Cosmodread on Steam - User reviews, Price & Information

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Cosmodread is a VR survival horror roguelike about escaping a dying spaceship filled with nightmares. Stranded in a hostile universe, you must explore, survive, and find your way back to the safety of Earth.

Cosmodread is a vr, survival horror and sci-fi game developed and published by White Door Games.
Released on March 25th 2021 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Russian and Simplified Chinese.

It has received 405 reviews of which 372 were positive and 33 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 12.49€ on Steam.


The Steam community has classified Cosmodread into these genres:

Media & Screenshots

Get an in-depth look at Cosmodread through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1
  • Processor: Intel i5-4590 / AMD FX 8350 (or equivalent)
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 970 / AMD R9 290 (or equivalent)
  • DirectX: Version 11
  • Storage: 3 GB available space
  • VR Support: SteamVR or Oculus PC
  • Additional Notes: Requires a Virtual Reality headset

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Cosmodread, developed and published by White Door Games, is a virtual reality survival horror experience that fuses roguelike unpredictability with suffocating sci-fi tension. Set aboard a drifting, decaying spaceship lost in deep space, the game casts you as a lone survivor attempting to escape a vessel overrun by grotesque creatures and systemic failure. Rather than relying on scripted scares or cinematic spectacle, Cosmodread builds its identity around procedural design, resource scarcity, and the raw immersion that VR uniquely delivers. The result is a slow-burning, high-stakes journey where every flicker of light and distant sound can send your pulse racing. The ship itself is procedurally generated with each new run, reshaping corridors, rooms, hazards, and resource placement every time you begin. This design ensures that memorization offers little advantage; survival depends on adaptability and caution. One run might grant you relatively accessible supplies and manageable encounters, while another could strand you in oxygen-starved hallways with minimal tools. The unpredictability heightens tension and gives each playthrough a sense of individuality. The environment is oppressive and claustrophobic, filled with narrow passageways, malfunctioning systems, and dark compartments that obscure potential threats. Because you physically inhabit this space in VR, the fear feels intimate—turning a corner or opening a hatch becomes an act of genuine courage. Resource management lies at the core of the gameplay loop. Oxygen, batteries, ammunition, crafting components, and health supplies are limited and must be carefully rationed. Batteries power handheld light sources, and darkness is not merely cosmetic; enemies are more dangerous and difficult to detect without illumination. Oxygen depletion forces players to consider how far they can safely venture before returning to refill. Crafting allows the creation of weapons and tools, but materials are scarce, pushing you to weigh whether constructing a crossbow or saving components for something more powerful is the wiser decision. Inventory space is also restricted, reinforcing difficult choices about what to carry and what to abandon. Combat is intentionally restrained and punishing. Weapons feel impactful but limited, and every shot carries consequence. Ammunition is never abundant, so engaging enemies head-on can be costly. Sometimes stealth or distraction is the smarter approach—throwing objects to lure creatures away or slipping past them in dimly lit corridors. Encounters are tense rather than action-heavy, emphasizing vulnerability over empowerment. The creatures themselves are unsettling, with erratic movements and unpredictable behavior patterns that keep players from feeling secure even after multiple runs. Atmosphere is where Cosmodread excels most profoundly. Sound design plays a crucial role, with distant metallic groans, ventilation hisses, and sudden creature noises amplifying the feeling of isolation. Silence can be as unnerving as confrontation, especially when paired with flickering lights or the hum of failing machinery. The visual design reinforces this dread through dim lighting and stark contrasts, forcing you to rely heavily on your flashlight while knowing that its battery life is finite. VR’s spatial audio and depth perception intensify every scare, making even minor environmental shifts feel immediate and threatening. Narrative elements are delivered subtly through environmental storytelling and scattered logs. Rather than presenting a heavily scripted plot, the game invites players to piece together what happened aboard the ship through discovery. This approach complements the roguelike structure, ensuring that story fragments feel like rewards for exploration rather than mandatory exposition. Multiple endings and unlockable blueprints encourage replayability, offering incremental progression across runs even when individual attempts end in failure. Despite its strengths, Cosmodread may not appeal to everyone. The procedural nature can sometimes result in uneven pacing, with certain runs feeling harsher or less varied than others. Players seeking a heavily narrative-driven horror experience with set-piece moments may find its emergent storytelling less cinematic. Additionally, the inherent difficulty and emphasis on resource scarcity can be daunting for newcomers to survival horror or VR. Nevertheless, Cosmodread stands as a compelling example of how VR can elevate horror beyond traditional screen-based experiences. By combining procedural design, meaningful survival mechanics, and immersive atmosphere, it creates a sense of dread that feels earned rather than manufactured. Each run becomes a personal story of risk, adaptation, and sometimes inevitable failure. For players drawn to intense, methodical survival experiences set against a backdrop of sci-fi terror, Cosmodread offers a haunting journey into the darkness of deep space—one where every flicker of light could be your last source of comfort. Rating: 8/10
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Aug. 2025
Easily one of the best, if not THE best VR - no - horror games in general on the market. It blends a perfect mix of immersion, control, mechanics, strategy and fear. The game captures the essence of the classic horror trope "the only way is through, and it's what you don't wanna do". Meta-game upgrades and modifiers change how you can play so you can fit it to your desired play style. The horror elements are not as bad as they might seem, about on par with the likes of Dead Space... but a bit more immersive given the VR. After a few runs, it plays more like a strategy rougelite with more on the line than just the fear of failure, it's the fear of fear. A straight 10/10.
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Aug. 2025
Absolute Cinema Played on Quest a few years ago and came back to Steam to replay it and it doesn't dissapoint.
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July 2025
I thought no horror game could scare me no more... How mistaken I was... Wow, this is a fantastic VR game! Pretty easy to understand what to do, just roam around for a bit and you'll figure everything out, the atmosphere and sound design are AMAZING At first it didn't feel really scary, but when I decided to play a little sleepy and at night time - oh boy... I love it! UPD: I WAS NOT EXPECTING THIS GAME TO BE THIS SCARY AFTER A FOURTH PLAYTHROUGH At first I thought to myself "Haha, this game's easy". Then, how I like to call it, second act started and I felt so helpless and afraid... WOW And the paranoia over every little sound is INSANE! Some sounds are the ship's electronics starting up but it makes me jump EVERY. SIGNLE. TIME 4.8 hours into the game and I beat it without any modifiers! Looking forward to playing more but with modifiers to make it more difficult and scary!
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May 2025
Very fun Vr game. Very replayable.
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Frequently Asked Questions

Cosmodread is currently priced at 12.49€ on Steam.

Cosmodread is currently not on sale. You can purchase it for 12.49€ on Steam.

Cosmodread received 372 positive votes out of a total of 405 achieving a rating of 8.50.
😎

Cosmodread was developed and published by White Door Games.

Cosmodread is playable and fully supported on Windows.

Cosmodread is not playable on MacOS.

Cosmodread is not playable on Linux.

Cosmodread is a single-player game.

Cosmodread does not currently offer any DLC.

Cosmodread does not support mods via Steam Workshop.

Cosmodread does not support Steam Remote Play.

Cosmodread is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cosmodread.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 March 2026 19:07
SteamSpy data 08 March 2026 10:46
Steam price 15 March 2026 04:24
Steam reviews 15 March 2026 06:04

If you'd like to dive deeper into the details about Cosmodread, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cosmodread
  • SteamCharts - Analysis of Cosmodread concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cosmodread compatibility
Cosmodread
Rating
8.5
372
33
Game modes
Features
Online players
0
Developer
White Door Games
Publisher
White Door Games
Release 25 Mar 2021
VR VR Only
Platforms