Curious Expedition 2

Curious Expedition 2 is a turn-based narrative roguelike set in a reimagined version of the late 19th century that uses procedural gameplay and story elements to create completely unique and epic adventures every time you play.

Curious Expedition 2 is a adventure, simulation and dynamic narration game developed and published by Maschinen-Mensch.
Released on January 28th 2021 is available only on Windows in 9 languages: English, Simplified Chinese, French, German, Japanese, Korean, Spanish - Spain, Russian and Traditional Chinese.

It has received 3,727 reviews of which 3,326 were positive and 401 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 4.99€ on Steam and has a 75% discount.


The Steam community has classified Curious Expedition 2 into these genres:

Media & Screenshots

Get an in-depth look at Curious Expedition 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: DX10 compatible video card
  • Storage: 3 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Curious Expedition 2 ranks among my favorite games of all time. In a series of distinct expeditions, you must lead a team of explorers across procedurally-generated maps, overcoming obstacles (from combat to dehydration) that require you to make the most of each party member's special talents. Each further expedition poses greater risk while also yielding more opportunity for rewards – and your goal is to seek out the technology that could bring peace and prosperity to the world! What makes Curious Expedition 2 so special and so replayable is its variety of classes. There are the basic human classes (cook, missionary, field nurse), the more specialized human classes (Taoist monk, kinematographer, Grail knight), the non-human classes (salamander sea priest, mole tinkerer, shaman peacock), and so very many pack animals and pets (treasure corgi, donkey, red panda). Your companions come and go – when playing on difficult settings, expect crew members to die, transform, depart, etc. – and it is the player's job, both during and between expeditions, to maintain a crew that can both survive and thrive in expeditions harmoniously while scooping up as many treasures as possible. Although you control a team of up to five, one serves as leader, and belongs to one of several leader-exclusive classes. These classes determine gameplay, allowing for enormous replayability. These leader classes shape your whole gameplay; as an anthropologist, you'll want to devote time to interacting with the indigenous people of each island you visit on your expeditions, while as a pirate, you have no strong incentives to avoid antagonizing (up to a certain point) each island's native population. Looting a temple and killing game cause distrust, but if you're playing a leader class that doesn't much care about popularity among the indigenous, you have all the talents you need to avoid the villagers, anyway. What Curious Expedition 2 isn't is a game about combat. Even while playing as Big Game Hunter, the most combat-friendly leader class, you have strong disincentives (other than your time, of course!) not to fight everything you meet. One of the biggest mistakes I made was thinking that I had to fight every enemy – fight selectively, because combat yields a few bonuses but (usually) far more disadvantages. My recommendations to new players? Keep your crew happy; cure your crew of any debilitating mental illnesses (such as alcoholism); be sure to keep a lantern for caves and wading-boots for swamps; and don't take the loss of a crew member (even a beloved one) as insurmountable. It will happen, and you'll sometimes find new friends in unexpected places. Above all, be willing to experiment. Happen across a mysterious portal? Investigate! Receive a chance to take on a yet-unknown quest from a village headwoman? Leap at the opportunity! The game rewards risk-taking. After over 273 hours of gameplay, I know a lot of the payouts – but the game continues to surprise me with all of its combinations and permutations of advantages, disadvantages, and challenges. This game is at its most fun at its hardest, and, once you feel as if you've learned the basics, I strongly recommend ironman mode on lunatic difficulty. I recommend in the highest terms – and I hope that Maschinen-Mensch will continue to develop such enjoyable games of strategy and exploration!
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Sept. 2024
I adore this game. To me, Curious Expedition 2 is a game of recruiting a rag-tag group of adventurers and critters to explore the mysterious disappearing islands. The gameplay, much like in the first game, is a race against time as you try to survive on the islands with your few resources without resorting to eating your friends. The game has plenty of NPCs you can recruit with their own individual abilities and traits. You can create a diverse cast of adventurers or you can be like me and play 90% of the game as the Naturalist (Robots of Lux DLC, 6€), and befriend a bunch of dinosaurs (even the T-Rex! but you cannot ride it...)! The island-expeditions themselves are very fun, but can get slightly repetitive for an achievement-hunter like myself. There are many points of interests scattered around the map for you to investigate and decide if you want to have morals or just pillage and loot whatever you come across. Personally I had a tough time being mean to the pixels on my screen. I've heard people having issues with the art-style, which honestly baffles me. To me its very charming and suits the mood of the game perfectly. I personally ended up buying the Highlands of Avalon DLC just to meet the cool looking sea serpent and befriend the Clydesdale draft-horses, which are absolutely friend-shaped. As with each indie game, there were some visual bugs and whatnot, but I found nothing that impacted my gameplay (aside from when my T-Rex was injured and she kept playing the "taking damage" animation constantly and was rather loud about it. But honestly I think she was just being dramatic.) I had slight issues with the enemy aggro-system, in which if an enemy is chasing you and you turn to approach them, they sometimes get a surprise round anyway. This might purely be a skill-issue on my part however. All in all, I highly recommend trying this game and supporting the developers, who even released a new, FREE cultist update this summer, 4 years after the game came out. <3
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July 2024
Curious Expedition 2 is very fun, light hearted, cheerful, turn based adventure game perfect to play for example while eating dinner or to relax for a moment. It revolves around completing simple objectives on procedurally generated maps while exploring, managing resources, party members, fighting and dealing with random events. I found gameplay loop not too complex, neither difficult, but surely fun and engaging. Truth be told, game leaves a loot of room for you to shape the experience you're looking for; there are 3 general difficulty levels and 3 failure repercussion you can customize at will, varying difficulty of missions you choose from, and also you have freedom to rush through them relatively safe, or take risk and explore thoroughly with resources dwindling and ailments/ negative events piling up, so in summary you can turn rather trivial expeditions into very challenging but rewarding if you choose so, and that's praiseworthy! What else i like about this game is it's beautiful, colorful, diverse artstyle, cute, charming, funny characters design and animations, and music. Combat is based on dice, has some depth to it, I generally like it, although by the end of campaign it felt so repetitive I started actively avoiding it... Similar thing I have to say about random events, encounters and banter. At first when everything is new, it feels fun and exciting, but some hours in it starts to feel very repetitive and generic, even to the point that I started skipping through them without reading... I can't shake off impression that the game maybe lacks a little of variety in terms of map objects and really interesting random events, but nonetheless it has enough of them to be fun and engaging for long hours, and it's definitely worth recommending!
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May 2024
I got CE1 first because I was charmed by the pixel art and enjoyed it well enough to decide to get CE2, and honestly 2 is such a better experience, at least for me. I like the artwork more than I thought I would, the combat is tons better, and I enjoyed the story mode quite a lot. I only have two gripes that aren't really about the game itself, just things that bugged me: first the party size limit got annoying after a while, because there were so many cool looking characters and animals I wanted to take with me. Understandable however, since I imagine any more than what's default will make the game far too easy. Secondly if you have an animal-only party and get the sanity event where your main explorer has to eat one to stay alive, you can't choose which one to sacrifice, the game makes the decision for you, which really sucks. I had a bonded turtle that I had for pretty much the entire story and then while struggling in the final expedition, the game made me eat the turtle instead of letting me pick something else that I wasn't so attached to. I feel like it should give you the choice if you have more than one animal. Anyway besides those two things, great game and very enjoyable experience.
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Feb. 2024
Curious Expedition 2 has a lot of neat exploration and crazy people to interact with and recruit, but it's not particularly deep. Many of the interactions and mechanics get repeated often, so the novelty wears off quickly, but it's a fun concept.
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Last Updates

Steam data 23 November 2024 03:06
SteamSpy data 18 December 2024 23:06
Steam price 23 December 2024 20:28
Steam reviews 22 December 2024 03:52
Curious Expedition 2
8.6
3,326
401
Online players
99
Developer
Maschinen-Mensch
Publisher
Maschinen-Mensch
Release 28 Jan 2021
Platforms