Corn Kidz 64 on Steam - User reviews, Price & Information

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The unauthorized, kid-friendly version of the classic Stephen King thriller (or maybe not, maybe it's just a game about one-horned goatbabies)

Corn Kidz 64 is a 3d platformer, retro and collectathon game developed and published by BogoSoft.
Released on October 16th 2023 is available in English only on Windows.

It has received 1,446 reviews of which 1,362 were positive and 84 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 6.89€ on Steam.


The Steam community has classified Corn Kidz 64 into these genres:

Media & Screenshots

Get an in-depth look at Corn Kidz 64 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: i5-2500k
  • Memory: 8 GB RAM
  • Graphics: GTX 960
  • DirectX: Version 11
  • Storage: 200 MB available space
  • Sound Card: onboard

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
10/10, seriously! The only issues I had are so minute that it would easily still round up to 10. Corn Kidz 64 is a game that reminds you why games are special. It is incredibly well-designed, thoroughly loved, and eager for you to explore it. Corn Kidz 64 is a Retro-inspired Collectathon Platformer. That is to say that it embodies three main aspects: nostalgia, discovery, and mastery respectively. Nostalgia I will address first, since one could be tempted to wave it off as a gimmick. Every aspect of this game is dedicated to capturing the magical optimism and curiosity that enveloped young gamers through a bygone era. The graphical style obviously recalls 64-bit Rareware classics, while the character designs, animations, and humor reflect quirky 2000s cartoons. The game's major world spiritually reminisces on the feeling of exploring Hyrule in Ocarina of Time while retaining it's own palindrome-ridden identity. But Corn Kidz 64 is much more than a longing - it wholly delivers on the gameplay experience that transports you there. The fun I had seeking and discovering secrets in this game enveloped me - it is truly an experience that cannot be put into words. Corn Kidz 64's shorter runtime does it a huge favor in that all of the game's best ideas are packed neatly into its memorable levels. Early game, you get hooked by picking and choosing from the buffet of tempting challenges and rewards. You'll naturally build your skill as you set out to conquer new challenges, tread new ground, and uncover more mysteries. Late game, you'll realize each detail serves a purpose as you hunt for the most elusive secrets. And a tip for the most dedicated collectors: you'll need platforming skills! As a Corn Kid (a teenage goat with 1 horn) you have abilities largely related to slamming your head into stuff. That's right: goat headbutt tech! As well as your fair share of running, jumping, ledge grabbing, and wall jumping, of course; and all are perfectly tuned to an addicting rhythm which is simple yet expressive. Each platforming challenge, item interaction, and puzzle derives intuitively from the same set of skills. New mechanics and level features introduce themselves smoothly as your understanding of how things interact is never betrayed. This gives you the confidence you need to identify and execute on platforming maneuvers as you explore. The animations also complement the movement perfectly, and even failure will offer me a laugh from the comical bonk noise when you fall. Corn Kidz 64 delivers all of this consistently through its runtime, and it does not overstay its welcome. I would estimate about 5-8 hours to beat the game as far as the official ending is concerned, but a completionist can wring upwards of 12-20 hours out of it. Personally, I did a lot of exploring before completing the ending, and I still had plenty hours left to go even when I thought I was done. Both the discovery and mastery aspects of Corn Kidz extend a little deeper than you expect for the dedicated. I stayed to the very end due to both curiosity and sheer respect for this game. I would recommend this game even if it were three times the price. Late game spoilers: Completing a 100% save is very plausible for a dedicated gamer, and quite fun! Completing 110% of this game (and all Steam achievements) is... possible, not necessarily plausible. The last 10% is comprised by a secret quest which pushes the boundaries, including literally escaping the boundaries of a level and playing through a secret developer zone. It is something you can either work out with a group of friends over time or consult a guide for, but you'll probably waste many hours pursuing it alone. It recalls the urban legend aspect of these retro platformers - hiding secrets in ways that sound like a fake rumor when recited aloud. Anyway, that secret quest is the final discovery challenge, and Anxiety Tower is the final mastery challenge. Good luck!
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Dec. 2024
This game truly surprised me as someone who is an avid fan of 3D platformers, and I can safely say that there's few games in the genre that control as smoothly and responsive as this one does. Not only that, but the visuals replicate the 64 era graphics and style almost perfectly, from the models to the textures, you can tell a lot of thought was put into the art direction. And to add to the visuals, the animations are SO eye catching and fun to look at, It's definitely one of the highlights of the game. I would also like to point out that I LOVE the designs of the main duo, Seve might have one of my favorite character designs to date. The game is also VERY funny. I find the idea of this game serving as a "pilot episode" of a cartoon to be such a neat concept, and it carries that feeling in the interactions, its dark humor and its simplistic story. It makes you miss some of that edge 2000's cartoons had. But by far one of my favorite things about this game is the large amount of secrets that it has. I won't go into details, just know that the more secrets you discover, the more you'll want to keep playing until you've found every single thing this game has to offer. Now here's the thing, this is a *really* short game, but what you're getting here is one of the best examples of quality over quantity. I really hope this serves as the base for an even larger experience, and even if this is all there is to Corn Kidz 64, I couldn't be more satisfied with what we got.
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Nov. 2024
I have mixed feelings about this game but my experience was mostly a positive one despite the number of things that should be fixed. My biggest gripe with it was how there was a lack of direction in terms of what had to be done to proceed through the levels, which is especially crucial since it plays like a sandbox game and considering how the game introduces us to a bunch of game mechanics just as we start the game in the tutorial level along with the tutorial level not being possible to complete 100% unless you've gotten a skill from the next level made for a somewhat frustrating experience. Pacing was especially bad in terms of getting well acquainted to the controls and it made for a pretty overwhelming tutorial level where I was still struggling with the controls by the end of it. I would've preferred a shorter tutorial level which is more linear so that it would help familiarize us with the controls better without it being overwhelming. This led me to feeling unfulfilled by the end of the tutorial level since nothing special happened, where there wasn't much of a congratulations at reaching the end of the tutorial level or no boss to be beaten besides one from the 2nd level (note: they only had 1 boss throughout the entire game). For context, there are a total of 4 levels with 1 of them being optional, the first 2 levels are more sandbox-style while the other 2 are massive linear platforming levels and thus, I was very confused as to what sort of direction the game was going for. The lack of depth in terms of what importance the collectable items held also made them not very satisfying to collect. Narrative-wise, there isn't much to the story either, and I didn't feel a sense of achievement upon finishing any of the levels or even the game as a whole. Despite the lack of direction, the game shines best for its platforming gameplay which made for a fun platforming experience with interesting puzzles that made good use of the character's move-set. The character is a goat with a horn that he can shoot out in all directions which can be made to twist screws open or into walls, along with the ability to headbutt into enemies, floating objects and walls for a boost which made for a variety of possibilities in terms of the platforming. There was also a cool implementation of flipping the level to its mirror image which made for interesting changes in the level that lead to more explorable areas being made available which really reminded me of how the stone tower temple from the legend of zelda majora's mask had a similar implementation that made for such a cool level. However, the game sometimes suffered from some clunkiness in terms of the homing headbutt ability where it wouldn't hit the target despite it being pointed in the correct direction, along with a somewhat janky camera that made it difficult to control where we wanted to look. Thus, I think it has a really huge potential to be a great game since it has really fun platforming sections despite all the problems I mentioned before,I think the gameplay itself outweights all my complaints. However, if you're not very familiar with 3D platformers and aren't fond of challenge levels. I suggest that you pick this up after playing other more well-known platformers.
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July 2024
If I had a nickel for every time I got briefly obsessed on a 3d platformer starring a goat character exploring a dream, I'd have two nickels. That's not a lot but it's weird that it happened twice, right?
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June 2024
The controls and movement in this game are insanely polished and immensely satisfying, there was never a dull moment. The aesthetic and atmosphere is thick, especially with the CRT filters cranked all the way up. Almost a perfect game but is tragically short and the last level took years off of my life.
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Data sources

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Last Updates
Steam data 08 April 2025 19:07
SteamSpy data 12 April 2025 01:20
Steam price 15 April 2025 04:47
Steam reviews 14 April 2025 18:04

If you'd like to dive deeper into the details about Corn Kidz 64, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Corn Kidz 64
  • SteamCharts - Analysis of Corn Kidz 64 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Corn Kidz 64 compatibility
Corn Kidz 64
8.9
1,362
84
Online players
6
Developer
BogoSoft
Publisher
BogoSoft
Release 16 Oct 2023
Platforms