Cook, Serve, Delicious! on Steam - User reviews, Price & Information

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One of the few hardcore restaurant sims in existence, Cook, Serve, Delicious! is a deceptively easy game to learn but incredibly challenging to master as you progress through your career from owning a terrible zero star cafe into a five star world famous restaurant.

Cook, Serve, Delicious! is a indie, time management and typing game developed and published by Vertigo Gaming Inc..
Released on October 08th 2013 is available in English on Windows, MacOS and Linux.

It has received 5,597 reviews of which 5,290 were positive and 307 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 9.99€ on Steam, but you can find it for 1.00€ on Instant Gaming.


The Steam community has classified Cook, Serve, Delicious! into these genres:

Media & Screenshots

Get an in-depth look at Cook, Serve, Delicious! through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10/11+
  • Memory: 2 GB RAM
  • Graphics: 128MB Graphics card or greater
  • Storage: 150 MB available space
MacOS
  • OS: Mac OS X 10.8 and above
  • Memory: 2 GB RAM
  • Storage: 150 MB available space
Linux
  • OS: Ubuntu 12.04 and above
  • Memory: 2 GB RAM
  • Graphics: OpenGL-capable graphics card with valid driver
  • Storage: 150 MB available space
  • Additional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Eleven years after its release, Cook Serve Delicious! is still the flagship of stressful restaurant-themed single-player time management games. Where Overcooked makes you hate your friends, CSD makes you hate your life. You take over a zero-star café in Sherrisoda Tower, and make the tactical mistake of opening for customers. As the only cook and janitor, you spend long shifts juggling chores and making orders to customer satisfaction by selecting the right keys/buttons while 4-8 other customers wait impatiently . Between shifts, you plan your menu like a battle strategy and upgrade your restaurant. There's not much story, but the lore unfolding in the background is somehow more insane than the game itself; by the third game, you're driving an armored food truck with cyborg sous chefs. I've played all three installments over the years on various platforms, and particularly enjoyed it at times in my life when I couldn't deal with reality; it's frustrating and it demands all of your attention, but the dopamine rush of getting everything right is so satisfying. This is also the odd game with controller support that I prefer to play with keyboard/mouse. While CSD2 is often recommended as the better game, it'll be a challenge if you haven't practiced with CSD1. If you liked anything at all about this review, then I'd recommend picking up either the base game or the trilogy bundle. Follow [url=https://store.steampowered.com/curator/45365863/]Eekz Today for more crafting, life sim, management, strategy, and story-rich recommendations.
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Jan. 2025
Cook, Serve, Delicious! in one word: FAAASTERRR This game is full of keyboard action and plays a lot like those niche typing games. But instead of reading and typing words, you're reading dish orders and inputting corresponding hotkeys at blistering pace and superb accuracy. And yes, you can customize hotkeys for all the dishes, which is pretty sweet. However, there are some notable limitations: the key to serve a dish has to be Enter, and you can only use letters, so ;',. etc. aren't allowed. Every day that you do well, you get "buzz", i.e. the game speeds up. There's no significant bonus related to this other than that you get more customers and earn more money. Most importantly, it makes the game speed fit your skill level. So this is just good game design. The game also has great humor. If you stay a bit in the intro, you get people saying Cook, Serve, Delicious in every way possible. The e-mails you receive every day are full of character and humor as well. All that is to say, these developers really know what they're doing, and I look forward to getting 100% for this game!
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Nov. 2024
1st installment of my fav stressful de-stress game series that i always come back to, a classic must try esp. on sale. (we do not talk about Forever)
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Oct. 2024
My dream job is not having a job. I don't dream of labor. Some of my steam game choices would beg to differ though. City building sim, flight sim, cooking sim, minimum wage super market employee sim (on whishlist). However in this specific case, it's a minimalistic waiter/cook sim kinda thing that caught my attention - and I gotta say it CAN be quite entertaining. One of my childhood aspirations was food (not to be confused with the logical profession having to do with food, the chef). What I mean is that I loved to eat and I my favorite TV channel was the food-network. I BINGED the thing and I really wanted to have a thematic and rather stereotypical Italian restaurant. You know the one. Red and white checkered tablecloth, thin bread sticks on the table. Olive oil and balsamic vinegar on the table always. The smell of cheap pizza permeating every square inch of the establishment. It was a noble, yet unrealistic dream to have for me - and this is where games like these come in. Cook, Serve, Delicious allows me to scratch this itch just a tiny bit. The game is essentially a rags to riches story (bare bones). You are given a run down restaurant and the ubiquitous task of fulfilling shareholder's expectations. Make it work, make it profitable. The games mechanics are serviceable. As much as an indie game could muster back in 2012. The game give you 20 starting recipes that you can choose to serve for the day and each has their own modifier. You can't serve the same food twice in a row or have too many greasy items on the menu (or suffer an xp penalty if you do) - although if, for example, all the foods are breakfast items, you get a small boost of customer popularity. It's a quaint little system that gives some depth to the player choice in the game. The gameplay itself can get hectic as heck, featuring 8 cooking stations that are used to serve food simultaneously. you have to be strategic because if you choose many foods that are complex in its constitution or have several possible topping options, you're going to get wrecked. The feedback of each action feels really great. The game has this cutesy visual style and minimalistic voice acting that gives it a lot of charm (in a 2012 kind of way) and the soundbites that are used for actions are designed according to the food. It adds to the satisfaction of completing each dish. Slapping together a salad for a customer kinda sounds literally like slapping together a salad. It's nice. The food preparation is intertwined with mandatory restaurant chores like cleaning the dishes and taking out the trash which sort of throw a wrench into the tiny little cog machine that is your restaurant. It gets tiring really fast and it adds to the gameplay fatigue of this game - which builds up really fast. This is unfortunately its biggest flaw. Twenty dishes gets old and the gameplay's difficult appeal kinda wanes off and starts to become boring. To me there aren't many motivators to keep playing past a week or so in game. I remember hearing this game being dubbed as the dark souls of cooking games (which I kind of see lol), back when saying that was novel and hip - and I think it's cool that this game exists. The game does have a couple of sequels which improve and mix up a lot of the dynamics and gameplay, but in essence they are all the same game - which is not necessarily a bad thing. All in all I could see myself giving Cook, Serve, Delicious a respectable 3 foods out of 5 🥨🥩🍣
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Oct. 2024
funky arcade-food-making-game that makes you serve thousands of customers with foods via shortcut keys in quick succession. Not quite a spelling game, but can add fun elements of memory to some recipes that you make! Controller support is fun/easier way to play. On mobile consoles! Overall the first entry in a cool unique style typing game! the first is the best of the IP. The controls being so simple makes it enjoyable. If you like this game check out the sequels but they add more key combinations which can be a bit frustrating at first but here in this first entry its a treat to play looking at all these foods
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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 April 2025 21:02
SteamSpy data 09 April 2025 22:42
Steam price 15 April 2025 04:43
Steam reviews 14 April 2025 03:51

If you'd like to dive deeper into the details about Cook, Serve, Delicious!, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cook, Serve, Delicious!
  • SteamCharts - Analysis of Cook, Serve, Delicious! concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cook, Serve, Delicious! compatibility
Cook, Serve, Delicious!
9.1
5,290
307
Online players
19
Developer
Vertigo Gaming Inc.
Publisher
Vertigo Gaming Inc.
Release 08 Oct 2013
Platforms
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