Coromon

Coromon is a modern take on the classic monster-taming genre. Tame Coromon and explore a vast world filled with thrilling turn-based battles, brain-twisting puzzles, and a mysterious threat to the world awaiting defeat. Nobody said being a Battle Researcher was easy!

Coromon is a creature collector, exploration and jrpg game developed by TRAGsoft and published by indie.io.
Released on March 31st 2022 is available on Windows and MacOS in 18 languages: English, French, German, Portuguese - Brazil, Spanish - Spain, Italian, Russian, Japanese, Korean, Simplified Chinese, Arabic, Indonesian, Spanish - Latin America, Traditional Chinese, Turkish, Vietnamese, Dutch and Thai.

It has received 5,938 reviews of which 5,098 were positive and 840 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 4.62€ on Steam and has a 75% discount.


The Steam community has classified Coromon into these genres:

Media & Screenshots

Get an in-depth look at Coromon through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 1.0 GHz
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.1 or higher
  • Storage: 2 GB available space
MacOS
  • OS: 10.15
  • Processor: Apple Silicon / Intel
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.1 or higher
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
I found this while looking for a pokemon-like game that I could play comfortably on my PC and it exceeded my expectations. Very worth playing through till the end: it has a great story, adorable creatures, and unique move animations. Also appreciated that they had a lot of settings and features to customize the gameplay experience to make it more comfortable for the player, while still preserving the challenge of the game. There seems to be a decent amount of stuff to do after the story ends too. (As a bonus, their "shiny" system is a lot more intuitive and achievable, which made "shiny-hunting" way more fun for me) °˖✧◝(⁰▿⁰)◜✧˖° There's just one issue I noticed - it takes aaages to find an opponent for the online matches (sometimes I just didn't find anyone), and the game randomly crashed during the match as well. Feel like this works much better as just a single player game for now
Read more
Oct. 2024
The battle sprites are incredible, some of the best pixel art animation I've seen in a while, and the actual battle mechanics are fairly well thought out. The game also has a bunch of options to adjust your playstyle and experience, including a randomizer, different difficulty modes, the option to adjust overworld and battle speeds on the fly, and a bunch of other stuff. The only real downsides for me are the unfortunately forgettable plot and characters (I seriously can't name a single character from this game), and the puzzles that long overstay their welcome. Not to mention having an achievement locked behind getting a ridiculously high score in Flappy Bird, of all things! It's a fairly solid game overall, but unless you're willing to put aside the aforementioned problems, I'd recommend getting it while it's on sale. Other reviews have mentioned character customization, but it's fairly limited. You get a number of cosmetics through the story, but the majority are just hats, with very little actual clothing. There are clothes available to purchase with a specific type of currency only obtained from winning online battles and completing daily quests, but overall, it feels like a half-baked, underutilized system that I wish the devs allowed more freedom with. This game has made some improvements on the basic monster collector formula that Pokemon popularized, but this is something that Pokemon definitely does better. This is really only a minor nitpick, but I figured it was worth bringing up!
Read more
Aug. 2024
6/10 would've been a 8 if the end game was good/better than TemTem. Good story when compared to TemTem. But the story is way shorter. The dex kinda sucks since you have to de-evolve some of the monsters to help fill it out. Leveling means nothing past 60 and I'd argue leveling at all means nothing in this game. A level 50 can kill a lv 99 in a few hits *three if they're hitting their weak point. Sucks there were not badges/gyms to fight in/for Overall I'd still recommend the game to people who like monster tamers. But NOT for people who don't, let alone to try and use this game to get into the genre.
Read more
Feb. 2024
Let me start with a disclaimer: I love Pokémon. Red and Crystal were two of the few games I grew up with and through the years I've played through them more times than I can remember. As such, there will be aspects of this game I won't be able to criticise fairly, as many of the mechanics in Coromon are so similar to the games I grew up with that they come naturally to me. There are also aspects I might be questioning that come from a comparison to the old instead of a neutral evaluation of the game in isolation. I'm biased, now you know. Does Coromon scratch the Pokémon itch? Yes, I would say it does. The gameplay loop of going to a new area, catching new ´mons, leveling them up and facing the area boss is almost identical. The most important aspect is, of course, the coromon themselves and I have to say, at first I was a bit sceptical. The base versions of each coromon are a bit basic design-wise, and the starters failed to really excite me (to the point that I didn't carry a starter to the final fight for I think the first time ever). But later evolutions and areas won me over in the end, as the designs became more elaborate and interesting. Overall, the game succeeds in making you invested in the coromon, even if they might not be quite as iconic as their inspirations (but what could be, right?). There are also many ways where Coromon is better. The options menu and UI are very detailed, making everything very clear and allowing for different playstyles and preferences, which I really enjoyed. Overall the game is very polished, from animations to balancing, and I kept being surprised by the quality-of-life features that are scattered throughout the game. It feels like the developers want to enable you to have the best experience possible and I find that very sweet. On top of that, the game is a little bit more alive than I was expecting. One aspect is the difficulty, with battles that tend to drain your resources enough that you have to consider things like healing items, what coromon to bring and who to place first in the order etc. Boss battles are a big part of this, as they're not just other coromon. I won't touch on the story because it's mostly servicable and nothing more, but the Titans you fight make for pretty interesting fights. Another aspect is the environmental puzzles in the game, which there are a lot of and really livens up the trips between towns. Both of these aspects were there in Pokémon, but they're developed and expanded here and I really found myself liking them. What isn't as great is the Potential system. In the game, there are special coromon with a higher rank and a different color that can show up randomly, similar to shiny Pokémon. The difference is that a higher Potential actually gives more stats that you can give your coromon as they level. I... don't like this system, for the same reason I don't really like shinies in general. It just hurts your connection to your party and commodifies them. Do you have a go-to guy that helped you clutch some important fights? Well, you came across a shiny version that is objectively better in the long run, so you should probably switch... right? It just doesn't sit well with me. I want to become emotionally attached to my party, not wonder if I should replace them every time I see a coromon with a higher potential. The ending is also kinda abrupt? The pacing made me feel like there should have been one more town in the game, but instead it goes directly into the last puzzle section and final fight. It's a pretty good final section, I liked the ending well enough; I guess I was just a bit surprised when it was all over. Not necessarily a con, but worth consideration. There is also an in-game shop that I'm not really a fan of on principle, which deserves mention. Coromon is a good game. I love this type of game and my feelings haven't changed at the end of this particular one. There are also some really good ideas here in terms of mechanics, ideas that are worth building upon. Hopefully there will be a sequel, because I do want to see where the developers go and if they can make the next game more of their own. In the meantime, I think you should check this one out, especially if you already like the genre.
Read more
Jan. 2024
its a wonderful pokemon clone (meant so, so positively as an avid pokemon lover) which stands out amazingly against the crowd the only thing i have an issue with is theres no little icon for if youve caught a coromon already (including for potent/perfect coromon) but just keeping a list is fine i adore this and have been sinking hours into it since getting it
Read more

Similar games

View all
Similarity 76%
Price -88% 2.38€
Rating 8.9
Release 08 Dec 2020
Similarity 76%
Price -87% 5.77€
Rating 8.1
Release 06 Sep 2022
Similarity 70%
Price -50% 8.74€
Rating 8.5
Release 17 Nov 2023
Similarity 63%
Price -80% 7.99€
Rating 8.8
Release 17 Oct 2019
Similarity 62%
Price -30% 17.49€
Rating 8.8
Release 08 Dec 2022
Similarity 62%
Price -50% 10.69€
Rating 9.5
Release 30 Nov 2018
Similarity 62%
Price -20% 11.83€
Rating 8.4
Release 14 May 2024
Similarity 62%
Price -43% 22.72€
Rating 8.1
Release 08 Jul 2021
Similarity 61%
Price -50% 4.09€
Rating 8.5
Release 10 Jul 2020
Similarity 61%
Price -65% 6.99€
Rating 7.5
Release 08 Sep 2022
Similarity 60%
Price -85% 7.49€
Rating 8.2
Release 19 Sep 2019
Similarity 59%
Price -62% 22.99€
Rating 9.0
Release 24 Feb 2022

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 20 November 2024 08:14
SteamSpy data 17 December 2024 20:05
Steam price 23 December 2024 20:25
Steam reviews 21 December 2024 21:56
Coromon
8.3
5,098
840
Online players
210
Developer
TRAGsoft
Publisher
indie.io
Release 31 Mar 2022
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.