Codename CURE

Codename CURE is a first person, co-operative zombie game with support for up to five players, providing dynamic, fast-paced zombie fragging with both objective, and survival-based missions.

Codename CURE is a free to play, zombies and multiplayer game developed and published by Raptor Byte.
Released on October 31st 2017 is available on Windows and Linux in 12 languages: English, German, French, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Hungarian, Italian, Korean, Polish and Portuguese - Portugal.

It has received 16,488 reviews of which 13,964 were positive and 2,524 were negative resulting in a rating of 8.3 out of 10. 😎

The game is free to play on Steam.


The Steam community has classified Codename CURE into these genres:

Media & Screenshots

Get an in-depth look at Codename CURE through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 7 (32/64-bit)/Vista/XP
  • Processor: Pentium 4 3.0GHz or equivalent
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 6 series, ATI Radeon 9600
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 9 GB available space
Linux
  • OS: Ubuntu 12.04
  • Processor: Dual core from Intel or AMD at 2.8 GHz
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 8 series or better, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
  • Network: Broadband Internet connection
  • Storage: 9 GB available space
  • Sound Card: OpenAL Compatible Sound Card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2017
I downloaded this game when this was still in its early stages. Since then, the game and its player base has grown massively. Kudos to the devs for keeping this game alive and wish them luck for the future. please add a bhopping aspect to this game
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Feb. 2017
This is a really fun game. Although a bit barebones in it's current state, it's early access, so i can get over it. Join a random server, kill zombies, have fun. That's what i love about it. It's even better with friends, as it can get a bit goofy. But overrall, i love this game, and would recomend it to anyone.
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Feb. 2017
This is a great concept for a game as the teamwork element is excellent, because without certain classes its more difficult to fight in certain situations. However, the zombie spawn system needs serious fixing because its annoying when you're seeing no zombies, do a 360 spin and then there are suddenly 5-10 zombies raping you to death. Secondly, all the guns need to do more damage as I find myself using almost an entire magazine on only 2-4 zombies, yet a single melee takes out any shambling or running zombies with ease. In spite of all this, it's still a decent game and seeing its in early access stages these issues should be fixed with time, making the game even better.
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Feb. 2017
Very fun game. Codename CURE provides a free to play, singleplayer and multiplayer service. The graphics are fantastic (if sometimes a little glitchy) and the gameplay is fun. Whether you choose bomb placing or just simple survival, you can be almost guarenteed a fast-pased, well polished round. Well done! PS: can you beat wave 10 on survival?
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Jan. 2017
THIS IS A BASIC REVIEW FOR CODENAME CURE DESCRIBING MY EXPERIENCE AND GENERAL GAMEPLAY, PROS AND CONS ARE SUBJECT TO THE PLAYER'S EXPERIENCE. ---------------------------------------------------- Codename CURE is a zombie-survival mod designed on the Source Engine, developed a while ago but released on Steam later in it's life. It's still in early-access despite it's 2015 release, but has no micro-transactions of any kind and the game is free so it's safe to assume the developers are running out of pocket, so it's understandable. My experience with CodenameCURE was enjoyable, to put it simply: ---------------------------------------------------------------------- -Codename CURE plays similiarly to games like Left 4 Dead, Killing Floor, and No more room in Hell. The controls and mechanics are tight so it's not like you're going to be bitching about how bullshit it is to try and punch zombies. -The game itself is fun in it's simplistic right, which is more or less an aquired taste in games. -The game's mechanics are simple, but still take a little time to understand which offers challenge to people who are interested in playing for more than 3 or 4 hours, and applying said mechanics offers a satisfying result when executed right. -The classes available are not super unique, but aren't exactly generic. Classes are applied differently and offer benefits to teams depending on which class you play, some more than the rest. -There is another game mode which is simply survival, although it gets mixed up with the challenge of starting out with just a pistol, having to work your way through hordes of zombies just to get a better pistol or sometimes a REAL gun. -It's also a fun game to play with friends, especially if you're all new to it. --------------------------------------------------------------------------------------------------------------------- Now there's without a doubt flaws in this game, but these flaws can affect the experience for just about anybody willing to play. This doesn't exactly make this game bad, but it does hinder what progress it can have into getting the spotlight, having a larger playerbase, and becoming a much more unique experience overall. ---------------------------------------------------------------------------------------------------------------------- -Codename CURE unfortunately falls below the standards of zombie survival games due the depravation of content. There are few maps and game modes to choose from and gameplay itself is linear. You start, run and gun, complete objective, run and gun, complete objective, run and gun some more, and then get the hell out of there. Now maps can vary on what type objective there is, but it still is very linear. -The community is small, like really small . It's hard to find players since there isn't a direct match making mode available and it's a gamble when finding people. They can be griefers or complete idiots, some people being eliteists. It's best played with friends. -Difficulty spikes are common and can prove to much of a challenge to new players. One moment you can be fine, running and gunning with you team and the next you can be cut off by a horde of zombies ready to run a train on you, so unless you're playing Frontman or Assault you're not getting out alive. It also doesn't help when zombie spawns are so close and normally come from all your blindsides, forcing you to memorize spawns through the map so you don't get caught and mutilated. -The mechanics in Codename CURE are simple which can be beneficial to players and the game itself, but there are few challenging mechanics to become adept in and once you do it becomes lather and rinse rather than being dynamic mechanics that are fun to use. Not to mention they can be abused. For example, players can block off hordes using support creates and protect sentries using support crates, which defeats the purpose of sentries being a line of defense that needs to be used sparingly due to the damage they can take. -Variation in the enemies of the game are pretty much a snooze fest. You have two zombies, regular fast ones that are designed to swing fast, slow you down, and die quick. Then there are the Military zombies, beefed up zombies that have resistances to melee and bullets along with being able to kill you in 3-4 hits (or take out all the armor you have) but move at the pace of slugs on crack. ---------------------------------------------------------------------------------------------------------------------------------- I reccomend Codename CURE for a little playthrough, but it's your choice to keep playing since I'm going to outright say this game needs a lot of work done before it can be an experience to something like No More Room in Hell or Left 4 Dead.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 17 November 2024 11:19
SteamSpy data 21 January 2025 17:51
Steam price 17 November 2024 11:19
Steam reviews 21 January 2025 01:52
Codename CURE
8.3
13,964
2,524
Online players
7
Developer
Raptor Byte
Publisher
Raptor Byte
Release 31 Oct 2017
Platforms