Cruelty Squad

An immersive power fantasy simulator with tactical stealth elements set in a sewage infused garbage world

Cruelty Squad is a capitalism, surreal and immersive sim game developed and published by Consumer Softproducts.
Released on June 15th 2021 is available in English only on Windows.

It has received 18,956 reviews of which 18,381 were positive and 575 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 5.70€ on Steam and has a 66% discount.


The Steam community has classified Cruelty Squad into these genres:

Media & Screenshots

Get an in-depth look at Cruelty Squad through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i7-7700HQ 2.8GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTX 1050
  • Storage: 1000 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Cruelty Squad is one of a kind. It's a challenging tactical shooter: You choose your starting weapons and mission equipment, hunt down 2 or 3 targets in an open level, and exfiltrate. It's somewhat reminiscent of the old Rainbow Six games, except that you don't get to control a squad and that there are light imsim elements allowing you to explore different routes, crawl into vents, carry around trash cans, throw exploding toxic toilets, and talk to civilians. A bit like Thief, with similarly confusing levels. Enemies aim sharp and if you die, you restart the mission from scratch. The only thing that stands out at the beginning is a stock market simulation that allows you to generate passive income from your mission rewards, which you can use later to buy better armor or other upgrades to lower the sometimes crushing difficulty. Oh, and there are needlessly complex fishing and organ harvesting mechanics, too. But none of these mechanics particularly stand out in comparison with other games in the genre, so rather than the gameplay, you are mostly drawn back by the weirdness: graphics that look like they were drawn in MS Paint, a soundtrack that sounds like it was composed in MS Paint, and NPCs talking to you as if written by someone who spends way too much time in MS Paint. You can play the game like this, finish all the main missions, watch the ending, and move on to a different game after 5 hours. ...or you can put 10 more hours in and dive below its surface. Once you get closer to the end, pile up money, and buy some body implants, you might realize that Cruelty Squad is filled to the brim with secret unlockables that are almost impossible to find without a guide: levels, weapons, implants, even difficulty modes that open previously locked doors and spawn unique enemies. Your new upgrades will gradually break the game, you will transcend the tactical shooter gameplay and become one with the audiovisual drug hellscape. You will think less about sniping heads from cover and instead grapple and glitch through nooks and crannies that had before eluded your thoughts. Together with the bizarre elaborate lore that is filled with references to the most obscure shit and has been pieced together by players (partially through data mining), even after you beat all the missions, saw all the endings, and unlocked all the equipment, Cruelty Squad will never give you the feeling that you are even close to having seen everything that it has to offer. However, none of this means that the game is terribly meaningful or based on a masterful plan. From what it feels like and from what the dev shared on Twitter, Cruelty Squad is really just his Godot learning project where he threw in one weird mechanic after another that was later discovered and deciphered by players entirely by chance. The game goes against many established design principles and probably would not have survived, had it not drawn in a commited community with its absurd art direction. And most of all, it is a testament to how creativity and innovation can completely overshadow graphic fidelity, technical standards, handholding, and pretty much everything else that most games stand for by taking the safe route even if built on but not expanding on an interesting foundation. It's just like Gorbino's Quest.
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Nov. 2024
A fat furry fetishizing youtuber gaslit me into playing this game, then I gaslit two of my friends into playing it. Genuinely a really good game. Best capitalism simulator. 10/good
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Sept. 2024
A visually nauseating, mechanically frustrating, obnoxiously designed, tonally tasteless, and grotesquely unpleasant experience; which managed to make me feel genuinely, physically, ill while playing. I loved it.
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April 2024
So many unhinged, difficult or weird games originate from Finland like Noita, My Summer Car, Lakeview Cabin Collection, Barotrauma, Angry Birds Star Wars 2, this game, Fear & Hunger, Ultrakill, the list goes on. Someone needs to check on Finland, something is clearly wrong.
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March 2024
what is it with finnish developers and making the most outlandish games on steam
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 17 November 2024 07:20
SteamSpy data 23 December 2024 04:22
Steam price 23 December 2024 12:39
Steam reviews 22 December 2024 10:08
Cruelty Squad
9.5
18,381
575
Online players
149
Developer
Consumer Softproducts
Publisher
Consumer Softproducts
Release 15 Jun 2021
Platforms