave strangely (and poorly) in combat. (Occasionally the stress will make them true heroes. But not very often.) If they survive, they can perform stress relief activities like grabbing a drink, gambling at the bar, praying to their gods, other things of that nature, and recover enough to maybe go back and try again. New heroes will come to your Hamlet on the stage coach, ready to fight and die for you, and you will build parties of four and send them out every week to explore the dungeons, get gold and trinkets, level up, and upgrade their equipment at the Hamlet (which you also upgrade to get better heroes, better equipment, better skills, and better stress relief activities). Ultimately your final goal is to go into the Darkest Dungeon, four times, to stop the unspeakable horrors that dwell there from taking over your world. Death of a hero is almost always permanent, and on Stygian difficulty if you lose 12 heroes the game is over, or if you take more than the 86 weeks the game gives you the game is over. (You can play on lower difficulties which have no time or death limits, if you want. That turns the game more into a rogue-lite than a rogue-like. That might be your cup of tea.) On my latest playthrough, I triumphed against the final boss with 2 weeks to spare. It felt good. Really good. On the old road, I found redemption. Excellent game, stressful, but it is great fun to work your way through the combat puzzles, so to speak, and slowly get better and better at finding hero and skill combinations that let you tear through the inhabitants of the various dungeons. The dungeons ramp up in difficulty as your heroes level up, and they will refuse to go back to dungeons that are too easy for them, so you have to get better. The champion difficulty dungeons, for level 5-6 heroes, are very, very tough, especially the bosses. I tend to lose my heroes at the beginning, when they are level 0 nobodies, and at the end, when the highest level bosses expose the weaknesses in my old strategies. Strongly recommend, if you like dungeon crawlers.
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Jan. 2024
I picked up a game to help rid me of stress after work. It did not work. 10/10
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 17 November 2024 03:05
SteamSpy data 20 January 2025 11:04
Steam price 23 January 2025 12:44
Steam reviews 22 January 2025 20:07
Darkest Dungeon®
9.1
132,875
12,053
Online players
2,377
Developer
Red Hook Studios
Publisher
Red Hook Studios
Release 19 Jan 2016
Platforms