Craftomation 101: Programming & Craft

You land on a frozen planet in a tiny rocket with a robot inside. Harvest and combine materials to discover new ones. Use visual programming to make the robot do the tiresome work for you. Slowly build a gang of self-sustaining robot workers and watch them terraform the planet.

Craftomation 101: Programming & Craft is a education, automation and sandbox game developed and published by Luden.io.
Released on February 19th 2024 is available on Windows, MacOS and Linux in 32 languages: English, Russian, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Dutch, Korean, Polish, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Czech, Danish, Finnish, Greek, Hungarian, Indonesian, Japanese, Norwegian, Portuguese - Brazil, Romanian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Hebrew and Malay.

It has received 465 reviews of which 399 were positive and 66 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 7.50€ on Steam and has a 23% discount.


The Steam community has classified Craftomation 101: Programming & Craft into these genres:

Media & Screenshots

Get an in-depth look at Craftomation 101: Programming & Craft through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista / 7 / 8 / 10 / 11
  • Processor: 1.2 GHz
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics 3000, OpenGL 2.0+
  • DirectX: Version 9.0
  • Storage: 100 MB available space
MacOS
  • OS: macOS 10.13+
  • Processor: 1.2 GHz
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics 3000, OpenGL 2.0+
  • Storage: 100 MB available space
Linux
  • OS: Ubuntu 16.04+, SteamOS
  • Processor: 1.2 GHz
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics 3000, OpenGL 2.0+
  • Storage: 100 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
This is another game which comes fairly "neutral" to me, so could be close to thumbs up or down. The devs also encourage feedback through their discord. Although unfortunately, it's exclusive to those who have verified their phone numbers, so some people might be left in the lurch. ======================= Overall, it looks like it's supposed to be an edu-tainment game. Though not entirely sure, as I feel you already need to know programming to actually access it. You get little robots to program, they automate tasks, game progresses. In theory. ======================= In practice, it hitches slightly too much for that to work exactly. Powering the robots is a finite resource. This makes it feel "bad" (anxiety-inducing) to actually use them, and instead you can do things 'manually'. Manually mass crafting fires. Manually powering them to 'explore' all tiles. Manually progressing the game. Meanwhile your robots are waving at you like "Hey! Look at me!" in a very annoying manner, even with the game paused. This is clearly not the intended design, so something's gone wrong along the line somewhere. The obvious "knee-jerk" reaction is to remove all manual commands, but this doesn't address the underlying problem. More on that later. There are also other gripes, but let's switch to the positives. ======================= - Make your little guys DO stuff. The game has a functioning set of commands. They make sense, and are small enough to define what you want to happen. But not too small, such that you're sat there 'programming' for hours before anything magical happens. This is quite a hard balance to strike, and I feel this game does it really well. Not only that, it's something that's quite rare, and I'm actively looking for more of. If nothing else, this means it can be used to teach programming in an engaging way. Even if the game doesn't manage to do it on its own yet. - Entertaining There are enough moving parts and challenges to keep me entertained at least for a little while. - Solid foundations When I was struggling to find the parts from which I wanted to make the next logic section, I found them in the upgrades tab. Meaning it's been thought about, and expanded on. - Growing You can also see that the game has evolved since earlier stages. Eg: There is a robot specifically made to carry part-filled storage boxes - since you CAN'T do those manually (idle "give me something to do" notwithstanding grumble grumble). ======================= What I would like to see: - Modding Because I could then mod out any minor gripes that I have. As well as letting others add more content (eg: Bob's mods for Factorio) - A way to stop you accidentally 'brick'ing your save. Maybe a "low power" mode where basic robots still work, but very slowly. Or infinite power resource near the start, but that extracts very slowly too. Heck, maybe even one at the edge of the map. So long as it doesn't run out. Maybe change the concept of "finite power bricks" in to "building power centers" where the robots can come charge up every so often. Maybe even a way to 'undo' upgrades. If it's a sandpit, you should be able to keep playing in it. If it's not, there should be a concrete end-goal where the player leaves the game satisfied after the mad dash. Currently, it feels like neither is the case. But such is the way of in-progress games I guess. - A better way of teaching. Currently, the tutorial steps you through how the game works. Which is effective enough** at teaching you things about the game. However, this misses the point of teaching programming as a concept. Eg: If you have 10 robots mining, all with the same 10 sets of basic instructions, I'd like the game to tell you about how to encapsulate that in a function. If you have them mining in different spots, maybe suggest to the player that there are 'location variables' that can be used, and modify the one you already have. This could also become equally too-hand-holdey, or distracting. So thinking about how to implement it to not be intrusive will take some time and effort (and maybe a few attempts). But well worth it. ======================= Final word: I feel like my rating has less to do with how "viable" the game is of its own accord, in its current state (I barely have any hours played in it), And more with the clash of me wanting the devs to read my feedback, and wanting the game to succeed If you're looking to play it yourself, it might be worth a shot, but equally might not. I'd advise trying the demo before buying. That way you avoid the hassle of refunding As for me, I'm gonna keep it, and try get some people hooked on programming. See how it goes. Hope you all have a good one!
Read more
Aug. 2024
really good solid coding crafting game. lots of unique scenarios created by my terrible code and required alot of cool problem solving to work around. this game is everything i wanted and more. the code starts simple but gets more and more and more complex. this game is so much more than "scratch code minecraft" and gets genuenly difficult the further you get in. do not listen to the reviews just calling it scratch code minecraft. i dont know what they were expecting and i think they just dont like the concept of needing to code the sequence for automation or theyre just dumb lmfao
Read more
May 2024
Fantastic game if you enjoy programming, robots, and puzzles. What makes this game unique is how it incorporates writing your own functions. For instance, a function can be written to make a fire, then another function can be written to smith a steel ingot using (inheriting) the function to make fire. I look forward to the coming updates and would love to see a few more language elements added such as classes and networking as well as new crafting content and buildings to the world to interact with. As is, the game is well worth your time especially if you are learning how to program or are just a hobbyist that enjoys playing with little virtual robots.
Read more
April 2024
love the game. it almost feels a bit like Lego robotics and it's a great introduction to the concept of programming using a style that's very forgiving. i heard somewhere that they wanted feedback so i thought i might share some ideas. 1) user maps. although this would be a pretty big update, I would definitely be excited to check out what the community makes, and maybe even see a variety of competitions. 2) multiplayer. this game does a pretty good job not making you feel lonely playing by yourself on its own, but I also would very much enjoy playing this with friends with different strategies from mine. learning to work as a team would even be a challenge in itself as well. (if you do implement this though, i think the robots programming should be visible to teammates, but user functions should be hidden from them, that way the players can hide some strategies if they so choose)
Read more
Feb. 2024
At my review time, the game have just released into early access. You will encounter bugs and some gui overlap madness. But this is expected from a game in early access, and so far just restarting the game solves any issues I had. Early access set aside, this is a gem of a game. The programming UI is very intuitive AND powerful. You can set up some really awsome automated crafting. If you are into games like Turing Complete, Human Resource Machine and actually Zachtronics games, then this is a game for you. The game lack some QoL functions in the programming like being able to give custom comments to boxes/inputs/outputs. So programming large logics will look like Satisfactory spaghetti.
Read more

Similar games

View all
Similarity 71%
Price -90% 2.05€
Rating 8.6
Release 17 Oct 2019
Similarity 65%
Price -79% 4.13€
Rating 8.8
Release 22 Jun 2023
Similarity 64%
Price -95% 1.00€
Rating 7.4
Release 28 Jul 2022
Similarity 63%
Price -90% 0.99€
Rating 9.4
Release 07 Jun 2020
Similarity 63%
Price -35% 7.79€
Rating 8.0
Release 18 Feb 2021
Similarity 62%
Price -66% 5.02€
Rating 9.1
Release 15 Oct 2015
Similarity 61%
Price -55% 2.65€
Rating 7.9
Release 03 Aug 2023
Similarity 61%
Price -59% 10.20€
Rating 8.6
Release 22 Feb 2024
Similarity 61%
Price 17.50€
Rating 7.2
Release 25 May 2018
Similarity 61%
Price -70% 7.35€
Rating 7.5
Release 27 Aug 2015
Similarity 60%
Price 16.79€
Rating 9.2
Release 02 Oct 2021
Similarity 60%
Price 6.89€
Rating 9.1
Release 10 Feb 2023

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 22 December 2024 00:46
SteamSpy data 18 December 2024 18:57
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 16:04
Craftomation 101: Programming & Craft
8.0
399
66
Online players
12
Developer
Luden.io
Publisher
Luden.io
Release 19 Feb 2024
Platforms