Colony Ship: A Post-Earth Role Playing Game on Steam - User reviews, Price & Information

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Colony Ship is a turn-based, party-based role-playing game set aboard a generation ship launched to Proxima Centauri. The game features a detailed skill-based character system, multiple ways to handle quests, choices & consequences, and branching dialogue trees.

Colony Ship: A Post-Earth Role Playing Game is a turn-based, tactical rpg and choices matter game developed and published by Iron Tower Studio.
Released on November 09th 2023 is available in English only on Windows.

It has received 3,022 reviews of which 2,655 were positive and 367 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 18.99€ on Steam with a 50% discount.


The Steam community has classified Colony Ship: A Post-Earth Role Playing Game into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/Windows 8/Windows 10
  • Processor: 2 GHz Processor or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GTS 450 / Radeon HD 4870 or better
  • DirectX: Version 11
  • Storage: 17 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
This game came straight from a parallel dimension in which Bethesda (or the remnants of Obsidian) finally took their heads out of their butts (or never put them there). This game is very serious, though. Almost no campy humour, shenanigans or whacky moments. Yet, it is not taking itself too seriously or desparately trying to be "cool" in a cringeworthy way. Hitting that sweet spot is an achievent in itself. Story is great. Character progression feels satisfying. Atmosphere is on point. Can't ask for a better game in that genre. Sci-Fi is my most hated genre and I still enjoyed every moment. Thanks.
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Dec. 2024
One of the best games I've ever played. Crpgs are my favorite type of game, and on top that is a story that explores compelling scientific ideas. The background idea: Proxima Centauri is the closest star to Sol at 4.25 light years away, with a planet named Proxima B in its habitable zone. If we could accelerate a ship to 0.01c, we could get there in 400 years. Without cryostasis, we would have to create a habitat for people to live. 20 generations of humans would have to live on this ship, with the first generation being the pioneers that create the initial politics, and everyone in between born into a life that was destined to be a sacrifice for the future generations of humanity, maintaining this ship that is floating through the endless black abyss between stars. The game does an amazing job of "show, don't tell" - the mark of good writing. The ship is vastly deteriorated from its initial state, ravaged by civil war. Most people have no idea where the ship is in space or whether or not it is even possible to arrive at the destination anymore. As you navigate this environment, you get to explore the science, how humanity reacts to this situation, the different factions that are involved, and how you yourself would react. Do you take the honorable approach and lay your life down for the mission so your descendants can prevail? Do you decide that your one life belongs to you and live a life of freedom and rebellion on the ship, knowing that it might cause the mission to fail? Or do you put your belief in a higher power, knowing someone above is looking out for you and the ship?
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Nov. 2024
Long story short, I think Colony Ship deserves to be regarded as one of greatest RPGs ever made, among the elite of the elite. It’s excellently balanced in a genre of games that is known for a lack of balance, it’s very challenging but fair, the combat is deep but intuitive to grasp, the setting is expertly written, it has fun stealth mechanics, I could go on and on. That said, I don’t think Colony Ship is as good as The Age of Decadence—it doesn’t have the off the charts levels of choice and consequence that AoD does, the dialogue isn’t as sharp, the prose is a bit less polished, AoD’s skill leveling system allows for better roleplaying—but overall, it’s a highly respectable follow up game. And although I think AoD is clearly superior, it must be said that Colony Ship does do a number of things better, e.g., combat and stealth, as well as the ability to form a party. However, I think there is one aspect where Colony Ship drops the ball hard, and that’s its lack of interesting characters. The setting is excellent, the factions are fantastic, but when it comes to interacting with the people inhabiting this expertly written world, far too many of them give a dull impression. The characters are very detailed and believably depicted, but many of them have such mediocre personalities that it’s hard for the player to care about them. Even the most important characters, people the game gives you the option of allying with, tend to be corrupt careerists, rigid bureaucrats, conmen, narrowminded simpletons, bookish intellectuals, etc. It’s hard to like any of these people, and that’s a big problem in a game that expects you to take sides in their conflicts. The best example of this mediocrity of character—spoilers ahead—is the conflict between Jonas and Braxton. On the one hand, Jonas is a fairly honest and well-meaning man, with a certain amount of smarts and savvy, but he has no higher ambitions in life than running The Pit, and he’s clearly in over his head just managing that, let alone taking on more responsibilities. He hardly inspires confidence as a leader. On the other hand, Braxton does appear to have higher ambitions for himself and the world and he has the drive to organise a coup against Jonas, but he’s such a slippery, slimy liar that he also comes across uninspiring. And the game throws this choice at you more or less at the very beginning. Do you want the unambitious, friendly pimp running The Pit? Or the arrogant, scheming, potentially overambitious lawman? Compare this with The Age of Decadence’s opening act—spoilers ahead—where the player is given the choice of siding with Antidas or Carrinas, and the difference is night and day. Although Antidas and Carrinas both have their share of faults, their good qualities far outshine the bad. Antidas is a bit naïve and narrowminded, but it’s exactly his naïve and narrowminded dream of restoring his noble house to its former glory that makes him an interesting character to side with. On the other hand, Carrinas is bitter and volatile to the point of insubordination, but again, his bitterness at the state of society and his willingness to turn against his superiors is exactly what makes him interesting to side with. That’s what’s missing from Colony Ship. For all of its great strengths as an RPG, it doesn’t have interesting characters, characters that the player can easily get emotionally invested in and roleplay alongside, like Antidas and Carrinas. The fact that the game stands among the best of the best RPGs ever made, despite having such bland characters that fail to pull the player into the roleplaying experience, is a testament to how well done the rest of the game is.
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Sept. 2024
Going to recommend it if it's the type of game you're looking for. It wasn't for me, but it's not a bad game and might be for you. I probably won't be finishing it myself. It's the type of RPG that has no renewable access to experience or skill points preventing you from overcoming difficulty spikes with a bit of grinding, and there _will_ be difficulty spikes. It's also the kind of RPG that is tuned to require starting over multiple times and optimizing. If you're looking for a one play through type of game, you won't find it here. On your first play through, even if you're a veteran RPG player, you'll find yourself always a couple of levels too short to pick that lock or hack that computer or pass that persuasion check. Fights will start taking hours and many retries and becoming more and more dependent on RNG luck until you hit a wall (for me was the Bart fight). At that point, you start over and begin optimizing builds and point allocations. The game seems very intentionally built so that your 3rd or 4th attempt will hit that satisfying balance of being just difficult enough to beat it while making you work for it. It just wasn't for me. I like games that are designed for that first and possibly only play through.
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Sept. 2024
This game... Where to begin? Story. Excellent. LOVED the ending. Choices. Holy shit so many choices. I had decision paralysis at least 10 times. Development of story. There were no stale parts for me, I thoroughly enjoyed and felt that the story was chugging along at all points. Grittiness was a major plus. I enjoyed knowing that my decisions had direct affects on the story, even things like whether or not I chose to fight a seemingly random and pointless battle against no names directly affected my character's reputation and gave me unique options during conversationS. That S is capitalized because it wasn't a one-off comment I made in a random conversation. No it influenced NPC attitudes and behavior toward me and my party for the entirety of the game every SINGLE time I caused a ripple. Telling someone off? Helping out a random NPC? Killing those nameless guys? Picking up a random datapad I found and selling it without to make a quick buck? All actions feel like they MAKE your character yours, something I find severely lacking in many AAA titles, including Baldur's Gate 3 (Sorry but they have to cater to the global crowd. This studio doesn't. They make what they think is good, not what shareholders tell them is good.) Overall Rating? 20/10. I have completed 1 full playthrough, having owned the game since the first day of Early Access and putting it down while they developed it into the brilliant game it is now. Well done Iron Tower Studio. Well done indeed.
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Last Updates
Steam data 13 April 2025 13:15
SteamSpy data 09 April 2025 10:47
Steam price 15 April 2025 04:42
Steam reviews 13 April 2025 20:03

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Colony Ship: A Post-Earth Role Playing Game
8.5
2,655
367
Online players
28
Developer
Iron Tower Studio
Publisher
Iron Tower Studio
Release 09 Nov 2023
Platforms